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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Okina, Temple to the Grandfathers
Legendary Land
: Add .
, : Target legendary creature gets +1/+1 until end of turn.
wallisface on Looking for payoff cards for …
3 weeks ago
keizerbuns looking at your list, I'm skeptical it can keep up at a modern power level:
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Your deck has a LOT of 1-ofs, which is going to make it fairly inconsistent. They all appear to be legendries, so I will say that just because a card is legendary doesn't mean you only run one copy of it - if the card is crucial to your plan then you need to run enough copies to ensure you have good odds of drawing one (so, usually a playset). In any case, i would suggest not running anywhere near this many 1-ofs, especially as a first-draft of a deck that has no reliable way to fetch-up specific cards.
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Your mana curve seems sloooow. This becomes specifically a bigger issue with your interaction, that all costs quite-high mana and either requires some prerequisites to be any good (Collision Course), or costs a big-chunk of mana but can't remove big threats (Unidentified Hovership, Razorgrass Ambush Flip). I really think your deck either needs to be a LOT faster, or have a LOT more density of interaction, with this extra interaction not requiring as many hoops to jump through to be good.
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You have no reliable way to ever get Parhelion II into play. The only card I see that is helpful towards this here is Kona, Rescue Beastie, but that is itself 4 mana (so very slow), and you're only running as a 1-of (so incredibly unreliable).
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Your mana base looks too cute and messy. I would suggest simplifying it for better options and more reliable usefulness. Specifically I don't see Gavony Township, The Shire or Minas Tirith ever being anything except awkward and unhelpful. Temple of Plenty entering tapped is absolutely terrible. Okina, Temple to the Grandfathers and Eiganjo Castle are cute, but you're almost never going to use their abilities, and so basic lands are probably better to avoid auto-losing to Blood Moon effects. The deck really, really wants a playset of both Windswept Heath and a few Temple Garden to keep your mana consistent.
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14 vehicles is a LOT. But i'm more worried that most of them don't really do much... they all feel like bad-creatures that require a bunch of setup to actually do creature-things. I would suggest running less vehicles, but making those vehicles you do run feel properly impactive, so that they can actually win you the game.
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The sideboard needs a LOT of work - it's not really giving you anything helpful at the moment.
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I don't see how this deck ever competes against any combo deck... you have no way to disrupt these decks and are not nearly fast-enough to race them. Decks like Belcher, Storm, Goryo's, Tron, Prime Titan, Neobrand and Broodscale will all just enact their plans and not even glance at what your board-state is doing. Other fast-aggro decks like Boros Energy, Zoo, Affinity, and Prowess will basically do the same. I'd advise looking at the modern meta decks and working out what your plan is against each of these - your brew needs to have a decent chance of winning against at least half the top decks to feel relevant.
Overall the deck feels too unfocused, and lacking both speed and interaction. I would suggest trying to lower the mana curve, get in some good interactive pieces, and adding a bunch of much-needed focus to the deck in-terms of only keeping cards that help achieve your set goal.
A good place to start might be to check out an established list. In Pioneer both Azban Greasefang and Mardu Greasefang are established vehicle decks. Obviously Pioneer is a much weaker format than modern, but this should give you a good idea of what a decent vehicle deck looks like, and might help inspire your own brew (also, a lot of people onine have tried making modern-greasfang lists, so the deck seems to have a few gimmicky-paths towards being somewhat modern-viable)
zandl on
2 years ago
Return of the Wildspeaker > Soul's Majesty
Nature's Embrace > Gift of Paradise
Not a fan of Burgeoning with only 34 lands. I'd probably rather play Explore or Nature's Lore, or probably just another land aura.
I also think Reliquary Tower is very overrated. If you aren't winning with a full grip of 7 cards after discarding down to hand size, then 8 or more probably isn't any different. I know you have some "Forests matter" cards, but you're missing out on a lot of utility in your land base here. Okina, Temple to the Grandfathers, Boseiju, Who Endures, and Castle Garenbrig are all great, to name a few. Centaur Garden and Hashep Oasis are also really cool in green Voltron decks.
legendofa on
Artifact Tokens but its Opposite Day
2 years ago
Next thought I have is, what is the intent behind Okina, Temple to the Grandfathers and Shizo, Death's Storehouse? The deck doesn't have any legendary creatures to use the ability.
Finally, to make room for Creeping Corrosion, two of the cuts should be the Fangren Marauders. They can be sideboarded, but you already have good beaters with Bloodvial Purveyor and Wanted Scoundrels, and the life gain is probably the least useful payoff.
cyeRunner on
Green Stompy - Modern
3 years ago
I recommend running 1-2x Lair of the Hydra, it is a good and cheap way to use open mana later in the game.
You can also run 1x Okina, Temple to the Grandfathers, if it's not over your budget.
Asmoeus on
Kethis
3 years ago
- Thought Vessel for Blackblade Reforged
- Avacyn's Memorial for Sol Ring
- Rampant Growth for Kodama's Reach
- Okina, Temple to the Grandfathers for Swamp
- Yawgmoth's Vile Offering for Putrefy
- Eerie Ultimatum for Mortify
- Storrev, Devkarin Lich for Thalia's Lancers
- Saffi Eriksdotter for Anafenza, Kin-Tree Spirit
- Primevals' Glorious Rebirth for Make a Stand
mlequesne on
Sisay's Landfall Titans
3 years ago
If landfall is your thing, I would recommend you yo add more legendary lands that you can fectch with your commander, these are my recomendations (not so budget friendly): Yavimaya Hollow, Oboro, Palace in the Clouds, Minamo, School at Water's Edge, Eiganjo Castle, and Okina, Temple to the Grandfathers. There are a lot more.
See you :)
mlequesne on
Planeswalkers Perfected
3 years ago
Your deck is awesome friend! it is actually legendary! I would love to pilot a deck like yours :)
Since your deck is legendary I would recommend you to try legendary lands, because you can benefit from Kethis, the Hidden Hand, Primevals' Glorious Rebirth and Captain Sisay (she can fetch you a land if you need to!).
Here are some you might wanna consider: Flagstones of Trokair, Eiganjo Castle, Okina, Temple to the Grandfathers, Urborg, Urborg, Tomb of Yawgmoth, Shizo, Death's Storehouse and Yavimaya, Cradle of Growth
See you around :)
mlequesne on
Nightmare Syphilis Elemental
3 years ago
Hi there friend, love your deck <3 it's allways nice to see some infect going around. I have a similar deck, with a bit more instant pump. I know it's not mutable but this guy here has been my hero many times: Roalesk, Apex Hybrid.
I also have some land suggestions: Pendelhaven, Minamo, School at Water's Edge and Okina, Temple to the Grandfathers.
See you!



