Artifact Creature — Construct
Volatile Rig attacks each turn if able.
Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. When Volatile Rig dies, flip a coin. If you lose the flip, Volatile Rig deals 4 damage to each creature and player.
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Volatile Rig Discussion
1 month ago
Thanks Rivor! I've had some of the most fun games with this deck, but don't be fooled by its unassuming nature - It actually does pack quite a punch. The generals' abilities work extremely well together, and if you win 3 coin flips during your turn, Okaun is big enough to outright kill an opponent. The other great thing is that since nobody knows what the outcome of a coin flip is going to be, it makes it much more difficult for opponents to know what to do about cards like Puppet's Verdict or Volatile Rig since there is a chance that it could actually benefit them (at the expense of other opponents).
Anyway, all I'm trying to say is that while the deck archetype is surely not the most powerful, the deck is actually incredibly explosive, and when playing against medium-tier decks I end up being the archenemy half of the time
Thanks for the comment, and I hope you have fun with it!
11 months ago
CASUAL EDH DECK
Remember: Try to alternate between Savra (cmdr) and Jarad, Golgari Lich Lord to check goodness.
+++We might want to add+++:
+++ Ogre Slumlord+++ Something better for mana/ramp (I'm not really confident about the "Sac costs"... as most of those creatures and enchantments require a few mana to have "sac goodness". +++ Phyrexian Altar+++ Expedition Map+++ Myriad Landscape
1 year ago
I've been brewing this deck:
Commander / EDH*
SCORE: 2 | 25 VIEWS
I've got more than 100 cards in it so far, but I'm not done picking stuff to go through.
I was hoping the good folks of TappedOut could take a gander and suggest some utility creatures they think might work well in the build. Preferably with a thoughness of 4 or more, as I will likely be running both Anger of the Gods, Sweltering Suns as well as a good number of X spells where everything burns. I have some creatures in there under that threshold, some of which might go, some will certainly stay.
Any other suggestions on spells are also welcome, a well as suggestions on what to take out (with good reason).
This deck is going to be good and janky, with the general idea being that the deck almost feels explosive and doesn't always watch it for itself. Imagine if Volatile Rig was an EDH deck.
1 year ago
Play Krark's Thumb. Everyone knows the most winningest gamblers cheat a little.
Play Sorcerer's Strongbox.
Play Volatile Rig.
Play Fighting Chance.
Play Mana Crypt, because it flips coins.
1 year ago
So I have a couple ideas of some changes this deck might make. I'm still trying to make it even more chaotic, despite how bad it is already. Here's my thoughts. Anyone agree or disagree whether these will increase the chaos?
1 year ago
If you like flipping coins maybe you should add Volatile Rig, hes pretty fun
2 years ago
ok. so as much as I like Glissa, the Traitor, you don't need four of them- multiples aren't gonna be fantastic- you considered Irresistible Prey Pharika, God of Affliction or just Turntimber Basilisk? Executioner's Capsule Ratchet Bomb or Volatile Rig to make use of that ability? Its an interesting start, I just feel like it needs some tinkering. reminds me of the old Kederekt Creeper/Fists of the Demigod shenanigains.