Mind Grind

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mind Grind

Sorcery

Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed in this way into his or her graveyard. X can't be 0.

Venum on God flippin' librairies upside-down [PRIMER]

4 days ago

NV_1980 ,

Those are all awesome recommendations.

For Mind Funeral , i hesitated a long time between that card and Mind Grind and opted for the later since it targets all opponent. It makes creatures like Cruel Somnophage much bigger and faster.

Mirko Vosk, Mind Drinker and Guiltfeeder will 100% fin their place in the deck, just gotta find what to cut.

As for the enchantments, I don't know how I never thought of them. Now i can see Tree of Perdition milling out people in one turn.

Wildly appreciate your take on the take ! Thanks a lot

SufferFromEDHD on Ultra mill

3 months ago

Sadistic Sacrament removing 15 lands greatly increases the odds of Mirko Vosk/Mind Funeral/Mind Grind

Induce Paranoia > Cancel

Didn't Say Please > Neutralize

wallisface on U/B Mill

10 months ago

Mill decks only ever want to be running Hedron Crab and Ruin Crab as creatures. Any other options are just not helpful or conductive towards winning. Specifically:

  • both Consuming Aberration and Mirko Vosk, Mind Drinker cost such a high amount of mana that the game should already be over (mill decks should be aiming to win by turn 4). and both barely does any amount of actual milling for their egregious costs.

  • Duskmantle Guildmage is only useful as a combo card with Mindcrank. On its own it's basically useless. If you are doing the Mindcrank combo then there's no real reason to run any other mill cards.

  • Fog Bank does nothing and gives your opponent more time to overwhelm you or assemble their combo.

Other cards that i'd suggest are bad choices:

I would suggest looking at cards like Fractured Sanity, Maddening Cacophony, and Tasha's Hideous Laughter *list*. Archive Trap is also a mill-must-have, but may be less-useful if your playgroup isn't using fetchlands. Jace, the Perfected Mind is also serviceable as a planeswalker.

Your deck also really needs some interaction - mill decks are typically too slow to out-race aggro and combo, so you need options to make sure you slow those decks down enough to win the race. Options normally include Drown in the Loch, Fatal Push, and Surgical Extraction

Hordebane on Big Booties Tapping to Mill for a Million

1 year ago

KongMing, I actually played around a bit with Mind Grind and Mirko Vosk, Mind Drinker in the list.
I honestly just found that they weren't the best value of mana to mill, or moreso in the case of Mirko that he didn't fit as well with the defender wall feeling I liked going for with the deck.
They were both late cuts that almost stayed in, so they've still stuck around in the Maybeboard for the deck.
Undercity Informer, on the other hand, is one that I hadn't actually considered yet.
Like you said, it's an interesting retaliation for a board wipe, assuming I have plenty of open mana.

dr.kronski, I think Captain N'ghathrodfoil definitely has some potential to pull a lot of good creatures out of my opponents' graveyards.
The one downside I see is that he only triggers on MY end step.
The reason this is a problem is because a big strength of this deck and commander is that I'm able to leave all of my high-toughness blockers up to block for me and just tap them down to mill at the end step before my turn.
So as a result, the majority of the mill that the deck dishes out isn't actually during my own turn.

KongMing on Big Booties Tapping to Mill for a Million

1 year ago

A lot of decks like to run low land counts and thin themselves to boot. Although they don't trigger keyword Mill effects, the cards Mind Grind and Mirko Vosk, Mind Drinker can become real threats to those builds.

Also, Undercity Informer can be good for grinding someone out in response to a boardwipe, or when you have enough expendable bodies to just take them out.

wallisface on Jace, the Fox Cutie Mill

1 year ago

Some thoughts:

If you’re looking for an example competitive mill deck, this one here is a good baseline to build from.

AThiccNacho on Eldritch Captain of the Deep [Lovecraftian Primer]

1 year ago

(I had something about mind grind, but i missed the section that explicity talks about it! DOH!)

Amazing deck; I'm bookmarking this one! Also, really awesome job with the description!

NV_1980 on The Horror ... THE HORROR! *PRIMER*

1 year ago

You're right of course; shouldn't have called Mind Grind a mill-card; I stand corrected :):) It will definitely still stay in the deck though, even if it doesn't synergize with the cards you've mentioned. Aside from it being very powerful on its own, it still fits in a horror-deck in terms of flavor (as horrors would drive opponents insane, like the person on Grind's illustration).

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