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Yeah, that's the thing about including Cycling cards: unless you're going to actually cast the card at least 50% of the time or you have a bunch if discard synergies to trigger, all it does is slow you down. If you're never going to cast Riverwinder, then Hieroglyphic Illumination or even Curator of Mysteries would be strictly better since you might draw two cards off the former sometimes or get an efficient flyer off the second, if that's what you need.
December 7, 2017 9:44 a.m.
I tried Striped Riverwinder in an earlier build but I found I was basically always cycling it. Seven mana for a 5/5 Bogle is really, really bad, and getting there takes forever. If I'm going to have to pay significantly more mana than a Jade Guardian, I want to at least get on-curve stats.
I haven't actually tried Carnage Tyrant since I don't own any on MTGO, but I can't imagine it would be anything less than a strict upgrade to Scaled Behemoth.
December 7, 2017 9:33 a.m.
I tried Benefaction and it's actually quite bad. With only 8 Creatures in the deck, you're very unlikely to hit two cards, and the Sorcery speed just kills it. You really need to keep your mana open early to Essence Scatter threats. What's worse, it's really important for this deck to hit its land early and keep the interaction flowing, but Benefaction filters both of those to the bottom (it does hit Trial of Ambition, but then your opponent knows it's coming and can prepare for it).
I can see a case for Treasure Map, but I'm somewhat skeptical. The deck can only handle so much wheel-spinning and I wouldn't want to swap Treasure Map in over Opt. You could certainly try it out, though, maybe trimming a few Auras to make room on the assumption that the extra card filtering would help you get to them when we need them.
December 5, 2017 10:18 a.m.
I'm glad you're enjoying it, even if it's getting stomped. :)
Hmm, that Merfolk deck doesn't have any interaction other than two Cancels -- it's just trying to play past its opponent rather than mess with them. That's the worst-case scenario for Bogles. We really want our opponent to have a hand of dead removal cards in Game 1 to give us a free win before sideboarding. Against a deck with no removal, Jade Guardian is basically just a Gilded Sentinel, which is barely playable in Draft, much less Standard.
You could try running some Unsummons in the sideboard if your meta has a lot of aggro decks like that, though it's always going to be a hard matchup. Your best hope is just to play the controlling game early, until around turn 6, then try to get down a Jade Guardian with Negate backup. Carnage Tyrant would really help in this scenario, both because of the uncounterability and also because that extra point of Power means more Lifelinking.
Just some thoughts.
December 5, 2017 9:22 a.m.
Oh it is, but Implies asked about casual play so I figured I'd float some suggestions.
December 2, 2017 6:21 p.m.
To be honest, if you're playing casually and not in any particular format, this probably isn't a great starting place for a Bogles deck. We're stuck with expensive Bogles and so-so auras in Standard but if you're not constraining yourself like that, you might as well go for a more traditional Bogles deck with cheaper, stronger auras and all 1-CMC Bogles. This Much Abrew deck (https://www.mtggoldfish.com/articles/much-abrew-uw-unstable-bogles-modern) is a pretty decent full-powered Bogles deck and while it's obviously way, waaaaay more expensive that what we have here, you could take some inspiration from some of its cheaper auras.
That said, Invisible Stalker is strictly better than Silhana Ledgewalker while not even costing more. I'd also prefer 4x Gladecover Scout or Slippery Bogle over any combination of Scaled Behemoth and Thrun, the Last Troll, but at that point the deck is becoming very different and would need a lot of different cards.
December 2, 2017 9:47 a.m.
Just a head's up: almost none of these cards are Standard-legal.
December 2, 2017 7:44 a.m.
For the main deck, we're already pretty well optimized for what we're trying to do. Obviously you'd want to upgrade the mana base with better dual lands and Carnage Tyrant comes in for Scaled Behemoth, but other than that, I like our setup as-is. There's a case to be made for going with Fatal Push over Trial of Ambition but between getting to re-cast it and potentially taking out Hazoret the Fervents and Bristling Hydras, I honestly think Trial is the better removal spell for us. Honestly, the sorcery speed and 1B cost hardly matter since we're can't even start committing threats to the battlefield until turn 4 and having to wait until turn 6 (Guardian with Negate backup) isn't that bad for us either.
The sideboard changes things up a bit. First, Vraska's Contempt comes in over Hour of Glory. Hour gets the job done but Contempt is better once our mana base can support reliably making double-black by turn 4. This might also be a decent place for some Pushes, swapped in place of Consign / Oblivion. We might also be able to slip some copies of Duress into the sideboard with more-reliable Black mana, but that would depend on your meta.
November 29, 2017 10:32 a.m.
I'm glad to hear you're enjoying it!
Yeah, aggro can be a bit rough, especially if you keep a hand without much interaction, but you're favored to win if you can just untap with a Bogle. Strap a Cartouche of Ambition on and you almost can't lose from there against Aggro. Jade Guardian is definitely the better Bogle, and you can bet I'll be on the lookout for Hexproof creatures in our colors over the next year that cost less than 6 mana to cast as I'd love to swap Behemoth out for something cheaper.
November 27, 2017 10:33 p.m.
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