- 1x Brainstorm
- 1x Chain of Vapor
- 1x Counterspell
- 1x Cyclonic Rift
- 1x Delay
- 1x Dig Through Time
- 1x Dispel
- 1x Fact or Fiction
- 1x Flusterstorm
- 1x Force of Will
- 1x Frantic Search
- 1x High Tide
- 1x Impulse
- 1x Into the Roil
- 1x Intuition
- 1x Mana Drain
- 1x Mental Misstep
- 1x Muddle the Mixture
- 1x Mystical Tutor
- 1x Pact of Negation
- 1x Spell Pierce
- 1x Stroke of Genius
- 1x Swan Song
- 1x Thirst for Knowledge
- 1x Whir of Invention
- 1x Basalt Monolith
- 1x Chrome Mox
- 1x Cursed Totem
- 1x Expedition Map
- 1x Fellwar Stone
- 1x Gilded Lotus
- 1x Grafdigger's Cage
- 1x Grim Monolith
- 1x Mana Crypt
- 1x Mana Vault
- 1x Memory Jar
- 1x Mind Stone
- 1x Mox Diamond
- 1x Mox Opal
- 1x Rings of Brighthearth
- 1x Sensei's Divining Top
- 1x Sol Ring
- 1x The Chain Veil
- 1x Thran Dynamo
- 1x Tormod's Crypt
- 1x Voltaic Key
- 1x Winter Orb
- 1x Academy Ruins
- 1x Ancient Tomb
- 1x Buried Ruin
- 1x Flooded Strand
- 1x Inventors' Fair
- 20x Island
- 1x Misty Rainforest
- 1x Polluted Delta
- 1x Scalding Tarn
- 1x Seat of the Synod
- 1x Strip Mine
- 1x The Tabernacle at Pendrell Vale
Comments View Archive
June 5, 2017 12:27 p.m.
Gemstone Caverns is a card that, from my experience, is completely useless outside of dedicated fast combo lists (think Sidisi ANF or Doomsday Grenzo). Here are a few reasons as to why it's bad in this specific list:
- We still like High Tide quite a lot even if it's not a key card like it is in JVP, and we don't need the colourfixing provided by it at all
- The chance of getting it in our opening hand is REALLY low
- In a deck that's as focused on card advantage as this, even if we were to have it in our opener, it would immediately set us back two cards (Caverns itself and the card we exiled for it).
- At the same time, it only provides a fairly miniscule mana advantage in a deck that's already one of the best in the format at quickly getting to high amounts of mana.
June 5, 2017 3:40 p.m.
Makes sense to me,just wanted to hear your thoughts on it
June 6, 2017 10:22 a.m.
Most games I like to drop totem in favor of walking ballista. It is probably just my meta. I do like having a win condition outside of stroke or JMS... How much do you rely on totem? Any thoughts on Ballista?
June 16, 2017 7:18 a.m.
I rely on Cursed Totem a lot. In a deck like this, you usually want to maximze slot efficiency, and Walking Ballista is not an efficient use of a card slot here.
June 16, 2017 9:47 a.m.
Right on buddy. My meta plays a lot of extract lobotomy effects, (probably a 60/40 mix of shepards vs sheep... ie usualy half the pod can't grap threat assessment or anything in the way of a logical thought process) they always go to veil immediately .... Once they do they usually think of me as not threat so it takes a lot of the heat off and helps to have a little more firepower when you get power artifact to stick on a monolith. I am sure you are right overall though.
June 16, 2017 10:15 a.m.
Oh, playing and building to your Meta is definitely important. If they continuously attack you with cards that exile your win conditions, adding another one is probably a fine thing to do. Do they ever go for Rings/Power Artifact/Basalt Monolith/Grim Monolith/Sensei's Divining Top? Because if they don't, adding Blue Sun's Zenith on top of Stroke of Genius should probably be good enough. Or you add Walking Ballista, draw your whole deck with Top and bounce your own Cursed Totem before you win.
June 16, 2017 11:10 a.m.
What exactly are the differences between the 2 authors decklists? I believe one has dispel and the other 2 drop mana rock, prophetic prism maybe? And the other runs lotus petal and FoF. Is that right? If that is the case what are your arguements towards the 4 cards?
