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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Necroskitter
Creature — Elemental
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to play under your control.
wallisface on Scarecrows
2 years ago
joshuaschurer if you’re just looking to bring back Scarecrone with Persist, then i’d recommend playing Unearth instead - it’s a mana cheaper, doesn’t weaken your creature, and can be cycled if it’s not needed.
I still don’t think Chainbreaker is worth it from a protection angle. Your deck wants to be killing stuff to profit from Necroskitter and the likes. And its ability is just soo slow. I would suggest running a more aggressive card than this one (i still think Necroskitter will help you out a LOT in the early game)
GorramScoundrel on
2 years ago
Hey I know I said I wouldn't change a thing, but have you considered adding Necroskitter?
Last_Laugh on Slime time - Gary the snail
2 years ago
Necroskitter should be in this deck... it honestly feels custom made for this guy lol.
Cosmoesis on Curse me love
3 years ago
Not curses but curse adjacent flavor in goading: (12 suggestions) 1)Shiny Impetus 2)Psychic Impetus 3)Parasitic Impetus 4)Disrupt Decorum 5)Vengeful Ancestor 6)Bloodthirsty Blade 7)Karazikar, the Eye Tyrant 8)Jeering Homunculus 9)Goblin Racketeer 10)Grenzo, Havoc Raiser 11)Coveted Peacock 12)Kardur, Doomscourge
Other Curse like things with wither: (12 suggestions - some of these aren't very good and can be left out) 1)Stigma Lasher 2)Fang Skulkin 3+4)Nest of Scarabs + Corrosive Mentor 5)Everlasting Torment 6)Needle Specter 7)Midnight Banshee 8)Kulrath Knight 9)Necroskitter 10)Fists of the Demigod 11)Cinderbones 12)Oona's Gatewarden
Add 12 more lands (36 cards suggested total) + 56 cards currently on the list = 92 cards
Remaining 8 slots should be card draw, removal and Board-wipes (15 suggestions here) 1)Rhystic Study 2)Erebos, God of the Dead 3)Wheel of Misfortune 4)Shadowmage Infiltrator 5)Phyrexian Arena 6)Eye of Vecna 7)Blue Sun's Zenith 8)Tragic Slip 9)Go for the Throat 10)Doom Blade 11)Feed the Swarm 12)Ravenform 13)Chaos Warp 14)Damnation 15)Ritual of Soot
seshiro_of_the_orochi on None
3 years ago
Pretty cool with Hapatra, Vizier of Poisons or Necroskitter , but definitely not worth six mana. Look at the kind of powerhouse enchantments existing at CMC 6 and 7:
And so on and so forth. All of these basically win the game if not answered. Your enchantment definitely needs more power. I like the general idea though.
Liam77 on Atraxa INFECT
3 years ago
UPdatE:
SWappING Opal Palace , Tainted Strike , Reaper of Sheoldred , Simic Signet , Necroskitter , and Commander's Sphere for Arcane Signet , Fellwar Stone , Fynn, the Fangbearer , Emergent Ultimatum , Grafted Exoskeleton , and Labyrinth of Skophos
Have (1) | metalmagic |
Want (2) | beesaurs , ivaggione |