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Look at the top three card of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
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Dark Bargain Discussion
1 week ago
BW control generally involves discard spells. You can get some good ones with Duress , Despise , and Castigate . If your friends play mostly creatures, then Harsh Scrutiny is good too. Hymn to Tourach is relatively cheap, but it's very very very very strong, play it at your own risk of creating an arms race between you and your playgroup.
Healer's Hawk is definitely more of an aggro card, if you want an effect like that, I would recommend Vampire Nighthawk . Obzedat, Ghost Council is incredibly strong, as is Blood Baron of Vizkopa . Vona, Butcher of Magan is incredible too.
I love merciless eviction, but you should really only run one, I would recommend you play some copies of Day of Judgment , Languish , Wrath of God , and Ritual of Soot to get those wraths earlier and keep the board clear.
I cannot recommend enough some Isolated Chapel s, Temple of Silence , Concealed Courtyard s, Shambling Vent s, and Caves of Koilos . Fetid Heath has recently plummeted in price as well, but I don't know your budget.
You'll definitely want some card draw to refill your hand too. In these colors it comes at the cost of life, for the most part. My personal favorites in casual decks are Twilight Prophet , but she is ridiculously expensive, and Kaya, Ghost Assassin . Arguel's Blood Fast Flip, Phyrexian Arena , Greed , Sign in Blood , Night's Whisper , Damnable Pact , Dark Bargain , Read the Bones , and Midnight Oil .
Hope this was at least a little helpful!
1 month ago
Instead of Dark Bargain, what about Risk Factor or Sword-Point Diplomacy? If Axis of Morality is on the board would your opponent be more likely to take the damage from those cards or let your draw them?
1 month ago
for starters you could cut down on creatures like: Aether Poisoner, Child of Night, Daggerdrome Imp, Deathgaze Cockatrice, Farbog Revenant, Feral Abomination, Fetid Imp, Flensermite, Giant Scorpion, Hand of Silumgar, Hired Poisoner, Markov Patrician, Maze Abomination, Moonglove Changeling, Moonglove Winnower, Nirkana Assassin, Queen's Agent, Rancid Rats, Ruin Rat, Scrounger of Souls, Sidisi's Pet, Skittering Heartstopper Vampire Champion and replace others for: Black Cat, Burglar Rat, Cadaver Imp, Liliana's Specter, Ravenous Rats, Twisted Abomination, Gurmag Angler but would compite with Shambling Attendants for the gy. some usefuls spells you might replace or add cound be: Blessing of Leeches, Sadistic Glee, Soul Channeling, Ashes to Ashes, Evincar's Justice, Shred Memory, Dark Bargain, maybe Crypt Incursion. im out of ideas for cards, for now, and you could add more artifact ramp or artifact that can be creatures like Guardian Idol, Wayfarer's Bauble is in every deck i play, Relic of Progenitus and Nihil Spellbomb are always good gy hate.
1 month ago
The feeling is mutual, my friend.
I hear you on Death’s Presence. Wizards has a habit of making 6 mana enchantments that do nothing by themselves, but still look so tempting to play. I should know better, but I can’t help myself.
2 months ago
You're very heavy on the 4-drop slot. I would recommend cutting the Approach of the Second Sun, since you should be trying to win by bringing your opponent's life to zero. Anointed Procession is cool, and can be powerful, but it relies on you following it up with other cards. THough pricey, this should be History of Benalia as this card does not depend on being followed up by another card and produces more Knights on its own.
You should be running 4 of the Dauntless Bodyguards in the maindeck, they should not be in the sideboard. You're going to be wanting to swarm the enemy in a flood of chivalry as fast as possible, and a few amazing 1 drops can help you out that way. Accorder Paladin, Knight of Glory, and Sigiled Paladin are all great 2 drop knights that help you out in attacking strong and early. Knight of the White Orchid can act as ramp, but is also a decent beater.
Mirran Crusader is extremely powerful and you should definitely be running 4 of this one.
Vona, Butcher of Magan is really cool and can give you an answer to nearly anything, and she helps pay for herself with that lifelink.
You'll also want to use some of black's card draw capabilities, since card advantage is definitely white's biggest weakness. Don't be afraid to spend a little bit of life to draw some cards with Dark Bargain, Read the Bones, Night's Whisper, Sign in Blood, or Damnable Pact just to name a few.
For your sideboard, cards like Duress are very important if you're running black, I would recommend running 3-4 of these in your sideboard, since you have no other hand disruption. Celestial Purge is pretty popular, as is Timely Reinforcements. Vraska's Contempt and Anguished Unmaking can help you deal with opposing planeswalkers, and Unmaking hits any troublesome non-land, Rest in Peace, Stony Silence, and Zealous Persecution are very strong sideboard options as well.
Let me know if this was helpful or would like to know some of the reasoning's behind the suggestions!
2 months ago
How do you normally win with this deck? It seems like if your opponent can deal with Doom Whisperer and Nicol Bolas, the Ravager
Flip you're kind of dead in the water, hoping to top-deck removal spells.
You probably don't need 4x Disinformation Campaigns, and I personally don't see the merit of Dead Weight in any deck running board wipes like Ritual of Soot or Golden Demise. You could cut 2x Campaign, both Weights, 2x Vraska's Contempt, and add in some cheaper, single-target removal like Cast Down, Murder, Lava Coil or Fight with Fire.
I've had a lot of success running Gilded Lotus - I put it in every midrange deck, if possible. Playing a Lotus on Turn 5 still leaves up mana for a Murder, Sinister Sabotage, Golden Demise, Azcanta, the Sunken Ruin, etc. I've also really enjoyed running a couple Tetzimoc, Primal Deaths, as he gives you something to sink excess mana into and he usually forces your opponent to play more reserved.
I would also cut down on 2x Discovery / Dispersal and 1x Search for Azcanta Flip, put in 1x Connive / Concoct and 2x Chemister's Insight/Dark Bargain/Notion Rain.
I would also add in Shocks and/or Lightning Strikes, but I think I'm turning this into my old Grixis Midrange I played when Tamiyo, the Moon Sage was in Standard. 6 years ago. Damn... where does the time go? TELL ME.
2 months ago
I'd recommend to increase the land count to 36. Those three could be utility lands like Khalni Garden (comes with sac fodder), Haunted Fengraf (built-in recursion), Mortuary Mire (same), or Bojuka Bog (hose opponents' graveyard strategies, especially if you help them by accident with sth like Ghoulcaller's Bell).
With your Undergrowth theme, I'd switch some of the sorceries that mill yourself with creatures that do so, e.g. Balustrade Spy, Returned Centaur, Sibsig Host. Also, where are Bitter Revelation and Dark Bargain?
2 months ago
gdm1989 I'm thinking about cutting some suboptimal kill spells for cards like Cast Down, Price of Fame, Curtains' Call, and Snuff Out, as well as instants for more utility like Thrilling Encore and Dark Bargain, but I am really torn when it comes to deciding what to cut for these because I've had these spells in the deck for so long. I don't know what I'm willing to part with and I'd appreciate some outside perspective when it comes to candidates for the chopping block if you don't mind.
I played around with Vesuva and Thespian's Stage a little bit in playtesting and I found them both to feel like dead draws when Cabal Coffers isn't on the field. Maybe Cabal Stronghold would be an appropriate include, but the more nonbasics I add, the less Swamps I have which isn't ideal. Expedition Map may help too, but I'm not sure because I feel like the deck is more consistent with my old manabase. I do like the fetches though because they help assemble Delirium on To the Slaughter.