Create two 1/1 colorless Servo artifact creature tokens.
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Servo Exhibition Discussion
5 days ago
1 week ago
MindAblaze, absolutely! Do you already have a gameplan in mind, or would you like suggestions for a deck direction from me?
Because either way, I'm assuming that the idea is to flip Kytheon as soon as possible (turn 3-4) and then spam board wipes after activating his 0 or +1 to protect him or other creatures.
If that's the case, you want two other creatures by turn 3-4 to attack with so that he flips. Those creatures will probably die (this is commander, after all), but a worthy sacrifice to get a flipped Kytheon, I think. Activate his +2, and I think 5 loyalty is a good place to be for turn 3-4.
Those two creatures can be two tokens made via a 2-3 drop (4+ drops are too slow!), and I have put them here for your convenience:
- Alliance of Arms
- Secure the Wastes
- Gather the Townsfolk
- Raise the Alarm
- Servo Exhibition
- Vessel of Ephemera
- Even the Odds
- Hive Stirrings
- Master's Call
- Midnight Haunting
- Oath of Gideon
- Timely Reinforcements
- Spectral Procession
Fourteen is what we need, and fourteen is what we can get.
2 weeks ago
if you want to go lower on cmc, you should instead put those Intangible Virtue mainboard.
If you plan on making tokens, you may as well cut the angels, besides angel of invention, none of them help with making a bunch of random tokens. no, the soldiers, unless stated, are not humans, so sigarda may be something to cut.
Wayfaring Temple is a great card with tokens. You should put it in mainboard.
1 month ago
I'd recommend putting some more Servo Exhibition and adding Sram's Expertise for servo creation, also look at Chief of the Foundry for giving servos +1/+1 its just as good as Master Trinketeer and costs the same, but it has the affect for all artifacts so if you have multiple Chief of the Foundry they buff each other ass well and any other artifacts, I only play casual as well so there are probably others who can give bit better advice but i gave you a start
1 month ago
Hey friend! Love the deck idea; it's super original. However, your deck suffers from being a tad unfocused. You've got a lot of ideas rattling around here at once, and so as a whole your deck will not be as effective. For casual builds, that's fine, but if you're interested in taking it to the next level, I'd focus the deck a bit more.
Hope that helps! The direction the deck goes is up to you, but maybe that will help focus your efforts. Let me know if I can help in any other way! Good luck.
1 month ago
Metallic Mimic does almost nothing in a vehicle deck unless you run it as a dwarf deck with vehicle splash. So drop it out probably.
With so many wastes you could run Walker of the Wastes and maybe a couple other eldrazi. Like Thought-Knot Seer. You can also play things like Warping Wail and Titan's Presence with your metalwork colossus in hand.
You have a ridiculous amount of extra artifacts that don't do anything really. Cut it back to 12-15 artifact vehicles. Up your Metalwork Colossus to 4 because the vehicles make him cheaper.
Figure out the vehicles you have to have. Find the artifacts that actually play to suit your deck. Trim waaaay back on all of it and then splash white and red for Built to Smash, Built to Last, Start Your Engines, Servo Exhibition, and some dwarves.
That's the basics for vehicles. You could also try it colorless eldrazi
1 month ago
In a vehicle deck it's better to run Depala, Pilot Exemplar and Gearshift Ace than it is to run Sram and Ariel responder. They give better boosts to your vehicles. Also while demolition stomper is cool it's not great. Maybe try out Metalwork Colossus instead.
The common "winning" vehicle deck is Mardu vehicles. And its good. Plays fast. Good beat down deck. But I prefer decks built by actual people with originality. So maybe check it out but don't copy it. Good luck to you!