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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Collective Brutality
Sorcery
Escalate—Discard a card. (Pay this cost for each mode beyond the first.)
Choose one or more —
- Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
- Target creature gets -2/-2 until end of turn.
- Target opponent loses 2 life and you gain 2 life.
legendofa on
How to Capture and Consume a Soul
5 months ago
kamarupa Short version is, what I have now is pretty much what I considered, minus a few redundant keyword creatures.
Self-mill is an interesting option, but in my very personal experience, I seem to be better at self-milling the cards I want to keep and drawing the cards I want to toss. I learned Dredge to try to weaponize that. So it's definitely on the table for someone with better luck, but I'm not sure I trust myself with it.
Skipping ahead to Pull from Eternity, I did look at it a little bit. Urborg Scavengers wants its cards to stay exiled while Soulflayer doesn't care, but if either one gets removed somehow, it's the best option to recycle the exiled card.
Counterspells are perfect sideboard material. Probably focus on the single- ones like your Mana Leak thought so the land budget doesn't explode.
Vampire of the Dire Moon got in specifically because it was castable as a 1-drop in this deck. Right now, there's no sac outlets, but I'm pretending it's a viable blocker or worth using removal on. I'll have to check out cheap self-saccers more carefully, but what I remember is that a lot of them have Selfless Spirit-style keyword granting.
More Collective Brutality. Noted and agreed. Sideboard artifact and enchantment removal. Noted and agreed.
Sword-Point Diplomacy can feed Ketramose, the New Dawn, but can also conflict with Flayer and Scavengers. I'll probably start with the 2-for-2 cards, maybe a Diplomacy in the sideboard.
I'm still working on the balance of keyword creatures to body creatures to support, so I'm not sure where this is gonna end up. Thanks for the suggestions!
kamarupa on
How to Capture and Consume a Soul
5 months ago
I gotta be honest, I feel like they've printed quite a few of such cards ('has X ability of X graveyard targets') and as decent as they seem in theory, I've always felt the payoff was never good enough to warrant the effort. But you sir, have proven me wrong because this deck is nice.
I'm curious - did you consider self-mill cards like Stitcher's Supplier? and perhaps in combination with spells like Brainstone or Mystic Speculation?
Conversely, did you consider trying to overdraw to discard? It seems like a pretty unlikely strategy, but there is Inspired Idea... Maybe a fork brew might explore that more...I do think some broad spectrum counterspell might be useful, if only in the sideboard - your creatures have a goal of entering with some kind of built-in protection, so only a counterspell could offer anything extra. Rebuff the Wicked seems like a rough fit with your color scheme as is, but it doesn't really do anything Hexproof doesn't do. Whereas a general counterspell like Mana Leak could stop a Priest of Forgotten Gods from entering play or a Diabolic Edict from resolving.
I wonder if you plan on occasionally casting discard targets like Vampire of the Dire Moon - that strategy seems dynamic (good) but also less focused/committed (bad?). To that end, did you look into spells that might both sacrifice themselves and also provide abilities once in the graveyard? I didn't do any searches to see if those even exist, but imagine at least one or two does.
Collective Brutality seems way too good to only include 2x copies.
As good as Collective Brutality is, I still want to see at least 2 more slots devoted to removal. I see you have two in your sideboard, but I have a sideboard rule that violates: You have to have mainboard spells to remove to have a functioning sideboard. Extrapolate from that: mainboard removal sideboards out for sideboard removal.
I wonder if something like Pull from Eternity might be useful in the sideboard. I'm thinking that since both your beatsticks need to exile creatures themselves, being able to reuse the same creature could be useful?
So long as there's a splash of white, I'd like to see some Enchantment/Artifact removal in the sideboard. Those spells can sometimes wreck mono-black and white is the best at that. To that end, I'd probably try to run more dual lands. There are just so many useful white spells!
I'd love to see some more draw card here. I like Sword-Point Diplomacy because it has a chance of drawing 3 cards for 3 mana, which is pretty much as good as it gets for card draw. Otherside, Night's Whisper or Sign in Blood are among your best options, which are both decent.
wallisface on
Kamarupa’s Challenge
9 months ago
I think Choke is a card you’d probably leave in the sideboard to battle decks that use islands. But I think Power Conduit is a good mainboard addition:
- 4x Blooming Marsh
- 3x Oboro, Palace in the Clouds
- 1x Overgrown Tomb

- 4x Polluted Delta
- 4x Swamp
- 4x Verdant Catacombs
-
4x Urza's Saga
- 4x Power Conduit
- 1x Shadowspear
- 1x Expedition Map

- 1x Nihil Spellbomb
-
4x Fatal Push
- 4x Damnation
- 2x Cling to Dust
- 4x Collective Brutality
- 3x Shadow of Doubt
-
4x Thoughtseize
-
4x Bloodghast
wallisface on
Kamarupa’s Challenge
9 months ago
I think my above suggestion should also probably swap the Drown in the Loch for Collective Brutality just as a way to discard the Bloodghast
wallisface on
How to deal with [[The One Ring]]
11 months ago
Collective Brutality can’t hit One Ring (i know it’s not on your list but you did mention it above).
In a lot of matchups Pick Your Poison is a viable option.
You might want a category for denying the fog effect. Stuff like Bonecrusher Giant has been seeing some play in decks that just want to push for damage.
I know you don’t want counterspells added, but its probably worth at least mentioning Consign to Memory as that card is being included in sooo many sideboards (and in pretty high quantities), and has become one of the default best answers.
Xica on
How to deal with [[The One Ring]]
11 months ago
I didn't want to list counterspells and targeted discard, since they are the trivial choice.
I mean all of them work.
And there is a LOT of them. I didn't want to list all flavours of Counterspell with various up and downsides. And same goes for Thoughtseize, Duress, Mire's Toll, Collective Brutality. There are way too many.
And targeted discard is a way sketchier proposition than counterspells, as they turn the game into topdeck - where they don't help against the one ring.
wallisface on Brew ideas for Scrawling Crawler
1 year ago
Nice stuff!! My own tinkering has been awkward - I keep wanting to force Birthing Ritual into the deck but it’s just a lot of effort for minimal payoff. My current brew looks very similar to existing Dimir-Frog lists (an accident I swear!), but with an Echo of Eons
package and enough supporting self-discard to abuse it.
20x Lands
4x Scrawling Crawler
4x Psychic Frog
4x Echo of Eons![]()
4x Counterspell
4x Fatal Push
3x Unearth
4x Preordain
Jimmithee on
no no no wait wait wait
1 year ago
Collection of suggestions from the thread, plus a few of mine:
Max out Griselbrand, and remove cityscape leveler and two Iona's. I'd recommend taking out persist and replacing it with Life / Death, for the sole reason that most of your reanimation targets are legendary. You should also add a playset of Putrid Imps to have a discard outlet on the ready, which could replace buried alive. Definitely replace the Sol Rings with Lotus Petal to make the deck Legacy legal, and replace The Stone Brains with something like Thoughtseize or Collective Brutality.
Probrably not the best reanimator target, but my personal favorite one is Akroma, Angel of Wrath :)
| Have (1) | Azdranax |
| Want (1) | AdamsDecent |








