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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Ingenious Thief
Creature — Human Rogue
Flying
When Ingenious Thief enters the battlefield, look at target player's hand.
TheCardPool on
5 years ago
Mj3913 Thanks! Your build is quite good as well-- Ingenious Thief is something I didn't even know existed, so that's probably an add for me! I like how you focused less on having a ton of flying creatures and more on control elements, especially with bounce to control what's in people's hands--makes it much less likely you'd need to rely on chance. It's an interesting idea and something I'll have to test and investigate further.
--Kyle
JANKYARD_DOG on Isperia's Flying Circus of Tools
5 years ago
Heya Fans, and welcome back to our show. After some practice with our potential new hires we come to our first look at what fresh acts we can bring to the audiences.
After much hiring and firing, then rehiring again, and many hours of choreography, I am happy to report we have had decent results. And that I'm convinced there could be physical changes made. If you disagree or think of something better, please share your thoughts in the comments.
(Out-In)
Azorius Guildgate - Command Tower
Tranquil Cove - Hallowed Fountain
Mage-Ring Network - City of Brass : You might be thinking "Why CoB?" Dissipation Field and Landfall triggers is why.
(Out-In)
End Hostilities - Supreme Verdict : One mana less, and unstoppable.
Fumigate - Cleansing Nova : Having choices is always better.
Disperse - Unsubstantiate : Not quite a counterspell but at least we know what'll be in their hand.
Rewind - Lay Bare : Theme fitting, like cost.
Dragonlord Ojutai - Dream Eater : Smaller beater, better effect.
Overwhelming Denial - Dissipate : Needs more testing to be sold. No big change really.
Angel of Condemnation - Admonition Angel : We lose the reactive ability, but I see this being a useful tool for clearing blockers, and for political plays.
These changes aren't so deck altering as some of the others I am still considering, but I'm still not 100% on them. Need some outside input.
Wandering Eye or Fog Bank - Ingenious Thief : Eye gives away our own information, Fog does nothing against trample. Thief however can be blinked and doesn't pose a large threat stats wise.
Hanna, Ship's Navigator - ???: Closest things I could find that flies is Razor Hippogriff , Sanctum Gargoyle , and Griffin Dreamfinder but that only covers half. Or is this ability really necessary, can we work around our toys being removed and use this spot to fit something new?.
Azorius Keyrune & Ojutai Monument : for lack of a better word they seem 'cute' now. They seemed useful at first because they turned into flying creatures that shared the benefit other flyers do. Better rocks? Keep? Replacements could include Fellwar Stone , Basalt Monolith could be blinked with Brago... unsure what else is good and not overly expensive.
Favorable Winds : Is it really necessary, amid the other +'s it seems the least shiny, even though it's foiled.
Stay tuned for more to come! We're always trying to keep fresh acts, and as accidents happen replacement performers will hopefully be swift coming. Don't forget the suggestion and vote box on your way out. See you next time at The Circus!
sylvannos on First deck you Built
6 years ago
Mine was built out of the Portal Starter Deck and some booster packs.
Behold!
6x Plains
6x Mountain
6x Forest
6x Swamp
6x Island
1x Armageddon
1x Ebon Dragon
1x Defiant Stand
1x Devoted Hero
1x Armored Pegasus
1x Regal Unicorn
1x Sacred Nectar
1x Deja Vu
1x Spotted Griffin
1x Venerable Monk
1x Warrior's Charge
1x Anaconda
1x Gorilla Warrior
1x Grizzly Bears
1x Untamed Wilds
2x Blaze
1x Fire Imp
2x Hill Giant
1x Hulking Goblin
2x Lava Axe
1x Lizard Warrior
3x Raging Goblin
1x Volcanic Hammer
1x Craven Knight
1x Feral Shadow
1x Gravedigger
1x Hand of Death
1x Mind Rot
1x Muck Rats
1x Summer Bloom
1x Thing from the Deep
4x Natural Spring
1x Skeletal Crocodile
1x Vampiric Touch
1x Cloak of Feathers
1x Command of Unsummoning
1x Coral Eel
1x Ingenious Thief
1x Snapping Drake
1x Storm Crow
3x Time Ebb
1x Touch of Brilliance
1x Elite Cat Warrior
2x Monstrous Growth
1x Panther Warriors
2x Rowan Treefolk
Selphiron on Thar be pirates on these seas!
7 years ago
Here are some other suggestions: Piracy Charm. The following cards are more "Thief"-themed cards but they still suit in this deck I think. Morgue Theft, Morsel Theft, Psychic Theft, Thieves' Fortune, Triton Shorethief, Thief of Blood, Scroll Thief, Rootwater Thief (this one is actually pretty sick), Notion Thief, Master Thief, Jhessian Thief, Ingenious Thief, Identity Thief, Grimoire Thief, Dream Thief, Daring Thief (since you have some bad cards, you can exchange them for better cards with an opponent), Bala Ged Thief, Aura Thief
Helioraptor on Mono Blue Unblockable Quick Death Rouge Deck
8 years ago
I'd check out Coral Trickster, Deepchannel Mentor, Grimoire Thief, Hada Spy Patrol, Infiltrator il-Kor, Ingenious Thief, Latchkey Faerie, and Wu Spy