Flamebound Conjuration

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Posted on March 8, 2022, 12:36 a.m. by TypicalTimmy

:3

Flamebound Conjuration

Show of hands: Who'd let me run it >:)

TypicalTimmy says... #2

Minotaur in the artwork, mono-red, tokens, haste... this might just be my favorite card I've ever created :O

March 8, 2022 12:39 a.m.

plakjekaas says... #3

I mean... Flameshadow Conjuring is a strong, but far from problematic card already, and this is eerily reminiscent of that. Same goes for Mirror March. Specifying creature tokens is a solid choice. Doubling treasures would make this card a lot more annoying.

I forsee cool Heat Shimmer shenanigans with this! It seems specifically designed for Rionya, Fire Dancer.

March 8, 2022 1:24 a.m.

TypicalTimmy says... #4

plakjekaas, the truth is, I really want Naya Tokens to be a solid thing in EDH. I know it already is with several builds, but the issue is that we have enchantments such as Parallel Lives and Anointed Procession, but nothing for red. Yes, I use Flameshadow Conjuring quite a lot, and this was heavily drawn from that inspiration. But, I wanted something stronger, more akin to the other two. With flavorful and mechanical red support, of course. The added was to help justify the wider effect, as yes I do recognize how powerful it is.

I want to eventually find a more laid back group who allows non-Legendary Commanders, such as Godsire. :) I think custom cards might be a bit far and I can't see any group allowing it - lest perhaps a balanced custom Commander, but definitely nothing within the +99.

March 8, 2022 1:33 a.m.

Epicurus says... #5

Wurmcoil Engine says hello ;)

March 8, 2022 1:45 a.m.

TypicalTimmy says... #6

Worldspine Wurm is more of a Timmy card and you know it, Epicurus lmao

March 8, 2022 1:56 a.m.

Epicurus says... #7

And if you wanna get Super Timmy with it, you could include Primal Forcemage.

March 8, 2022 3:14 a.m.

TypicalTimmy says... #8

Hey so I have a rules question.

Let's make it simple. Hornet Queen ETB and drops 4x 1/1s.

Flamebound Conjuration sees this and doubles it to 8, instead.

With regards to the haste and exile, does this see all 8 or just 4 of them? Because Hornet Queen makes 4, but Flamebound is a replacement effect. So does Flamebound Conjuring give all 8 haste, or only the 4 it made?

March 8, 2022 3:18 a.m.

plakjekaas says... #9

Worded as is, Flamebound Conjuration doesn't create tokens itself, it just modifies how many tokens the Hornet Queen creates, so it would apply to none of the 8? The intention is clear, you want the tokens that were additionally created by the enchantment, that wouldn't be there without it, to only last until end of turn. I'm not sure how that should be worded. Maybe turn it into a trigger, instead of a replacement, something like:

Whenever one or more creature tokens are created under your control, create that many of those tokens again. Those tokens gain haste. Exile them at the beginning of the next end step. Tokens created by Flamebound Conjuration don't trigger Flamebound Conjuration.

March 8, 2022 10:50 a.m.

Epicurus says... #10

To me, it just sounds like parts of the replacement effect need to be changed. To keep it from getting confusing, I'll retype the entire rules text, then put the part I'm changing in italics.

"Whenever one or more creature tokens would be created under your control, twice that many tokens are created instead. Tokens created in this way have Haste, and "exile this creature at the beginning of your next end step."

Now, if it were worded in this way, using your example of Hornet Queen, all 8 would have haste and be exiled at the end of turn. Because, like it was stated in the previous comment, Flamebound Conjuration isn't what is making the tokens. It's creating a replacement effect for the Hive Queen's ETB trigger.

If you'd rather that only half of the total tokens are hastey bois, you would have to spell that out in the last sentence of the rules text, like:

"half of the tokens created in this way, rounded up, have Haste and "exile this creature at the beginning of your next end step."

At least, I think that's right.

Agree? Disagree?

March 9, 2022 1:03 a.m.

TypicalTimmy says... #11

I wonder if giving all 8 haste, but losing all 8 at end of turn, is a far better stance in red as it is, anyway?

Only giving half haste and losing half is really complicated and only feels like a half measure. Perhaps if it were Gruul or Boros it would be fine. But for mono-red, maybe x2 + haste + exile is best

So like, normally when Worldspine Wurm dies you get three 5/5s with trample who need to wait an entire turn to be used. But now you get six, but lose them all.

That, to me, feels far more chaotic for a red card than keeping 3 and holding them back as 3 more attack out.

March 9, 2022 1:12 a.m.

Epicurus says... #12

Yes, that sounds about right for the color pie.

I had already typed out the rest of this comment, so I'm leaving it here:

Alternatively, if you'd rather have it be a triggered ability, you could word it like so:

"Whenever another spell or ability would create one or more creature tokens under your control, create that many additional tokens that are copies of those creatures, except they have Haste, and 'exile this creature at the beginning of your next end step.'"

Personally, I would prefer the replacement effect wording that I put into the previous comment, because there really isn't enough precedent for copies in Red. However, this is a much less clumsy wording if what you're trying to go for is that only the additional tokens have the added abilities.

March 9, 2022 1:21 a.m.

plakjekaas says... #13

Krenko, Mob Boss would be very sad about that outcome, and he's probably the most pure mono red tokens commander in existence '^^

March 9, 2022 12:30 p.m.

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