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I would love tips on how to make this more competitive, while still not breaking the bank. Luckily with mono-green, I don't need to blow the budget with expensive dual lands or fixing my mana base. This deck is relatively low-curve as well, so I should come out swinging pretty fast. Basically, I want a deck I can bring out when I've had 10 losses in a row and need a win!


The idea of this deck is pretty simple. Give your opponents poison counters as quickly as possible.

With Fynn, the Fangbearers ability to turn deathtouch into a pseudo-infect, we want to punch people for direct damage by buffing our creatures and trampling over their blockers, or equipping them with items that can ping players. Even one deathtouch damage to the face will give them 2 poison counters, so the actual amount of damage doesn't matter. Then when they get within range, we proliferate for the win.

Deathtouch creatures are a must, as well as things that give things deathtouch. To make sure that everything swinging has the ability to give poison counters, there are Gorgon's Head, Ohran Frostfang, Ruthless Instincts, and Basilisk Collar. Almost every creature in here has deathtouch anyway, so those are more for the utility creatures or creatures with infect.

Infect creatures will give bonus poison counters if they have deathtouch, so some of them are included as well - though I focused mainly on deathtouch for operation simplicity.

Board trample can be found in Stampede Driver, Nylea's Forerunner, Dragon Throne of Tarkir, Waxing Moon, Garruk's Uprising, Primal Rage, and in big butt spells like Triumph of the Hordes, Overrun, and Overwhelming Stampede. Smaller trample effects are in Rhonas the Indomitable, Nature's Way, Ruthless Instincts, Rhonas's Monument, and Vivien, Arkbow Ranger.

Direct damage effects can be divided into two categories: blocker removal and face damage. Blocker removal effects are found in Halana, Kessig Ranger, Devouring Tendrils, Smell Fear, and Vivien, Arkbow Ranger. Face damage is primarily Viridian Longbow and Sorcerer's Wand. I WOULD LOVE TO KNOW OF ANY MORE CARDS THAT HAVE THIS SAME EFFECT!

The last piece of the puzzle is proliferate. For this we have Contagion Engine, Contagion Clasp, Pollenbright Druid, Evolution Sage, Bloom Hulk, Core Prowler, Plaguemaw Beast, Smell Fear, Courage in Crisis, and the best one Planewide Celebration which gives us 4 triggers in one spell. Though it's not technically proliferate, Vorinclex, Monstrous Raider is a sexy beast to have in here to turn our 2 poison counters into 4 and shut down any of our opponent's counter shenanigans.

There are some scry and card draw effects in there; there are a decent amount of regeneration spells and hexproof protection; and there are a few pieces that make creatures unblockable. I slipped in an Elvish Piper too to get our bigger boys in and swinging early.


I'd love some advice on how to make this stronger! I'll likely take out one of the smaller trample effects for Bow of Nylea just to be on the safe side, but I'd love to know how to make this deck a foolproof powerhouse. Thanks in advance!

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59% Casual

41% Competitive

Top Ranked
Date added 2 months
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

15 - 0 Rares

32 - 0 Uncommons

24 - 0 Commons

Cards 100
Avg. CMC 2.97
Tokens Insect 1/1 G w/ Flying, Deathtouch, Treasure, Insect 1/1 G, 2/2 WUBRG Token Creature Citizen
Folders All My Decks, Commander, new decks, inpsiration
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