I recenetly built this deck and I am struggling between a few of the flex slots. I would like vekalken shackles as I have a less competative meta and we have a lot of decks like kalia and new selvala and derevi(The main match I need to try and improve my matchup in) Steel sabotage is a card I keep looking at aswell. Are there any under the radar cards that might actually be very good in a slightly less competative meta that were not mentioned? We have a lot of graveyard decks, boonweaver karador, a gitrog monster, derevi, kalia, new selvala, captain sisay, atraxa, breya. ect. Thanks in advance Sigi :)
June 16, 2017 2:47 p.m.
Your 100% dead on. I have to add BSZ & WB. Most of the time they go straight for veil, rarely do they hit the other combo pieces like rings etc. They just assume I am out of it after veil is gone, but every so often they will pick out stroke and Ballista. I most of the time keep a Laquatus In a sideboard as well depending on the pod.
June 17, 2017 9:01 a.m.
Azemotay: Neo's and my list are very close to each other - the only other difference is that I'm running Strip Mine while he isn't. Lotus Petal, Dispel, Prophetic Prism, and Fact or Fiction are all cards that are interchangeable depending on playstyle. I prefer a slightly more controlling and card advantage-heavy version of Teferi, so I like Fact or Fiction a lot. The list as a whole has been moving in that direction as of late, which is also why we've included Manifold Insights. Prophetic Prism and Lotus Petal both increase the deck's speed, and Dispel is basically the 11th best Counterspell we can run if we really need one more than the 10 we already have.
Regarding Lotus Petal, it's basically the super flex slot in my list. Whenever I have something I want to test, I toss it out and add that card instead. For instance, I'm currently testing Silent Arbiter to improve our Edric and Tana/Tymna matchup, and Lotus Petal was the card I took out for it (on a side note: Silent Arbiter is amazing against those decks, and will probably make its way into my main list very soon).
If you have trouble dealing with those decks and they don't go off on, say, Turn 3 regularly, trying out Ward of Bones or maybe even Portcullis might be worth a try. The issue with Portcullis , however, is that ETB effects still happen and its trigger can be responded to, so it won't actually bother Selvala all that much. Then again, with Cursed Totem and Torpor Orb, Teferi is already well-equipped to deal with (some aspects of) Selvala.
June 18, 2017 10:35 a.m.
One of my group has recently started playing a tuned zur list. I've decided to try and use this list against it as I love that you can go for fast combo or switch to stax if needed. However I think shackles would help stop zur. What would you recommend removing for it given your experience with the list?
June 20, 2017 4:52 p.m.
can you explain how does the python script work?
June 21, 2017 6:29 a.m.
A2hley1989: If that person is on the Storm/Doomsday build of Zur, Zur only serves as a backup plan for the deck in case things go wrong - slotting in a card only to deal with the backup plan of one deck isn't worth it.
shiffster: What exactly do you need explained? It basically follows every step of the combo and checks whether you can or can't go infinite based on what your input.
June 21, 2017 1:10 p.m.
He generally tutors for necropotence and gift of immortality then goes for empyrial plate for commander damage. He doesn't play the doomsday list as no one in our group wants to play it. Most people have pretty casual decks and we have a 6-8 person pod. It's just this one guy that goes all in. Thanks for coming back to me!
June 21, 2017 7:27 p.m.
LabManiac_Sigi the script shuts down as soon as i put how much mana do you want to go for
June 22, 2017 4:52 a.m.
A2hley1989 So it's Voltron Zur. Shackles should probably work fine there, and if you need a second piece of specific hate (albeit one that can't really be tutored for), Gilded Drake can also work.
shiffster That's weird. I checked, and it works on all my devices. That being said, it will only work under Python 3 (the specific version I'm running is Python 3.5.1; the script won't work in Python 2.
June 22, 2017 9:19 a.m.
If my group doesn't play land hate should I consider Lotus Vale?
June 24, 2017 6:19 p.m.
Suppose it makes comboing easier, but also makes high tide worse.
I have been testing Vedalken shackles and Portcullis since I had such a creature heavy meta, it finally donned on me. Why wouldn't I just swap back to Ugin? Thoughts Sigi? I did kinda have trouble fitting them both into the deck. I believe I tried cutting Map since I do not have a tabernacle. but fitting shackles was really hard. It was between either Memory Jar or Dispel. I ended up cutting jar since it has been the least performing card in my deck for how often my board gets hated out. Any advice is always appreciated Sigi :)
Also since the decks are so similiar and I like to watch the world burn. I bought the few cards to try out your guys version of Keranos Stax. Hoping to see it played on the community stream today :D
June 24, 2017 7:22 p.m.
