
Combos Browse all Suggest
- Alesha, Who Smiles at Death + Breath of Fury + Sword of Feast and Famine + Whispersilk Cloak
- Finest Hour + Rafiq of the Many + Whispersilk Cloak
- Higure, the Still Wind + Whispersilk Cloak
- Chained Throatseeker + Inquisitor's Flail + Whispersilk Cloak
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Whispersilk Cloak
Artifact — Equipment
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
xraider on
Eldrazi babyyy
2 days ago
Here, specially for my apprentice, some spicy additions.
And remember—every time I kick your ass, you grow stronger. Feel your hate. Embrace your anger. Let it fuel your power, and you will become an Eldrazi yourself. Then, finally, you’ll crush everyone… including me.
Mana & Card Advantage
Mind's Eye – Passive card draw each turn.
Palantir of Orthanc – Repeatable value, politics or pressure.
Conduit of Ruin – Ramp and tutor for your Eldrazi.
Liberator, Urza's Battlethopter – Flash outlet for colorless spells + grows over time.
Equipment & Support
Whispersilk Cloak – Grants shroud and unblockable: perfect for protecting key creatures.
Massive Eldrazi Threats
Spells & Utility
Finishers & Protection
Akroma's Memorial – Grants an army of buffs to all creatures.
Ugin, the Spirit Dragon – Board control, removal, and a win-con.
Taida on
That's a real nice deck ya got there
3 weeks ago
Nice concept of deck. One thing that other comments have mentioned, you are a bit split between something more akin to a Voltron deck and killing everybody with Commander damage and gracefully "borrowing" their library. In my oppinion the latter is the more interesting one, so its good to see a few dose of unblockable effects and doubling the triggers. To follow with this, I would add some more like Prowler's Helm or Whispersilk Cloak for equipments, or Adric, Mathematical Genius and Lithoform Engine for the triggers.
Now for using the graciously conceded cards from your opponents, I suggest Gonti, Night Minister, you end up generating a ton of treasures for free; and you can also include Agent of Treachery, not really for the first effect, but for allowing you to draw a lot of cards, keeping your hand full. I also do not think you will struggle with paying 7 mana for it, seeing how much ramp you have already in the deck.
For counters, I do not like Arcane Denial. In its place (and in general) I like to add counters that do not stay dead in your hand if you don't have a good target for them. Three Steps Ahead, Spellgyre, Archmage's Charm or Sublime Epiphany.
I also feel that the deck could benefit greatly from some tutors, as getting some of the trigger doublers, a protection or interaction piece or just the more game-ending equipments/auras like Eldrazi Conscription whenever you need them makes such a difference.
Finally, I would heavily the inclusion of MDFC lands. Even very cheap Zendikar ones. They are so flexible and don't become a dead card in your hand if you end up drawing them later in the game.
NV_1980 on
Gargle my Yargle V2
1 month ago
Hi fellow Yargle and Multani wielder! You've given me a few ideas on what I would change about my take on this deck. Hopefully you won't mind if I return the favor :)
Most notably, you have very little in here to prevent token decks from swamping you with too many creatures to block. I've solved this by adding stuff like Crawlspace, Jaheira's Respite, No Mercy and Silent Arbiter. There's more ways you can add to make Yargle/Multani very hard to stop as well. Prowler's Helm and Whispersilk Cloak for instance.
Anyways, looks good otherwise! Have fun with the deck.
Mortlocke on
Gishath Spared No Expense!!!
2 months ago
I'm always a fan of Dinosaur decks and am always happy to offer my critique to try and help the deck builder's vision. I don't see any of the current Gamechangers in your list so I must ask - why do you think your deck is a bracket 4 deck? Does it fare well against Stax and Combo archetypes? Does it consistently threaten to kill a player off/establish a threatening board between turns 5 and 8? I'm not trying to say this in a mean way or anything, mostly just curious as to what kind of decks you want this list to be facing off against.
I would suggest the inclusion of some evasion for your Commander. Given the high variance of the format there will be times when Gishath won't be the biggest creature on the battlefield, and therefore won't be allowed to deal combat damage. Including old favorites such as Rogue's Passage or Whispersilk Cloak will guarantee damage and ideally more dinosaurs on your field. On that note, have you considered the relatively new Roaming Throne? It's a great option for doubling your Commander's ability triggers.
You have a cool deck, and I'd love to hear more about your games and victories. I also have my own dinosaur deck. Check it out, give it a +1 if you would feel so inclined:
The Predator of Predators
Commander / EDH
SCORE: 397 | 120 COMMENTS | 49504 VIEWS | IN 162 FOLDERS
I'm curious if you have a special dino playmat, or maybe a special deckbox to house your deck? I recently put in a commission for a deck box for my Dinos and it turned out crazy awesome. Check my deck page for more on that :)
Lionheart0115 on
wolverine
5 months ago
Here's some tips to improve your deck. Id tone down your lands from 47 to 38-40 lands. Maybe add some bounce lands like Gruul Turf, Guildless Commons, Arid Archway fetch lands like Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Mountain Valley, Wooded Foothills Prismatic Vista Ect. Theres's way more, but I aint gonna list them all off. That way you'll have more ways to trigger your landfall and in the case of fetch lands, thin your deck out.
Some random cards id look into possibly adding would be Fight Rigging, Bear Umbra Mutant's Prey, Ancient Animus, Pounce, Prey Upon, Pit Fight Boxing Ring Rancor, Alpha Authority, Sticky Fingers, Fireshrieker, Whispersilk Cloak ect
Most of my recommendations either give you access to -fighting (Which would trigger Wolverines +1/+1 counter trigger even when if its not your turn. That way you wouldnt have to rely on someone attacking you and blocking) -Double strike (Since Wolverine doubles damage without saying "Double Strike", He would go from a 2/2 that doubles damage so 4/2 effectively. To a 2/2 that attacks twice and doubles damage, so effectively an 8/2) -Protection (You want him to be really hard to kill even though he has regeneration, plenty of removal still has "This creature cant be regenerated" slapped at the end of it. So Aura's that make Wolverine either even harder to target or respond to before he mops the floor with your opponents the better.
seshiro_of_the_orochi on How to keep Nekusar on …
1 year ago
I mean, Swiftfoot Boots and Lightning Greaves seem obvious. Next best things are Whispersilk Cloak and maybe Mask of Avacyn. Kaya's Ghostform and similar cards might work as well.
Profet93 on
Uncle Istvan and the Shadow Crew
1 year ago
Hey I'm not feeling well for the past few days. I want to take the time to provide some feedback for this deck when I can fully examine it. For now, cabal stronghold should be cut because you don't have enough basics.
Maybe add a Whispersilk Cloak and a Buried Ruin? Perhaps cut one of your swords? Body and mind seems the weakest.
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