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Said on I Am Fire, ......

#1

That being said, I did just pick up a Reanimate, so I'm trying that out in place of Grave Upheaval. I may end up hating the life loss, but being 1 CMC is too sweet not to try out.

February 25, 2020 8:53 p.m.

Said on I Am Fire, ......

#2

X-Factor11105: Regarding Warstorm Surge, basically yeah. I did cut it a long time ago because I felt at 6 CMC it was too slow and I'd rather be casting dragons, but after playing without it for a while I really missed it. Wish it was 1-2 mana cheaper, but oh well.

Grave Upheaval is in the build solely due to the basic landcycling ability. In the early game I can pitch it for a land, while in the late game I can bring back a hasty threat. The card is never really dead, which is a level of versatility a deck like this very much appreciates.

Not really a fan of Olivia tbh. I know I want my dragons in the graveyard, but I don't like throwing away my cards without getting another card in return.

Wurmcoil is a new include that I am almost certainly going to swap out for something soon, I just don't know what. Everlasting Torment is here because 1. lifegain is an annoyingly prevalent part of my meta for some reason, and 2. giving wither to dragons like Drakuseth and Balefire goes a long way towards keeping them relevant when my opponents have big creatures on the board.

February 24, 2020 3:24 p.m.

Said on I Am Fire, ......

#3

@X-Factor11105 my meta is... a little weird. There's a lot of big, stompy decks like Mayael, Kozilek, Zacama, and Hogaak, but everyone (rightfully) runs a lot of interaction, so boardwipes, spot removal, and artifact hate run rampant. It doesn't even have to be in the early game - even if it's turn 8, that Wrath of God is going to suck when it wrecks your myr, but it'll hurt a lot less if you've been using noncreature ramp like Rakdos Signet or Talisman of Indulgence.

Abnormal Endurance and Supernatural Stamina are both really good. I just don't have space for them. It may not look it, but space in this deck is extremely tight.

As for not being as ETB-focused as other builds, this is true. It's very much a result of playtesting, where I found that focusing too much on ETB effects actually kind of gets in the way of really winning the game. I mean, I want my dragons to get those sweet, sweet Dragon Tempest/Warstorm Surge triggers, but after that I want them to actually close out the game. They get bonus points if they are capable of interacting with my opponents' boards while they do so. So I've grown to favor dragons like Tyrant's Familiar, Balefire Dragon, Drakuseth, Maw of Flames, etc. - dragons that can present a fast clock, and can also kill stuff while they're at it. I don't want my dragons to be just big dumb beaters - I want them to all be removal-on-a-stick. Since most of the best removal-based dragons trigger on attacking or dealing combat damage, that has naturally led the deck to focus more and more on the combat step, as opposed to just abusing ETBs.

February 16, 2020 10:22 p.m.

Said on I Am Fire, ......

#4

@iammute: Changeling Berserker is definitely a card I would include if I was looking to optimize the deck to near-cEDH levels, but I don't think it's what I'm going for here. As backward as it might sound, I don't actually want to go infinite more than I already do. In my playgroup, winning via infinite combo once every other night is fine, but people start getting a little too salty for my tastes if the combos happen more often than that.

@X-Factor11105: Oh don't worry, this deck is one of my forever decks. It's never getting taken apart, and I typically update it every time a new set comes out. I'm still in the middle of updating the description, but I should have an update with my new additions posted soon.

as for your suggestions:

  • the myr are good, but my meta runs way too much removal for them to be reliable. I don't think Priest of Gix is going to do much for me, as I don't really have any good ways of recurring him that wouldn't be better spent on something like Solemn Simulacrum or a dragon.

  • Soldevi Adnate is really cool, but suffers from the same weaknesses as the myr (people would kill it), and since most of the creatures in the deck are mono-red I don't think I'd be able to use it all that effectively.

  • Dread Return is super awesome. I used to run it, but space is incredibly tight here and it ended up getting cut in favor of cheaper/more versatile reanimation.

Thanks for the suggestions both of you! I'm very picky about what makes the cut in this deck, but I'm always looking for new things to try out.

February 16, 2020 9:17 p.m.

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