What do you think about cutting intuition? I've been playing Chain Veil teferi for over a year now as my main cEDH deck, and a friend of mine had also been on the deck for like six months, and we've both found that intuition just seems lackluster.
Also, why into the roil? I feel like there are definitely better cards that could take the slot.
June 28, 2017 7:30 p.m.
Love the overall decklist! Out of curiosity, what are your thoughts on Treasure Cruise going into the list?
June 28, 2017 10:34 p.m.
Intuition is basically any card in the deck if someone is about to win. You can tutor up say, 3 bounce spells, or a force + 2 counter spells. Or the answer and 2 random cards and pick a different opponent. It can also be exactly what ever card you want with proper piles to win. Say Transmute artifact + snapcaster mage + tezzeret. No matter what you get chainveil.
Also into the roil is an amazing bounce spell as it can target your own permanent as well. Can't tell you how many times I have paid for Mystic Ramora for 3 turns then bounced it on my upkeep and replayed it.
June 29, 2017 12:47 p.m.
Sorry for the late responses - the last couple of days have been pretty hectic.
shiffster: NEVER play Lotus Vale, even if people aren't running much land destruction in your Meta. You want Islands to make your High Tide better, and Lotus Vale makes you randomly vulnerable to a card like Beast Within even way before you combo off.
Azemotay: In creature-heavy Metas, using Ugin instead of JTMS is indeed that way to go. IIRC, neo and I said exactly that in our State of the Deck post we made a couple of months ago. Hope you're also gonna have a good time with the Keranos deck!
kyuuri117: Intuition, while not amazing, is sort of a necessary evil. The deck is built to provide an Intuition pile for almost any situation you can face, and Intuition having instant speed also plays a big role. I'm a fan of the card, but it definitely takes some experience to know when and how to use it. Regarding Into the Roil, which cards do you think would be better? Into the Roil is, from what I've seen, the 2-cmc nonland bounce spell with the best potential upside.
AragornS: Thanks! This deck doesn't get too many cards into its graveyard, which means we can't really support Treasure Cruise and Dig Through Time simulanteously. On top of that, we're more interested in card selection than just raw card draw, so DTT is significantly better here.
July 3, 2017 9:47 a.m.
I'll chime in here and agree that Dig Through Time is barely playable with its high Delve cost. Adding in a second card that eats at the 'yard would conflict with the more powerful Digging that Dig Through Time offers.
In other news, I've been trying out Tangle Wire as an additional Stax piece and I haven't been spectacularly impressed with it.
Lastly, what are your thoughts on Consecrated Sphinx? I know it's a very vulnerable card and negates some of the benefits of going creatureless, but the payoff of it surviving is incredible, especially with all the draw 7's the deck currently runs. I have it in my deck, and IF (it's a big if) it survives the turn cycle I have never lost. Granted, my playstyle is more towards hard control, so I value more permanent card advantage pieces like Future Sight and the Sphinx. Are they slower? Definitely. But I like the long-term payout a little more since I am consistently the most controlling player at the table when I play.
July 5, 2017 11:47 a.m.
Tangle wire has consistently been an MVP for me. Get teferi down t3-4, untap, and play a tangle wire, and the games basically over.
Also, I use conc Sphinx in my build as one of the 3 creatures (aside from snapcaster and trinket mage). In cEDH, creature removal is at a minimum, and since teferi does run some lock pieces, the cEDH games can go longer than usual allowing the Sphinx to accrue value. Also, Sphinx with a twister, or twister effect, is lights out. Just draw half your deck.
July 5, 2017 9:55 p.m.
Sigi I really dig the deck a lot but I have some odd questions for you or well really just a few.
I have been trying to get into cEDH for a bit now and I wanted to know is this deck ok/good for someone new to cEDH? I am only looking to build one cedh deck and this one looks like one of the best to me.
How has the deck been fairing after the advent of the 4 color commanders?
July 6, 2017 3:51 p.m.
hii Sigi, i there any update to this deck? as foretold? any other new cards?
