Creature — Elemental
Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental.
|Have (2)||IcyLightning , metalmagic|
Printings View all
|Return to Ravnica (RTR)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Nivmagus Elemental Discussion
2 months ago
4 months ago
This is very rad! You might like these: Nivmagus Elemental , Cephalid Shrine , Spark Double , Distant Melody , Banishing Knack , Renegade Tactics , Sunforger , Arcbond , Radiate , Knowledge Pool (when played after Hive Mind, but before a lose-the-game spell, it protects you from the spell while your opps will still have copies. also has interesting interaction with Zada/Mirrorwing as the originally-casted spell will still be copied for each creature, and potentially the second spell as well), Possibility Storm (works like Knowledge Pool), Dovescape (works like Knowledge Pool), Snap (potential for infinite mana. what makes it really interesting is that it untaps lands, so you can keep storing counters on Magosi and skip your next 1,000,000 turns. Why is this a good thing? Teferi's Protection), Guile (with Cephalid Shrine and your general, this lets you make infinite spirits. not great, but definitely weird!), Kaho, Minamo Historian , Mistveil Plains , Spellbinder
6 months ago
So I'm building a UB deck with Nivmagus Elemental but when I try to exclude red with the feature I get an error message (Exclude colors: '[u'R']' is not valid JSON.) and the deck doesn't save.
Might be related to the card being hybrid, but then again, that's what the feature is there for, no?
7 months ago
Temur elementals feels the way to go. It also gives access to Young Pyromancer which gets a little silly with reef.
Its worth looking at turns 1-2-3 and planning around that- elementals has amazing options;
Old spellslinger cards like Nivmagus Elemental , value like Voice of Resurgence , Flickerwisp and Mulldrifter , a blink subtheme with Shorecrasher Elemental , tribal cards like Brighthearth Banneret and Rage Forger , staples like Fulminator Mage , weird synergy/combo like Vesperlark / Reveillark or Necroskitter , a land animation subtheme( Wind Zendikon , Sylvan Awakening , etc), combo ramp in Soulbright Flamekin / Runaway Steam-Kin / Storm Entity , take over the game cards like Spawnwrithe , graveyard strats like Vengevine / Splinterfright / Thunderkin Awakener .
There is enough support for pretty much anything from control to aggro- it just needs a dig into what synergies you need and what supporting cards make that good.
8 months ago
Anyway, I found that the games I won usually involved Ninja of the Deep Hours and Wingcrafter . Maybe there's no space for Wingcrafter with the new cards, but maybe you could consider trying it out, seems like giving evasion to Nivmagus could help against some decks.
9 months ago
I'm playing a budget UR Delver of Secrets Flip deck featuring Nivmagus Elemental and Gigadrowse , which makes the matchup miserable for mono-green infect. If you use it to tap down their lands at the perfect time, they lose their ability to keep up. e.g. being turn 2 in their upkeep tap down their land, they can respond, but it forces them to use their combat tricks in their upkeep and prevents any surprise blowouts.
10 months ago
If you desperately need lifegain, specific sideboard options should be more reliable- Fountain of Renewal is decent.
I'd look at alternative counter sources for Thoughtbound Phantasm and try to back it up with other efficient 1 and 2 drop threats. Blue actually has a few of these which are pretty decent- Cloudfin Raptor , Benthic Biomancer , Cosi's Trickster , Dimir Spybug , Nivmagus Elemental and Thrummingbird are all worth testing. Backing them up with some Tezzeret's Gambit can push through a lot of damage when backed by your current disruption.
1 year ago
Manamorphose would be amazing here.
Also, instead of Vexing Devil, I suggest you play Nivmagus Elemental; it fits a lot better with what your deck is trying to do, and if you played Nivmagus Elemental with storm cards (I suggest Ground Rift since it's only 1 mana and can get rid of blockers, but Grapeshot and Haze of Rage are also options) and "free" spells (you already have Mutagenic Growth but there's also Gut Shot, Manamorphose) you could cast several spells in one turn and play a storm spell, then use Nivmagus Elemental's ability to eat each copy of the spell. The buff sticks around for next turn too, so you don't necessarily have to kill them that turn.
example of turn 2 win with Nivmagus Elemental:
T1: Mountain, Nivmagus Elemental
At the end of that sequence the Elemental becomes an 11/12 with double strike. You don't even need to have a Simian Spirit Guide for it to work, plus a draw such as the one above isn't at all unreasonable.
And btw, Summoner's Pact only fetches green creatures.