Pyrrhic Revival


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eventide (EVE) Rare

Combos Browse all

Pyrrhic Revival


Each player returns each creature card in his or her graveyard to play with an additional -1/-1 counter on it.

Pyrrhic Revival Discussion

GhostChieftain on "Its the Black Death!" (Infect)

2 years ago

Atraxa, Praetors' Voice opens up some stuff and turns it into a few turn clock. Pyrrhic Revival gets you back all your stuff and you can proliferate your opponents creatures to death again. Dust(i couldn't link it for some reason) is some amazing removal. There arent many other decent white cards if you decide to go with atraxa, however white adds more utility and atraxa is very powerful with infect.

BlaineTog on Much Snake Great Wow

2 years ago

Cultbrand Cinder, Kulrath Knight, Pyrrhic Revival, Everlasting Torment, Growing Ranks, Safehold Elite, Gravelgill Axeshark, Grief Tyrant, Heartmender, Fate Transfer, Reknit, Scar, and Scuzzback Scrapper aren't legal with Hapatra as your commander. Hybrid mana counts as both colors for the purposes of color identity. Maybe it shouldn't, but it currently does.

Naganov on Atraxa Energy

2 years ago

-1 Reservoir Walker, 5 mana en niet zulke hele goede, eenmalige ability...

-1 Consulate Turret, damage is enkel op n speler, energy buildup is consistent maar traag...

Mind Unbound, leuke kaart, zeker overwegen om deze in het deck te houden, gevaar is alleen dat je er zelf ook niet af komt.

+1 Bristling Hydra, +1/+1 counter en hexproof. probeer deze maar weg te halen met pinpoint removal...

+1 Aethergeode Miner, Onderschat deze niet, geen energy buildup is jammer. maar hij is niet weg te halen met pinpoint removal en hij replenished zichzelf...

Voornaamste nadeel waar je nu nog tegenaan zal lopen is je noncreature permanent removal en je ramp. heb daarvoor niet echt thematische direct suggesties ook.

Thematische, mogelijk niet per-se goede Suggestie:

Pyrrhic Revival, jij proliferate je opponent zijn gains weer weg.

friskysausage on Pyrrhic Revival on a 1/1 ...

2 years ago

That's what I thought for the slivers, but I'm still having a hard time understanding your explanation of scenario 2.

To change it a little for a better understanding, let's say Hada Freeblade is already on the battlefield and I am returning Kazandu Blademaster and Ondu Cleric from the graveyard using Pyrrhic Revival.

You say each of the creatures would be put in the graveyard? Does the Hada Freeblade already on the battlefield trigger, giving him +2/+2?

Then how much life gain would I get? Just 1 for the the Hada Freeblade already on the battlefield?

Neotrup on Pyrrhic Revival on a 1/1 ...

2 years ago

Pyrrhic Revival puts the -1/-1 counters on the creatures as part of it's resolution after triggered abilities trigger, but before they can be put on the stack or resolve. In your first scenario the creatures would all survive, because the ability of Predatory Sliver and Plated Sliver would be boosting the toughness, for a net effect of +0/+1. In the second scenario each of the creatures would be put in the graveyard as a state based action once the spell finished resolving, then their abilities would be put on the stack. The first two creatures abilities would do nothing, as they wouldn't be around to collect the counters. The net effect would be gaining life equal to three times the allies you control, but it wouldn't count the allies that returned and died, just the ones you already had out. If there were other allies you returned that survived, you'd get more triggers, resulting in more life and whatever Rally abilities they had going off repeatedly.

friskysausage on Pyrrhic Revival on a 1/1 ...

2 years ago

Two different interaction questions regarding Pyrrhic Revival

1) Pyrrhic Revival + (return: Predatory Sliver, Plated Sliver, Amoeboid Changeling)

2) Pyrrhic Revival + (return: Hada Freeblade, Kazandu Blademaster, Ondu Cleric)

Do all these 1/1 creatures go back into the graveyard or do their pumping effects add to the stack and resolve before Pyrrhic Revival's counters are placed?

Msyracu on Atraxa, Planeswalkers' Voice

2 years ago

Firebones675, which cards would you take out to replace? I'm not to big on Pyrrhic Revival because of the whole "each player" thing but I'm more than happy to consider the other cards. I'm particularly a fan of the ideas of Magistrate's Scepter, Sphere of the Suns, Coalition Relic, Black Sun's Zenith, and Ajani Goldmane. I'm not sure that Jace Beleren really fits the counter theme going on in the deck and once again I'm not quite a fan of the "each player" bit. I would also like to add Doubling Season and Magus of the Will but again I'm not entirely sure which cards to take out. Thank you so much for your suggestions!

Firebones675 on Atraxa, Planeswalkers' Voice

2 years ago

Hi, have a few ideas for cards to consider that i like in my atra build:Magistrate's Scepter is good for taking extra turns. Sphere of the Suns/Coalition Relic is color fixing and ramp. Black Sun's Zenith is a good board wipe. Pyrrhic Revival is a fun one to get all your stuff back. Even if you don't plan on killing with infect Viral Drake can be a good manasink. Lastly a couple other planeswalkers to think about are Ajani Goldmane&Jace Beleren. Hope this helps!

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