July 7, 2017 12:02 p.m.
Are Scavenger Grounds worth considering (probably in a strip mine slot) in a grave-centered meta (with decks like Flash-Hulk dominating my meta right now)?
July 10, 2017 4:28 p.m.
kyuuri117 I agree, since removal is so premium in cEDH it's easy to protect a Consecrated Sphinx and guarantee a win with the absurd amount of card advantage it accrues. It makes opponents think twice about casting their draw 7's since the Sphinx totally breaks the parity of those cards.
I've thought a lot about Teferi, Mage of Zhalfir in this deck as well. Besides having sweet foil art and for the obvious flavor win, I think his static sorcery-speed imposing ability is very, very powerful. It neuters Storm decks using Tendrils of Agony or Mind's Desire since they will be unable to resolve the Storm copies that make those cards so good and also provides protection for our turn when we are trying to combo off as well. I've had great success with it in my playgroup, as it allows me to win any counter-war I engage in while stopping my friend's Azami Storm deck cold. Mindbreak Trap also seems to be a decent inclusion since most combos, and their protection, will cause more than three spells to be cast by a single opponent. A free exile spell seems very powerful in cEDH and I'm personally curious why it doesn't see more play.
July 20, 2017 9:44 a.m.
Monobluemuffins I too wanted to have a cEDH deck that was relatively affordable. I started scouring the internet about a year ago and came across a Teferi Stax list. I saw the results it was putting up and recognized its inherent power and so I decided to jump in and get the missing pieces while Teferi, Temporal Archmage was only $2.99. It was a great grab for me, since I love mono-Blue control, and I love the fact that I need to only resolve The Chain Veil in order to win.
In my opinion, the must have cards for this deck are Teferi, Temporal Archmage, The Chain Veil, Mana Vault, Basalt Monolith, Grim Monolith, Mana Crypt, and Sol Ring. The rest of the deck can be lands, counterspells, card draw, and a couple of tutors. Hell, they can even be random cards from your trade-binder that support your play-style and play-group. I think that's approximately $160 total for the main pieces, so I think Teferi is one of the cheaper cEDH generals to invest in. $250.00 can go a long way in building this deck, and I think it might be a good idea to include budget lists for this deck as part of the Primer.
July 20, 2017 9:53 a.m.
I was made aware of Ertai's Meddling by a friend who also mains this deck in cEDH. The erata'd text on this card is busted and it should be an auto include in this list.
July 20, 2017 1:40 p.m.
July 20, 2017 2:02 p.m.
No. It exiles the original spell, and puts a copy on the stack. The key here is that it's a "copy" of the spell that gets the suspend counters, and that goes on the stack. The original spell gets exiled and stays exiled. And it doesn't have to successfully counter a spell to exile it, it just straight up exiles it, which means it exiles non-counterable spells such as abrupt decay and breaks through autumns veil. But if you exile a key combo piece, even if they get a copy of it back, once it's delt with it's gone forever. Especially screws with hermit Druid/necro ooze/boonweaver/protean hulk decks. It works just as well as delay for targeting counterspells, and is much more effective at stopping combo pieces, especially graveyard based combo pieces.
July 21, 2017 12:08 a.m.
kyuuri117 That is not how Ertai's Meddling works, it puts the actual card back on the stack with a copy effect on it.
Source: I went and asked in Judges Chat.
August 6, 2017 5:40 p.m.
Hey man, I think I'm ready to take the plunge into Teferi. I own literally 90 cards for this list, I can afford everything except tabernacle and time twister. Is this deck still competitive without those and if so, what substitutes do you think Are the best? Thanks
August 10, 2017 11:28 a.m.
Also quick question, the combo only requires 5 mana worth of rocks to tap , the veil, and Teferi able to -1 correct?
August 10, 2017 11:32 a.m.
benjameenbear7: I still really don't like Consecrated Sphinx for the same reasons that were presented in the Single Card Discussion segment of the Primer.Teferi, Mage of Zhalfir is not a good fit for this deck. His cost of 2UUU is prohibitive enough that he doesn't come down early enough to stop those combos while also holding some kind of interaction to protect him. Furthermore, he does almost nothing against most graveyard-based decks, which have been very popular as of late.
