Natural Balance


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Mirage Rare

Combos Browse all

Natural Balance


Each player who controls six or more lands chooses five lands he or she controls and sacrifices the rest. Each player who controls four or fewer lands may search his or her library for X basic land cards and put them into play, where X is five minus the number of lands he or she controls. Then each player who searched his or her library this way shuffles it.

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$1.01 Paper

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Want (1) pskinn01

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Natural Balance Discussion

Winterblast on The BFF(Big Freakin' Frog)

4 days ago

You absolutely need Squandered Resources and Natural Balance. It's a potential turn 2 kill, if you Play with Lotus Petal, Mox Diamond or Elvish Spirit Guide...

turn 1: land + free acceleration, Squandered Resourcesturn 2: 2nd land, tap both, sac both, Natural Balance --> get 5(!) untapped landstap the 5 new lands, Play The Gitrog Monster, sacrifice the lands one by one and draw 5 Cards with 5 mana Floating. with enough land searching spells in the deck this should be enough to Keep going until you draw into Dakmor Salvage and a discard outlet.

I would strongly suggest Kozilek, Butcher of Truth to be able to shuffle the milled cards back again. With Dakmor Salvage you basically draw every 2nd or 3rd card in the deck, so you might reach a point at which you have dredged through the whole library, have the kill spell(s) in the graveyard and nothing to take the needed cards back to your Hand discarding Kozilek you can repeat the proces until you have everything you need on the hand.

isaelis on Mazirek, Shaman of the Swarm ($60 budget)

1 month ago

Alright here is a ton of cards that seems to fit the theme. Some are definitely better then others I'm just giving a list of cards. Some of these cards are not budget



Vicious Betrayal

Tormented Thoughts

Tendrils of Despair




Ritual of the Machine


Primal Growth

Natural Balance

Life's Legacy

Killing Wave

Innocent Blood

Exhume <-- That is nice with Fleshbag Marauder

Eliminate the Competition

Eldritch Evolution

Edge of Autumn

Dread Return

Diabolic Intent

Dead Drop

Curse of the Cabal

Cruel Edict

Consuming Vapors

Choice of Damnations

Chainer's Edict

Caravan Vigil

Bone Splinters

Bog Down

Barter in Blood


Altar's Reap


Constant Mists

Crop Rotation

Culling the Weak


Merciless Resolve

Momentous Fall

Plunge into Darkness

Rescue from the Underworld

Tragic Slip

Tribute to the Wild

Urborg Justice




Black Market

Call to the Grave

Dark Prophecy

Death's Presence


Dictate of Erebos


Gate to Phyrexia

Grave Pact

Greater Good


Infernal Tribute

Lethal Vapors


Mind Slash


Recurring Nightmare

Squandered Resources

Tainted AEther


Diamond Valley

Dust Bowl

High Market

Lake of the Dead

Miren, the Moaning Well

Phyrexian Tower



Trading Post

Phyrexian Soulgorger

Phyrexian Altar


Jinxed Idol

Helm of Possession

Eldrazi Monument

Demonmail Hauberk

Damping Engine

Claws of Gix

Burnished Hart

Ashnod's Altar

Altar of Dementia


Slum Reaper


Sadistic Hypnotist

Phyrexian Obliterator

Ghoulcaller Gisa

Dawntreader Elk

Champion of Stray Souls


Anowon, the Ruin Sage

Savra, Queen of the Golgari

Hope you find something useful within all these!

MagicalHacker on MagicalHacker - List of All Group Hug Cards

1 month ago

Heartstone and Natural Balance look great. Thanks!

However, the rest have issues:

  • Meletis Charlatan and Spectral Searchlight are both cards that can be used to only give a benefit to you. This is why I wrote the first point under "What this list doesn't include" that way was to eliminate cards that aren't true group hug cards. Another example of cards like these is Heroes' Reunion, which is more obviously not a group hug card.
  • Bazaar Trader gives you no reason/benefit to activate the ability, and as such, is not truly a group hug card for the list, as per the first point under "What this list includes".

freezerboy on The Cheating Green Monster

1 month ago

Aethaleon I dig the ability, though I'd rather use it in a more snake heavy deck, and jordanalessi, I dig those two choices. Only question is how it would affect the mana base since this deck doesn't really have much ramp. I may end up starving myself since Natural Balance would be devastating if you were running mana rocks and the like. Good cards to keep in mind if I feel like pulling even more shenanigans.

jordanalessi on The Cheating Green Monster

1 month ago

Very interesting for sure. I'm not sure how useful they'll be, but some other strange green cards are Natural Balance & Kudzu. I like your style!!

Winterblast on Hahaha...A Frosch!

2 months ago

Infernal Tribute looks fine...I guess I'll remove Necropotence competely because it's too bad with the discard combo (which would be a winning combo, so it has to be preferred over a card that only helps in preparing the combo turn).

I've added Ulamog to keep dredging infinitely until I have a kill on my hand. The online test gave me several hands for a turn 3 kill, which happens easily with Squandered Resources and Natural Balance. turn 3 would be sacrificing 2 or 3 lands, playing natural balance, gitrog monster, draw 5 cards with 5-7 mana floating and that's it with a somehow decent draw. luckily the deck can go aggro as well, so I don't need to press hard for the combo when it's too risky.

Daedalus19876 on Jolrael, Empress of Beasts

5 months ago

I've owed you a comment for a while, and just never gotten around to it, sorry.

Mass land destruction is basically my least favorite thing in magic. Thus, I've never really experimented with it. However, I can definitely see how this deck works, and it's an interesting idea!

Jolrael is kind of in the wrong colors for what you want to do, unfortunately. If you had access to red, you could play Firestorm or similar cards, but AFAIK all green mass damage only hits creatures with flying. Same with wrath effects: they're mostly white or black.

However, what you CAN do is to threaten to animate up their lands in response to their board wipes (thus dissuading the use of board wipes, and green can overpower many decks when they lose access to their mass removal). I actually saw this deck and stole the idea for my Saskia deck (Thousand Victories: Saskia EDH), so I owe you one haha.

In terms of other land destruction, I'd add Natural Balance. Furthermore, you need need NEED Life from the Loam and Exploration to recur Wasteland and Strip Mine (in the latter case alongside Crucible of Worlds). Given that many of your lands also sacrifice themselves for effects, Titania, Protector of Argoth and Splendid Reclamation seem like good inclusions. Possibly a Restore too, to steal a particularly good land belonging to an opponent.

Since you're already playing Crop Rotation, you might as well include Glacial Chasm. It's a surprisingly nasty combat trick, and can protect you from most infinite combos at instant speed.

And in terms of general advice, every green deck becomes better when there's a Beast Within included.

I hope that helps! :)

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