BlaineTog Deckling

BlaineTog says... #1

@Struyk: I'm afraid you're on your own when it comes to Commander because I only make jank budget Commander decks, mostly out of cards I already have. That said, Pia Nalaar is fun. I don't know if she's good but she's fun.

July 29, 2018 11:01 p.m.

Struyk says... #2

What's a good red aggro commander? I want to abuse Ancient Stone Idol with a bunch of 1 costs and stuff like The Flame of Keld and Hazoret the Fervent!

July 29, 2018 2:46 p.m.

Struyk says... #3

Next one ( actually going to order this one )

http://tappedout.net/mtg-decks/legendary-legendary-deck/?cb=1532348327

Did some test runs on MTG Arena, early game is though but once it goes past turn 5-6 I always win.

July 23, 2018 8:22 a.m.

Struyk says... #4

Can you take a look at my next deck? :)

http://tappedout.net/mtg-decks/20-07-18-hrh-test/?cb=1532142980

It's still unfinished but you get the idea!

July 20, 2018 11:18 p.m.

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This deck looks awesome! I've been testing it on MTGO and it's played pretty darn well, too.

I'm not sure about the purpose of Might of the Masses, though. If we can go infinite, we don't need to go tall. But given that we're only a 15-creature deck, it seems unlikely that this will be better than Ranger's Guile for additional protection, or Giant Growth for a power boost. Is the idea that this lets us kill our opponent one turn faster by swinging in with a Llanowar Elves once we've assembled the combo? That seems pretty niche, especially when it dilutes the number of Creatures and Enchantments in the deck.

August 9, 2018 11:40 a.m.

Said on White Weenie -- ......

#2

Radiant Destiny wouldn't work in this deck because we're not tribal. No more than half our creatures share subtypes so you'd need to rebuild into basically a completely different deck to fit Destiny in.

As for MTG Arena play, that's tough. Without being able to sideboard, it's hard to adjust on the fly like that. You could run Charge as additional tech against Chainwhirler, or you could try Adamant Will or even Sheltering Light to protect your Benalish Marshal (Adamant Will is more versatile as it lets your 2-power creatures punch down Gifted Aetherborns but Sheltering Light is cheaper). You could also try maindecking Thopter Arrest for additional removal. You're facing down a very particular meta so the key is to test things out until you find what works best against it. Good luck!

August 3, 2018 6:54 p.m.

Said on BlaineTog...

#3

@Struyk: I'm afraid you're on your own when it comes to Commander because I only make jank budget Commander decks, mostly out of cards I already have. That said, Pia Nalaar is fun. I don't know if she's good but she's fun.

July 29, 2018 11:01 p.m.

Said on White Weenie -- ......

#4

The problem with Honor Guard in this scenario is that it's only actually saving one creature. I'm less concerned with losing one or two of my early creatures sometimes and more concerned with losing my whole board later on. And I'm not willing to cripple the deck's whole strategy just to deal with a Chainwhirler coming down when I've only had the chance to spend three Mana anyway. Marshal is good at all points in every matchup. Honor Guard is only really good when I'm turn 2 on the draw against a deck playing Chainwhirler that happens to have a Chainwhirler in it's first 9 cards that game. That's too specific. Maybe Honor Guard is worth it in the sideboard if there are enough critical ETB creatures that screw us up, but I really don't think we're there right now.

Knight of Grace really isn't good enough for the main deck. I've tested him extensively and he's just lackluster. A 2/2 first strike get blanked by 2/3, just like the rest of the board, and even a 3/3 first strike can't attack in profitably against two 2/2s. Drillmaster almost always gives us a good attack. Knight of Grace doesn't, not unless we're facing a Black deck.

I've also tested Pride of Conquerors and while we do hit City's Blessing eventually, it isn't consistent enough for us to get +2/+2 when we need it and +1/+1 is rarely enough to win combat. I was running Moment of Triumph for a while and it was fine, but even +2/+2 isn't consistently what we need. Maybe Charge could work as anti-Chainwhirler tech from the sideboard but it's just such a situational card. I'd rather keep my anthem effects tacked on to things we're ok with playing anyway, like lands and 3/3s for 3.

Leonin Warleader is pretty sweet but I'm not convinced we can swing 4-drops (and yes, I know, Cast Out, but that cycles). I'm concerned that Warleader is just going to get stuck in hand. And anyway, this deck's problem tends to be big creatures but Warleader doesn't solve that problem. He's still likely to get eaten in his fist attack. That said, it might be worth testing as a 2-of.

July 29, 2018 8:05 a.m.

Said on White Weenie -- ......

#5

I really don't know about Tocatli Honor Guard. We're actually already good against aggro because of all our incidental lifegain and a 1/3 for 2 is just really behind the curve for what we want. It's nice that it shuts down Goblin Chainwhirler but we're already maindecking Benalish Marshal to deal with Whirler and my gut feeling is that going over 4 cards to hate out one specific card (especially when answers 5+ are really bad attackers) is oversideboarding in advance.

I agree on Mentor of the Meek being great against Control, which is why it's here in the sideboard.

July 26, 2018 3:24 p.m.

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