Monobluemuffins: It's still a very strong deck that holds its own well against the 4-colour decks. It's unique playstyle and easy access to a two-card combo help a lot in that regard. Teferi is a good deck to learn cEDH on, but don't be discouraged if you lose a lot of games at first - it's one of the harder decks to pilot well. Once you do understand it though, it's a blast to play.
Shaykmp: Nope, none of the new cards are good enough to go into Teferi.
Rarian: If you see a lot of those graveyard-focused decks in your Meta, slotting in Scavenger Grounds over Strip Mine is definitely a good move.
kyuuri117: Ertai's Meddling isn't quite good enough for this deck. As someone else already pointed out, it puts the original copy of the spell back on the stack, and even if you compare it to a card like Delay, it's not good enough. The power of Delay is not just that it often renders some spells useless, but also that it gives the whole table three turn cycles to find an answer to a game-winning spell.
Mataogetrekt: Yes, the deck is still very much good and playable without those two cards. Just don't forget to swap Stroke of Genius for Blue Sun's Zenith. And yes, that is what you need to go off if you still have your Teferi at 5 Loyalty. 5 Mana from 3 permanents, Chain Veil, and the ability to use Teferi's -1.
August 14, 2017 10:03 a.m.
LabManiac_Sigi: I missed the Single-Card Discussion section of the Primer. I'll have to seriously evaluate Consecrated Sphinx and Teferi, Mage of Zhalfir and see if they're worthwhile. I think I can let Teferi go, but the Sphinx has been so incredibly dominant in any game it's been in that I don't think I'll let it go. I'll try to be objective about the decklist, since I want Teferi to be my cutthroat, dream-crushing cEDH deck.
August 14, 2017 11:52 a.m.
So with the advent of creature-heavy metas, what cards would you take out and replace with the Maybeboard? Curious as to suggestions.
September 9, 2017 12:42 p.m.
So first off, I have been using this list as my main source of inspiration for building my own... So thank you for being so in depth! I have been working on adjusting your list to my meta and I was wondering if Walking Ballista could be a better infinite mana outlet than Stroke of Genius? With Stroke you have to be able to get it back into your hand and target players. With ballista, you can just dome all of the opposing players. It can also be a helpful piece of interaction for combo decks that are reliant on their commander (see Arcum/sisay). I know that we are not running a lot of creatures because we usually cannot tutor for them/running creature hate. But I just wanted to hear your thoughts on this option. THANKS!
September 15, 2017 3:49 p.m.
Hello LabManiac_Sigi! Question, what could I use as a backup wincon if my chain veil gets exiled and I don't own a Timetwister? My list is functionally your list without workshop, twister and tabernacle. Possibly Dimensional Infiltrator and try to assemble rings and monolith?
September 17, 2017 5:12 p.m.
As we mentioned in the primer, if you don't own Timetwister, you should always run Blue Sun's Zenith instead of Stroke of Genius.
September 18, 2017 9:05 a.m.
Hey, I saw you are playing Manifold Insights, and I have been thinking about adding it to some of my decks, but I wanted to ask you:
Is it good in general for blue decks?
Is it good enough in spite of the fact that EDH won't always have 3 or more opponents?
Is it good enough in spite of the fact that opponents can choose what you draw?
September 23, 2017 7:31 p.m.
Hey, Manifold Insights is a bit of a weird one. It's definitely good enough in Teferi, but not many other decks will want it.
I think the only other cEDH deck that might want Manifold Insights is Rashmi Control. It's a decent card in decks that lend themselves to a control strategy since it's strong card advantage. However, control decks that also have access to Black won't need Manifold Insights since they have better options.
No. If most of your pods happen with less than 4 players total, the card becomes way worse.
Yes - it's good enough in Teferi, at least. The deck consists almost entirely of card draw, ramp, interaction, and tutors/combo pieces, and we're pretty much never not happy to get more of any of those. It wouldn't be as good in a deck where, say, we need specific pieces in our graveyard or where our combo involves a lot of pieces that we don't want to draw into (f.i. Necrotic Ooze).
September 24, 2017 8:57 a.m.
Thanks for the quick answer, it definitely helped me make the decision to not play it in any of my decks, since none of them fit the general description that you are describing for when it's good. I appreciate it!
September 24, 2017 6:11 p.m.
September 28, 2017 4:34 a.m.
