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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Platinum Angel
Artifact Creature — Angel
Flying
You can't lose the game and your opponents can't win the game.





firasnake on
Soul Siphon
1 month ago
Oh also, you can go to negative life with Pact Weapon or Platinum Angel and then trade life using Profane Transfusion or Soul Conduit or better yet, set everyone negative with Repay in Kind
firasnake on
Soul Siphon
1 month ago
Profet93 awesome thanks, Divining Top is essential for a variety of reasons
"Second Chance" cards (Stunning Reversal, The Golden Throne, Pact Weapon, Platinum Angel) are more strategic than incidental and they almost all have a card advantage / ramp component, but most importantly you want to have them so you can abuse life sinks (Ad Nauseam, Bolas's Citadel, Vilis, Broker of Blood)
Ogrecorps on "Unbeatable" card combo, or so …
3 months ago
Hello All! A friend in my gaming group says he has a 2 card combo that makes him "unable to lose the game". He, monologuing like a super villain that he is (he wins nearly all 1v1 games and 70% of free-for-alls) gave a number of hints, perhaps on purpose, perhaps unwittingly. I would like to give him a surprise and: A) figure out what he's planning B) get my other friends on board and C) squash him! Really make him regret giving me information!
In all seriousness, he'll have a grand time being defeated, especially if it had to be done using outside help and collusion.
Here's the clues: 1. A creature on the field that makes him "unable to lose the game". 2. A card in his graveyard that somehow protects that creature, giving it shroud or hexproof or something. 3. He plans to defend himself with about a dozen counter spells to prevent non-specific targeting with boardwipes. He also said this will protect him from us forcing him to sacrifice his precious creature. 4. He also plans to somehow recycle his graveyard back into his deck so we can't mill him out.
I think the first one could easily be Platinum Angel or Herald of Eternal Dawn. If I can identify key cards likely to be in his deck, I'd like to load my buddies and I up with cards like Bitter Ordeal and a couple other I can't remember right now that strip every card of a given name out of his deck. The look on his face will be SPETACULAR.
BTW, we are playing online so there's no cost limit but he keeps his camera on.
Also, yes, I could just become a better player to win more but I like to think I help keep things lively by orchestrating shenannigans - like the time The Villain announced the nonsense name of the deck he was going to play in the following game and I went on his public profile, found it, and sent copies to everyone else so we were all playing his incomprehensible eldrazi mess in the following game. He got quite the kick out of seeing, one at a time, each of us putting out lands and whatnot from his deck and then finally realizing that somehow we were all playing his deck - that only he knew how to use properly.
Destroyerbirb on
K'rrik Son of Yawgmoth 2.0
5 months ago
For cuts I would recommend:
Professor Onyx - While Liliana's side job is beneficial for society (educators are very important, especially those who help us raise people from the dead), the deck doesn't have a strong spell slinger theme so her static doesnt work, the minus three is not as optimal as it makes itself out to be, and other effects are... not worth the six mana and time required.
Charcoal Diamond - You've got a ridiculous amount of ramp in this deck already, not sure this piece is needed. Plus, with the way K'rrik, Son of Yawgmoth works, you want to ramp in colourless more than in black with your artifacts and similar since K'rrik, Son of Yawgmoth always pays for black anyways, so Mind Stone just makes Charcoal Diamond look that much more of a downgrade.
Defense Grid - Not really seeing the point. Plus, this is meant to be a casual deck, all this will do is make everyone more upset and make interaction harder.
Saw in Half - It's a fun card not really worth adding.
Meathook Massacre 2 - I have a feeling it's a bit redundant to have both, especially since they both do a bit different things and you've got many tutors. Cutting the second part instead of its original installation would make more sense because this copy does cost a lot for its effect, whereas The Meathook Massacre became so played because it being pretty low costing for everything it does.
Paradise Plume - A lot of mana for its effect, and you have too many ramp cards.
Shared Trauma - Not too sure on this card's inclusion and what it would do.
