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| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Palace Sentinels
Creature — Human Soldier
When Palace Sentinels enters the battlefield, you become the monarch.
trippy_mcfly on
Cumly Cube
2 weeks ago
Introducing Cumly Cube 1.4.1! 4 months ago, Cumly Cube 1.4 was released. This was the final major update. As promised, minor tweaks would continue, both to fix any remaining imbalances and keep the card pool fresh. The following 19 swaps should help remove some dominant strategies, specifically by curtailing the power of the “green slop” archetype. The additions also add a lot of new excitement to the cube in only 19 cards; there are multiple cards that introduce the monarch into the game, making this a more central mechanic of Cumly Cube, and there is one card that can be used as a niche combo finish with a Cumly Cube staple.
Here are the changes, provided with brief justifications:
REMOVED:
- Artifact Mutation: too powerful
- Aura Mutation: too powerful
- Captain Sisay: too powerful
- Chromatic Lantern: mana fixing should not be this easy
- Druid of the Anima: too obvious a choice of Cumly
- Endbringer: too powerful in multiplayer
- Explosive Vegetation: mana fixing should not be this easy
- Firemind Vessel: mana fixing should not be this easy
- Gilded Goose: too obvious a choice of Cumly
- Gilded Lotus
: too much ramp
- Glissa Sunseeker: too hateful against artifact decks
- Growth Spasm: too much ramp
- Growth Spiral: too much ramp
- Jetmir, Nexus of Revels: too obvious a choice of Cumly
- Joiner Adept: too obvious a choice of Cumly
- Karakas: too powerful
- Library of Alexandria: too powerful
- Muldrotha, the Gravetide: too powerful
- Worldfire: an iconic Cumly Cube card, but sadly too unbalanced due to the ability to float mana and cast your Cumly after, almost certainly winning the game. This strategy still exists with Apocalypse, but is less of a guarantee now
ADDED:
- Afterlife Insurance: supports the Spirit creature type and instant synergies
- Arcane Encyclopedia: supports artifact decks
- Court of Ardenvale: the monarch is now supported more heavily in Cumly Cube
- Eldrazi Confluence: supports Eldrazi decks
- Fiend Hunter: supports the Human creature type
- Horizon of Progress: a utility land to help with mana fixing
- Moira, Urborg Haunt: supports the Spirit creature type and graveyard synergies
- Palace Sentinels: the monarch is now supported more heavily in Cumly Cube, and supports the Human creature type
- Papalymo Totolymo: supports the Dwarf creature type and noncreature synergies
- Refocus: supports instant synergies
- Rile: supports instant synergies and works well with Dinosaurs
- Sage of Hours: supports the Human creature type and +1/+1 counter decks
- Secluded Courtyard: encourages creature synergies
- Sigarda, Champion of Light: supports the Angel creature type and the Human creature type
- Staunch Throneguard: the monarch is now supported more heavily in Cumly Cube, and supports the Construct creature type
- Thassa's Ire: supports enchantment decks and can do some very powerful things with certain creatures
- The Golden Throne: supports sacrifice decks and facilitates possible great comebacks
- Three Tree City: encourages creature synergies
- Wizard's Rockets: a utility artifact to help with mana fixing
thijmnesoy on
2 years ago
Gattison yeah there is some pretty good card draw in white nowadays in pauper. and it would make the deck more consistent I think.
think of Thraben Inspector, Inspiring Overseer, Spirited Companion, Goliath Paladin, Palace Sentinels, Militia Bugler, Search Party Captain,
Aj1p9 on
EDH Card-Draw Master List
4 years ago
If you have Palace Sentinels you may as well add Court of Grace.
griffstick on
Tiny Heckin Chonkers
4 years ago
If you're in white you need to run Righteous Aura also add the monarch here. Throne Warden , Entourage of Trest , Palace Sentinels .
Check this link out here and submit your deck.
king-saproling on
Honestly, What Am I Thinking with This?
4 years ago
This looks really fun! You might like these: Personal Incarnation , Vassal's Duty , Sivvi's Valor , Blood of the Martyr , Palace Jailer , Lightmine Field , Bullwhip , Arcum's Whistle , Inventors' Fair , Arch of Orazca , Bonders' Enclave , Throne of the High City , Archon of Coronation , Court of Grace , Palace Sentinels , Coveted Jewel
ryanwb2 on Missing CMR printings
5 years ago
I discovered 2 missing printings when cataloging my Commander Legends cards:
Peligrad on Court of Grace, the best …
5 years ago
LeaPlath I disagree. This is a 4 drop. You ramp on 2 and drop it on 3 and it is highly likely that there are no creatures on the board able to swing on turn 3. If you lost it at all, it is probably lost to a mana dork.
Palace Jailer is ruined by the wording. If it said that it remains exiled until THAT player becomes monarch then it would be a good card. But the fact that any player taking monarch returns the creature to play means the removal is very weak. He has no key words and his body is weak.
Palace Sentinels has no abilities at all and again an under-stat'd body.
Court of Grace is a less vulnerable permanent. White and Green are the only two colors that can efficiently remove enchantments at all. It grants value every turn that it is in play. The fact that the 1/1s fly mean that you will be able to get monarch back regularly.
There are a lot of decks out there that just are not equipped to compete for monarch. Many of the decks that are combat oriented take so much time to setup that you'll have accumulated a lot of value off Court of Grace before they are ready to contest for it.
Are there going to be games where drop it and it gives 1 card draw and then gets destroyed? Sure. There are games where Sylvan Library Land Tax Defense of the Heart even Mana Crypt do nothing. You have to look at the consistent average value that a card gives you for the cost. If you have a deck that can make good use of the tokens and can compete for monarch, Court of Grace is extremely good



