Streambed Aquitects

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Merfolk vs. Goblins (DDT) Common
Lorwyn (LRW) Common

Combos Browse all

Streambed Aquitects

Creature — Merfolk Scout

: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

: Target land becomes an Island until end of turn.

Streambed Aquitects Discussion

naturalselector on Blue Dudes

6 months ago

Needs Master of the Pearl Trident , Silvergill Adept and Master of Waves . They are all really strong, and not running 4 of each of the former and 2-4 Master of Waves is stupid. Also some 1-drops would be beneficial, either Mistcaller s, Cursecatcher s or Benthic Biomancer s. Seafloor Oracle , Stonybrook Banneret and Streambed Aquitects are probably best left home.

Spreading Seas , you need it badly. It enables islandwalk and shuts off certain colours. Aether Vial is also essential, but if its out of your budget, you should do fine without it in casual environments. Some counterspells are also ran in Merfolk decks. Try Spell Pierce , Mana Leak , Deprive or Wizard's Retort .

JoeBob21 on Merfolks

11 months ago

My first impression was that the 4 Spreading Seas should be switched out with 4 Aquitect's Will. Also two Silvergill Adepts should go and be replaced by 2 Streambed Aquitects. 1 Merfolk Trickster should be replaced by Bident of Thassa. two Cursecatchers should be replaced by two Counterspell. And one Harbinger of the Tides should be replaced by a Merfolk Sovereign. And also take out 2 Aether Vial and add in two more Sovereigns

CynicalCzech on EpicUnderseasPauper

1 year ago

Ooh, I love THIS! Thanks for the credit btw. What a fresh take on the tropical fish in pauper. One thing we should think about collectively is how to enable more islandwalk. We have Streambed Aquitects and Spreading Seas but there must be more. I have to comb the card search a few more times.

Also, if you are interested in Millfolk, I have built a deck a few months ago that tries to do just that. Haven't updated it recently, though. Also, be ready for some pushback. People just don't believe you can pull the necessary combos off.

Tremblayk19 on UG Pauper Merfolk

1 year ago

I think islandwalk will be your least reliable form of evasion even with Spreading Seas. I like Gaea's Skyfolk too because it blocks a flipped Delver of Secrets  Flip. You could take out maybe Streambed Aquitects and Stonybrook Banneret (the discount doesn't help when almost all your creatures cost 1). Maybe cut those 4 and add a 4th Skyfolk. I'm not sure what's correct but that's my suggestion.

You also have the option of sideboarding in some of your bigger Merfolk or islandwalkers if your opp is playing blue.

Deck looks like fun!

soccerboy98 on Kumena claims Merfolk Throne

1 year ago

Seasinger,Lingering Mirage,Phantasmal Terrain,Streambed Aquitects,Aquitect's Will,Tidal Warrior,Tidal Courier,Coastal Piracy,Shapers of Nature, deeproot elite <(new card from rivals doesn't show up) all seem like good cards for merfolk tribal. A bunch of those cards enable island walk which a lot of the lords provide, seasinger synergizes well with that. Anything else just seems like strong cards that would work well in a g/u merfolk tribal. If you like any suggestions I can take a look as to what I'd sub out if you're curious.

Hc_Clan on Some Light Theft (Thada Adel, Acquisitor)

1 year ago

Hey ShreddyBass! Thank you for your feedback! Yes, sorry, I guess it was budget but I've done some upgrades since first posting the deck -- I'll make sure to change that or add budget alternatives in the description. I would recommend if you're playing against precons take out some of the removal and control in exchange for cheap draw spells. You could also do merfolk or clone (shapeshifter) tribal if that interests you! Many merfolk give evasion bonuses (which could help our commander be more effective) and clones sort of 'mimic' our opponents power level which always makes the game more fun.

Here is what I would do if I wanted to do clone tribal on a budget, for example:

Out:Back to Basics, All Is Dust, Bribery, Caged Sun, Cyclonic Rift, Memnarch, Reliquary Tower, Rhystic Study, Sapphire Medallion, Sculpting Steel, Thassa, God of the Sea, Vedalken Shackles, Wurmcoil Engine

In:Stunt Double, Clone, Vizier of Many Faces, Body Double, Saheeli's Artistry

Combined with some ETB effects: Crystal Shard - bounce your own creatures!, Diluvian Primordial, Mulldrifter, Solemn Simulacrum, Archaeomancer

And some goodstuffs:Capsize, Fact or Fiction, Streambed Aquitects, Tideshaper Mystic

golgariizzet on Tishana Merfolk Tribal

1 year ago

Cosi's Trickster, Deepchannel Mentor because most of your creatures are blue.Sage of Fables, Streambed Aquitects, Thada Adel, Acquisitor, Wanderwine Prophets and Chord of Calling it is great for tapping out all your creatures and making wake thrasher huge. just some thoughts.

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