|Commander / EDH||Legal|
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When Woodweaver's Puzzleknot enters the battlefield, you gain 3 life and get (three energy counters).
2G, Sacrifice Woodweaver's Puzzleknot: You gain 3 life and get .
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Woodweaver's Puzzleknot Discussion
5 days ago
I would recommend putting in 2 more Invigorated Rampage for the 2 Built to SmashAdd 2 Attune with Aether and get rid of Woodweaver's Puzzleknot. Last -1 Larger Than Life and +1 Blossoming Defense. I would try to put in 4 Servant of the Conduit and maybe put Glorybringer in the sideboard. Hope the advice helps!
2 weeks ago
If you are still working on this deck, there are a few cards that stand out as easy replacements. Glint Nest Crane doesn't do anything in this deck. You have only 6 total artifacts, so most of the time it is just going to whiff. If you want a tutor for your pummeler, Trophy Mage is a guaranteed way to get the card you want.
Thriving Turtle and Sage of Shaila's Claim are budget cards that can be replaced by something more effective. Shielded Aether Thief is simply a better version of Thriving Turtle. Sage of Shaila's Claim can be replaced by pretty much anything that generates energy. Whirler Virtuoso or Rogue Refiner would be my top picks. I would also cut Woodweaver's Puzzleknot. It is a decent card, but in an aggro/ combo deck like this it really doesn't do much.
You should also look into adding some better options for giving your creatures trample. Invigorated Rampage and Built to Smash are both good options for pumping your pummeler and giving it trample. More importantly, they are instant speed, which means you can also use them as combat tricks.
One final note. If you really want to go back to 2 color, I would go Izzet instead of Simic. U/R offers a lot better options for an aggressive combo deck than U/G does.
1 month ago
Have you considered swapping the Woodweaver's Puzzleknots for Prophetic Prisms? They help fix mana and don't require sacrificing to draw a card (or two). I have a similar Bant Panharmonicon deck and I've found Prisms to be very good. Rogue Refiner is also nuts, or if you're worried about color requirements, Filigree Familiar is another good cheap option. I can link my decklist if you'd like, otherwise its called Bantharmonicon. Cheers +1 :)
1 month ago
I was thinking of the T4 Ulamog too. The approach I chose was to rip their hands apart and get the Woodweaver's Puzzleknots, Aetherworks Marvels, and energy producers like Harness the Storm and Whirler Virtuoso into the graveyard. It's a shame I can't stick a Rack on them afterwards.
2 months ago
zekhet: Okay so Harsh Mentor is a card I'm... Really not too sure of myself. He's extremely situational and to be honest I think as far as Aetherworks Marvel decks go, Manglehorn is just the better card even though it's higher CMC. And, yes, the activations need to be from an artifact, creature or land on the battlefield. So things like Scrapheap Scrounger or zombies/embalming are happening from the graveyard and dodge the Mentor's hate. However things on the battlefield will be triggering Mentor, here are a few examples:
- Vehicles like Heart of Kiran, any time you crew, take Mentor damage
- Pretty much any Tap abilities that don't produce mana, this includes Aetherworks Marvel's tap ability to do it's free spell.
- Honestly everything with a colon like Cost:Effect
There's a crap load of those types of effects. And since I'm on the subject, here's a quick look at the Top 8 Decklist and what cards Harsh Mentor will trigger on.... For both our benefit xD
- Cryptbreaker - Both abilities
- Shambling Vent - Don't forget these lands that can turn into creatures, that's a trigger for Mentor as well as Evolving Wilds
- Lord of the Accursed
- Westvale Abbey Flip - not super effective against but hey every bit counts
- Shielded Aether Thief - tap ability
- Whirler Virtuoso - SUPER important here! They'll think twice before losing 2 life to make a 1/1 thopter.
- Woodweaver's Puzzleknot - now only gains them 1 life when they crack it from the battlefield
- Aetherworks Marvel - now costs 2 more life to spin! Wish it triggered that first ability though :(
- Lumbering Falls - Sneaky lands
- GB Energy
- Walking Ballista - here's where Harsh Mentor is probably best, aside from his ETB ability, the other two here are triggers for Mentor
- Longtusk Cub as well as our very own Bristling Hydra and Electrostatic Pummelers are actually triggers for Mentor. In a mirror matchup, you will want to bring Mentor in to punish those activations.
- Hissing Quagmire - Sneaky lands again
- I mentioned it already but, again, Heart of Kiran and crewing any vehicles is a trigger.
Okay, think that should cover most of the big meta things. It was actually really helpful for myself to type that list up because I totally DIDN'T sideboard Harsh Mentor the 4c energy deck I played against tonight who had 4x Longtusk Cubs and that would've been the perfect answer.. All well. Now we're both prepared xD
2 months ago
Best things in energy in present standard are Aetherworks Marvel and Ulamog, the Ceaseless Hunger. Both they make together really good win condition. The question is, what you are gonna reach - more aggro deck, focused on pumping Electrostatic Pummeler, where I would completely take out white (I guess, going just for Eerie Interlude in not worthy), or focusing on getting energy to get some funny resolutions (like Aetherworks Marvel, may be Aethertide Whale or even Aethersquall Ancient. Btw I don't really think, that Verdurous Gearhulk is a good idea - I guess your point is combining him with Panharmonicon, but overall he doesn't do the work. May be a sort of good trampler with energy would be Aetherwind Basker. All of that, I'm not rly sure if Panharmonicon is that necessary. I would rather go for cards like Paradox Engine, Aether Meltdown, Servant of the Conduit - is rly must have in deck like this, may be Sage of Shaila's Claim, Attune with Aether or Woodweaver's Puzzleknot. For sideboard I would recommend some Negates, Censors or for some interesting techniques (I'm not sure if it works, but can be good) new Nissa, Steward of Elements.
2 months ago
I play a version of this deck that I've been very happy with. Rogue Refiner is a powerhouse and invites immediate removal (while dodging most Fatal Pushes). I'm not too impressed with Thriving Turtle; Sage of Shaila's Claim is a much nicer energy dork, and can do some work. Also, Servant of the Conduit is very very necessary, and Architect of the Untamed puts some nice pressure on, especially in multiples.
I run a couple Woodweaver's Puzzleknots in the main, just to get quick energy and life against aggro. Aethersquall Ancient is horribly slow, especially when you already have Baskers. Riparian Tiger has been a great way to get to the Basker for me, and can even serve as the finisher when I need to side out the Baskers for Confiscation Coup or Ceremonious Rejection. Appetite for the Unnatural and Heroic Intervention are awesome sideboard cards.
2 months ago
I made a few modifications utilizing the Amonkhet set. Oketra's Monument and Rhonas's Monument are replacing Woodweaver's Puzzleknot and Animation Module. Sandwurm Convergence is replacing Spawning Grounds as it can provide air protection, and gives me another creature token without having to tap valuable mana.