LabManiac_Sigi Have you considered Jace Beleren in this list as a card engine and also a alternate win? I see a situation where stroke is useless early on and Jace could net some quick card advantage. This combined with him being not much of a threat in EDH I feel people would ignore him. Then when you combo off you have the ability to draw your whole deck and draw/mill everyone else. Seems like a better strategy then recycling stroke over and over. Thoughts?
October 1, 2017 12:02 a.m.
Im currently trying to piece this deck together, but considering the budget attached, It's going to take a little while to get a hold of a time twister. For the time being, would it be beneficial to use Karn liberated as a means of milling my third opponent?
October 1, 2017 12:32 p.m.
Invoke Prejudice seems like a solid card a in mono blue creature light deck. Makes any sweepers your opponents play that much more devastating and your bounce spells that much nicer when targeting creatures. The UUUU cost makes it awkward. Turn 3 seems like the earliest reasonable turn it would hit the table.
Awesome deck by the way - can't wait to throw it together and give it a try.
October 1, 2017 10:40 p.m.
Have you considered adding Braingeyser? it seems that instant speed isnt that relevant in a sorcery speed combo, and having that extra finisher seems handy
October 12, 2017 12:29 a.m.
I'd imagine the double- restriction is its biggest drawback, despite being a monoU general. The infinite mana is purely colourless, therefore Stroke's single U is more appealing.
October 13, 2017 9:52 a.m.
One of the most important aspects of Stroke is the fact that it can be cast mid game as a value spell to put as ahead of our opponents on card advantage. Braingeyser doesn't give us the same opportunity, because of the sorcery speed limitation and the U vs UU vs UUU (if you run Blue Sun's Zenith in that spot) difference is generally irrelevant when you have infinite mana. Teferi allows us to filter colorless mana and UU into UUUU if you have infinite colorless mana from something like power artifact.
October 14, 2017 8:41 p.m.
Would paradox engine instead of memory jar be a viable option for cedh?
October 17, 2017 11:44 a.m.
what's the Fellwar Stone for?
October 25, 2017 3:10 a.m.
It taps for blue. That's generally good enough for most decks
Jabber2014wocky Paradox doesn't really do anything for the deck. Memory jar is not essential for the core list so just replace it with an interaction or stax piece appropriate for your meta
October 25, 2017 4:28 a.m.
October 26, 2017 3:07 p.m.
Papa_Dingo: It's 1 more mana (...) - this is what makes it infinite times weaker in cEDH ;).
October 27, 2017 1:31 a.m.
October 28, 2017 2:38 a.m.
In competitive EDH turn 3 is the critical turn of the game. That turn you need to either be winning the game, locking the board up or setting up the win.
Taking that turn off in order to cast a rock with a marginal upside (and the upside of ingot over stone really is negligible, we have plenty of colored mana even if felwar somehow doesn't tap for blue, which it always will) will just lose you the game plain and simple. The deck can't afford to run any 3 mana rocks
October 29, 2017 8:41 p.m.
October 30, 2017 9:10 a.m.
October 30, 2017 10:22 p.m.
Chalice takes up the same spot as Mind Stone and Prismatic Lens. I prefer those two cards because you never really get a window to cast chalice for more than 2 but if you think it's doable in your meta I'd probably swap it for lens
Chalice also has the marginal upside of going infinite with Tezzerett and the Chain Veil but it's so hard to accomplish that I dont even think it should affect your decision
October 30, 2017 11:25 p.m.
how exactly do you win if chain veil gets exiled? I understand rings plus monolith to make infinite mana and then stroke yourself but then how do you win from there? Am I missing something? You can snapcaster mage for another elimination. What if you can't afford to buy time spiral or time twister to shuffle your graveyard back into your library?
November 5, 2017 11:20 p.m.
i like the deck. im going to start working on a competitive deck with an initial budget of ~300$. what non budget cards would you say i should splurge for? like onces crucial for the game plan?
November 6, 2017 10:29 a.m.
Ok that actually does make sense then. I'm still pretty new to CEDH so the fact it's 1 turn earlier does sound better.
November 7, 2017 11:20 a.m.
@3InchMeatMonster the Labmaniacs did a series on reddit that went over the deck at various differnet budgets, find it at https://www.reddit.com/r/CompetitiveEDH/comments/63vtwk/budget_deck_series_introduction_and_chain_veil/
November 9, 2017 1:18 a.m.
