When I first saw Krang, Master Mind, I thought of the Titans from the Dune Universe. I was not familiar with the TMNT lore, but I. dune, the Titans preserve their human brains inside of canisters of fluid, becoming functionally immortal. It is this basis from which I will make my Mono Blue "artifacts matter" deck.

The plan is to just create more and more artifacts. It helps Krang to come out early and it also keeps your foot on the gas. Everything revolves around artifacts hitting the board and doing cool things. Use counter Magic to protect your board state from wipes and swing to victory.

Win Conditions;

1) Krang Beatstick - assemble artifacts and swing unblockable with Rogue's Passage.

2) Animate and Swing - Cyberdrive Awakener

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