Winter Sky

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Winter Sky

Sorcery

Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.

legendofa on Good uses for bad cards

10 months ago

Wood Elemental and Sorrow's Path are on pretty much every list of "worst M:tG cards ever". Anything you do with them is going to be gimmicky and flex-y at best, and self-defeating at (the much more likely) worst.

Allure of the Unknown has a proud place in my Rakdos group hug deck.

Prophecy and Goblin Sappers are overcosted/underproductive and have better options. There's nothing really strictly better, but if you're paying to make a creature unblockable for a turn and then lose it, you had better be winning the game right there--do you want to sacrifice it for some reason? If so, is there a better sac outlet? The delayed draw is generally going to be the best part of Propechy. Sideboard if you're playing in a scry- or top-deck-tutor-heavy meta and want some style points.

Winter Sky is unreliable and doesn't offer enough to build around. 1 damage to everything is fine for , and cheap drawing is good, but the player symmetry and randomness reduce its utility.

Asmodeus the Archfiend and The Toymaker's Trap are more fun than powerful, but they're still solid. They can be good build-around support for casual decks. I would say these are the best options if you want to put your brewing hat on.

This doesn't mean that these cards can't or shouldn't be used--if they look fun to you, go for it! But it's going to be hard to optimize most of them because they have a lot of hoops to jump through or just don't do anything worth doing.

Icbrgr on Good uses for bad cards

10 months ago

Winter Sky burn is gonna be so hot this Christmas!

Bookrook on Good uses for bad cards

10 months ago

Does anybody have any uses for the following cards? Perferably the deck is centered around that card. The cards I’m looking for ideas on are:

Wood Elemental

Goblin Sappers

Sorrow's Path

Ugin's Nexus

Asmodeus the Archfiend

Knowledge Pool

The Toymaker's Trap

Prophecy

Winter Sky

Allure of the Unknown

If you have any other cards, post them here.

DrkNinja on

6 years ago

Look I think you need to commit to the coin flipping or to being competitive, I don't think you can do both here. With that in mind...

And if you really just want PURE chaos... Like possibly not winning you the game type chaos, Grip of Chaos

Shai-Hulud on NEED HELP Coin Flip themed …

7 years ago

Great deck idea! I like coin flip cards a lot myself, the randomness brings a fun element. They are mostly red, I think. Mana Clash, Viashino Sandswimmer, Fickle Efreet, Wild Wurm, Winter Sky, etc.

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