I probably wont get a response, but I thought Id try anyway.
I cant afford Tabernacle and Timetwister. Do you think the deck is still worth building without them? I know tabernacle is listed as fine to take out, but timetwister is part of an infinite combo.
December 5, 2017 12:35 a.m.
Sterling0528 Even withough Time Twister you can still combo at least 3 other people out by casting Stroke of Genius, Time Spiral, cast Stroke again, then Snapcaster it for the 3rd KO. You can also build this deck without Time Twister and use Blue Sun's Zenith as a substitute. With Blue Sun's you can even cut Time Spiral if you want since it shuffles back into your library, it just makes the combo a little more difficult since you need more blue mana.
December 5, 2017 10:25 a.m.
Haha Sigi i just watched your video, as ill be playing this deck tomorrow in our 2HG cEDH league; and realized i was chatting with you already.I still see alot of questions as to how players can get around buying Timetwister or some of the other expensive cards. What I've done is slightly modified the deck adding Paradox Engine, Astral Cornucopia, Muzzio, Visionary Architect, & Artificer's Intuition. This allows me to draw deep each turn I don't have The Chain Veil on board. I also included Staff of Domination to couple with infinite mana. The Astral Cornucopia is easily searched out by many means and gives more blue mana available to players. For instance the ones who wonder why Blue Sun's Zenith isn't in the deck.Anyways, always a pleasure Sigi. Still an amazing deck and i look forward to crushing more wins with it. Recently i've been playing Prossh in my meta and players are tired of being run over. Btw my 2HG partner is playing Baral. Lol.
December 21, 2017 4:48 p.m.
How has Manifold Insights been working out? I see it's been about six months since you started testing it and it's still in the list. You still happy with it?
December 31, 2017 2:27 p.m.
I am very interested in buying this list for paper, and I just wanted to know what to prioritize first to buy. What should I focus on first? counters? mana rocks? I already own a good amount of the list from my brago stax list, including the artifact tutors, Mana Drain (thanks IMA), Basalt Monolith and Mana Vault.
I would Love to hear back from you!
January 8, 2018 11:09 p.m.
kyuuri117: Manifold is really good in Teferi, I'm happy with it. People always think "oh, but they're not gonna give me what I want!", but that's pretty much never true. Sure, they're not gonna give you tutors or combo pieces, but one upside of Teferi is that he has pretty much no cards that are useless at any point in the game. So whatever you end up getting will be useful for you at some point in the game.
Wurmlover: Hey, the top priority cards for Teferi are definitely all the mana rocks and the artifact tutors. Just having those will already go a long way.
January 9, 2018 11:46 a.m.
So, I've read through the primer, the budget options reddit page, and the majority of the comments and have been playin the deck sans twister and tabernacle for roughly 2-3 months now. Love the deck, and have really got a solid feel for it. Been kinda tinkering around with it, seeing if other cards are also worth playing, and wanted to get yours, or anyone's, thoughts on Day's Undoing and also Ideas Unbound cause I'm having a rough go at judging them myself. Thanks!
January 9, 2018 1:08 p.m.
Neither of those are good. Day's Undoing is a card I don't think I'd ever consider. You give everyone new cards, but your opponents are always going to be the first to use them. Other wheel effects like Windfall or Twister let you continue your turn, thereby letting you "go first" with your new cards. Ideas Unbound is also just not good if you're not winning on the same turn. The only type of deck where I'd consider it is a very all-in Storm deck.
January 9, 2018 1:49 p.m.
Thanks for getting back to me sigi!
One more question: what do you think would be some good meta calls in terms of replacing Timetwister and the like? I mainly play against mizzix, FCP, and krenko combo.
January 9, 2018 2:51 p.m.
Ah, I'm picking up what you're putting down, fair enough. Thanks for the quick response!
January 9, 2018 4:06 p.m.
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|Date added||1 year|
|Last updated||3 weeks|
This deck is Commander / EDH legal.
|Tokens||Teferi, Jace, 1/1 Bird|
|Folders||Modify to Cheapen, Interesting , Top Tier, cEDH, Teferi, Decks, Things I like, Edh, Save, Teferi, See all 94|
|Top rank||#10 on 2017-03-11|