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Damia, Sage of Gravestones (Mill) (Retired)

Commander / EDH BUG (Sultai) Mill



"The cemetery is full of people who thought they could change themselves tomorrow."

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Mill! It's mostly our only win-con.

Mill is the goal, mill is the way. Infinite mill combo, infinite mana into mill combo, lucky practitioner mill. We'll take it.
We've got a number of different infinite mill combos including Grindstone and Painter's Servant , Duskmantle Guildmage and Mindcrank , and Helm of Obedience and Leyline of the Void . We can also mill a player out using Bruvac the Grandiloquent and Maddening Cacophony .
We want some infinite mana for some spicy mill targets. we have Grand Architect and Pili-Pala , as well as Deadeye Navigator and Peregrine Drake .
We want targets for infinite mana and for them to effect all opponents or not require tapping.. This includes Ambassador Laquatus , Increasing Confusion , and Mind Grind . We also have some tap options like Vantress Gargoyle and our one Persistent Petitioner to use infinitely with Pemmin's Aura and Freed from the Real .
Because some of our opponents will be grateful to have me add cards to their graveyards, I wanted to make sure I had some graveyard hate in the deck. This includes Ashiok, Dream Render , Ravenous Trap , Scavenger Grounds , and Tormod's Crypt .
Because of Damia, Sage of Stone , we've got quite a couple draw doublers like Teferi's Ageless Insight and Sea Gate Restoration   (sort of). Damia is obvious a strong source of draw. Finally cantrip draw and tutors in Night's Whisper , Into the Story , Demonic Tutor , and Vampiric Tutor , to name a few. Ramp includes Arcane Signet , Birds of Paradise , and Sylvan Caryatid . We've targeted using 'any land' fetching to be able to grab Scavenger Grounds if needed.
Are we using the right mill cards? The right combos?

Feedback is welcome. Thanks!


Updates Add

So, one thing I suspected from my initial build was that I may not truly have enough Persistent Petitioners to be useful in what I wanted to be a combo deck at it's core. After some games, that's pretty much confirmed and so I've dumped all but one PP that can be used in yet another combo. That means I also pulled out Thrumming Stone .

Coming in were a bunch of cards, some adding additional combos, some additional ramp, some additional draw, upped the land count a couple including additional modal cards, and then added some alternative win-con smash cards.

Morphic Pool , Undergrowth Stadium , Rejuvenating Springs , Tangled Florahedron  Flip, Lotus Cobra , Vedalken Orrery , Vulturous Zombie , Phenax, God of Deception , The Haunt of Hightower , Mirko Vosk, Mind Drinker , Mesmeric Orb , Beast Within , Song of the Dryads , Sultai Charm , Pemmin's Aura , Freed from the Real , Vantress Gargoyle , Notion Thief , Syphon Mind , Tolaria West , Volrath's Stronghold , Sphinx's Tutelage , Reanimate , Ruin Crab , Simic Signet



88% Competitive

Top Ranked
Date added 7 months
Last updated 2 months

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

47 - 0 Rares

19 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.05
Tokens 3/3 Beast
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