Chain of Smog - I personally don't think discard cards are very strong in EDH, might be a good cut. I can see this being played against CEDH players and having a big effect, but EDH? Not as convinced.
Grim Tutor - You've got a lot of tutors, you can cut this one.
Final Parting - Same as above.
Diabolic Tutor - You can guess what I've got to say about this one.
Platinum Angel - I think take this one out. You can't pay life below zero so I'm not sure why else this would be in the deck.
Phage the Untouchable - As you said, you'd put it in your maybeboard and have it come out a game or two so you can just say you've killed someone with Phage, but I'd probably just keep it in the maybeboard.
Orcish Bowmasters - What are you playing, CEDH?
Opposition Agent - This is really more a meta suggestion than anything, but you don't verse people with a lot of tutors, you'd be lucky if people run more than one tutor. I'd cut this just from a meta perspective, or at least have it as a maybeboard card.
Doomsday Excruciator - Eh, nah.
Dimir House Guard - It's a sac outlet and a tutor in one, so I see what you're going with, which is why I'm only partially suggesting it as a cut, but also it's not the best at either job.
Chainer, Dementia Master - Not sure I'm feeling Chainer in this deck specifically.
Bloodletter of Aclazotz - Would be a lovely card for our cube, but I think there are already better finishers in this deck.
Asmodeus the Archfiend - Another maybe cut. It's a fun and spicy card, but also you're losing a lot of life for an effect which you do better with other cards in here. You really don't want to have too many cards that do similar things, especially since you've got many tutors and draw cards.
Cabal Stronghold - You've got three basic lands. There is no world in which you could activate this card and get a payoff from it.
Emergence Zone - Playing stuff at instant speed doesn't really help your deck.
Rogue's Passage - Zero use in this deck.
/
I also have addition suggestions:
Torment of Hailfire - Not sure why this isn't here.
Swamp - Add one Swamp for every land cut.
TheoryCrafter on Card creation challenge
5 months ago
Final Defiance
Image: Ob Nixilis stands before Valvagoth, whose back is turned.
Instant
Counter target spell. You lose the game.
"I would sooner descend into oblivion than serve you."
So yeah, you could either pair this card with say Angel's Grace or Platinum Angel or, if you're facing an inevitable defeat, send your opponent a final act of defiance before scooping with class.
Create an unset card that hates on cards that cost a lot of money. It must be common rarity.
Barjack521 on
Cheap deck always wins.
7 months ago
I realize I'm something like 10 years late to the party but have you considered adding Slaughter Pact? it could be useful for dealing with things that shut down commanders like Drannith Magistrate and since it's technically zero CMC it won't matter for the Ad Nauseam life loss. Plus spot removal can come in handy lots of ways if someone is playing creature stax pieces or something less subtle like a Platinum Angel. The other suggestions I had were Rain of Filth and/or Bubbling Muck which can each be used to go off earlier. I copied this deck and added a Skirge Familiar and an Exsanguinate and a Torment of Hailfire rather than use the zombie swarm cards as my alternate win con. If they stop the sickening dreams / dark sphere I can use the familiar to discard the rest of my hand to drain them out.
Bookrook on
Mythic Storm Crow
8 months ago
Logical arguments why storm crow is the best card in the game: 1. Force of Will is a legacy staple. Storm crow has “exile this card from your hand, discard a card named force of will, pay one life: counter target spell.” Strictly better fow. 2. Storm crow has flying, which means it has “tap: deal damage to storm crows power to target player or planeswalker. Activate only if opponent controls no creatures with flying or reach.” 3. If your opponent has exactly one life, and your opponent has 100 of the second best card in the game, Colossal Dreadmaw, you can still win the game. 4. If you have Worship in play and a storm crow, it turns into a Platinum Angel.
Xica on
Madcap Control
1 year ago
How does Gifts Ungiven help in getting Platinum Angel or Platinum Emperion onto the battlefield?
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