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Creature — Efreet
(0): If Frenetic Efreet is in play, flip a coin. If you win the flip, Frenetic Efreet phases out. If you lose the flip, sacrifice Frenetic Efreet.
Frenetic Efreet Discussion
2 days ago
I've really been into pauper edh recently and I found a combo to make infinite mana with having Sigil Captain as the cmdr in play, with Ashnod's Altar (its a common in Chronicles) in play, with Safehold Elite in play. Sacrifice Safehold Elite to the altar, it comes back with a -1/-1 counter on it but gets 2 +1/+1 counters because Sigil Captain . Making infinite colorless mana
In a game where I was up against a Zndrsplt, Eye of Wisdom and Okaun, Eye of Chaos deck I lost to a combo I have never seen befor. He put Assault Suit on his Zndrsplt, then played Frenetic Efreet . Passed his turn, gave me his Zndrsplt. Then put 150 coin flip activations on the stack forcing me to draw my whole deck
1 week ago
Beware salty opponents, for they may require you to flip all 1 million or 100 activations of
's ability. Because it has chance involved, it's impossible to propose a shortcut because you cannot determine the end result.
C.R. 720.2a: A declared shortcut must have a sequence of choices with "predictable results"; moreover, the shortcut "can't include conditional actions".
The results are not predictable because you have the chance to win all the flips, some of then, or not a single one.
1 week ago
1 week ago
The way the Frenetic Efreet 's triggers work is you go: "Okay, i'll use the ability. (You win or lose, dosen't matter) Okay, while that's on the stack i'll use the ability again..."
As many times as you like to make Okaun Infinite/Infinite and Zndrsplt draw you every card in your deck.
1 week ago
1 week ago
At the risk of stating the obvious, I'll post two basic cards every coin flip deck should have:
Frenetic Efreet generates infinite coin flips all by itself, so long as you stack all the activations on top of one another before passing priority.
Krark's Thumb is pretty nifty, for somewhat obvious reasons.
1 month ago
douglas.obri Those are definitely good inclusions! I'll change the deck around once I eventually get a copy of them.
Aporm Yep, I'm still replying to comments (albeit slowly), I'm usually personally against using tutors because they tend to slow the game down with the shuffling and all that (land tutors are different because you can just do that on somebody else's turn and let them do their thing), not to mention I like commander games to be different, and tutors tend to make games feel a bit samey, but they would definitely increase the power of the deck. Paroxysm , Wild Swing , Spark of Creativity , Molten Birth , Chaotic Strike , Volatile Rig and Crazed Firecat are all fairly low-impact cards that I put in for the theme, so any one of those (or all of them for that matter) could be replaced with better cards to improve the deck, and tutors would be a good way to go. Also, if you're going for max power, consider Frenetic Efreet although I'm not a fan since it takes a very long time to resolve that many coin flips. Also if you're going that route, Laboratory Maniac can work as well.
2 months ago
BMHKain Looks like it'll work pretty well so far! Seems like a higher-budget version of this deck.
Some things that you could change: Tide of War personally was never worth it, since it discourages attacking and puts a target on your head for 6 mana, and usually you'll want people to attack for cards like Desperate Gambit and Impulsive Maneuvers (and you don't want Okaum dying with a huge amount of P/T either). Two-Headed Giant is on-flavour, but he doesn't actually work with your commanders. Skyclaw Thrash and Mijae Djinn tend to not have a big effect on the board since the biggest wincon is usually either Chance Encounter or Okaum (although I understand if he gets hated out a lot). If you're going for a higher-power deck, you could probably remove even more coin flip cards like Crooked Scales, Mogg Assassin and Volatile Rig, replacing them with mass removal, unblockable enablers or different on-theme cards like Chaos Warp or Stitch in Time. I definitely think that Lightning Greaves and Chandra's Ignition are huge cards for my deck, so I'd really suggest using them, and if you are looking to go on the more control side with Zndrsplt, Planar Chaos would be a good addition. Maybe even Laboratory Maniac depending on how many cards you're getting from the additional draw engines (with Impulsive Maneuvers it's easy to draw a ton of cards, and you have Frenetic Efreet which lets you flip as many coins as you want, not to mention Krark's Thumb), although I didn't go for that angle since my deck focuses more on killing with Okaum.
As for positives, I like the idea of Sunbird's Invocation, Tyrant of Discord and Etali, Primal Storm! They fit the flavour of the deck while adding more value. I think in general you have a good spread of card advantage and wincons. It looks like you're going for more general value with Zndrsplt and a splash of unblockable for Okaum, which seems like a good take on the deck since Okaum is a wincon without much extra effort. The cheeky Drift of Phantasms is a great way to find Frenetic Efreet or Fabricate (for Krark's Thumb) as well, and I actually meant to include Muddle the Mixture but forgot, that's a great card for the deck!
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