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Ghalta Ramp-age...I think it's Finally Perfected?

Commander / EDH Dinosaurs Elves Mono-Green Trample

chbcook10


have experienced turn 4-5 wins with good draws

any suggestions to make it even better? this is very much a "me hit you hard and I don't care about anything else kind of deck" lol but it's definitely the strongest deck I've built so far with low interaction. Disclaimer: I am still very much a noob at mtg and only a year in so far :) but all of my friends absolutely refuse to play against this because the game ends so fast (and yes I'm sure it's possible to build a deck that would absolutely destroy this via control/removal but I haven't experienced that yet...I would really enjoy seeing that to humble me a bit)

basically ramp mana with elves...get a cheap mana cost/high power creature out to reduce ghalta's cost to 2-3 mana by turn 3...cast ghalta...leverage ghalta's 12 mana value or 12 power (or double or quadruple to 48 power if good draws) and give all your other creatures that many counters + trample or just simply swing with ghalta

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Created with Highcharts 9.3.3Card costs (outer) Land mana (inner)
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Created with Highcharts 9.3.3Converted mana costMana-curve012345678910111205101520

95% Casual

Competitive