Wilt-Leaf Cavaliers

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons (DDG) Uncommon
Shadowmoor (SHM) Uncommon

Combos Browse all

Wilt-Leaf Cavaliers

Creature — Elf Knight

Vigilance

Wilt-Leaf Cavaliers Discussion

Duerten on Selesnya Defence

1 month ago

While I usually play with faster cost-effective setups I did tested a lot with something like this list, let me give you my impressions.

First, if you can find more copies of these cards you should run 4 of Qasali Pridemage , Loxodon Smiter , Wilt-Leaf Liege , Fleecemane Lion . These are the core cards that win the game, should max them out.

Second, you definietly want more creatures total. About 28-30 is nice and consistent, any fewer and you won't be able to keep a decent fighting force on the field. Add cheap common creatures like Llanowar Elves and 2 more Steward of Valeron to gain mana faster. Maybe a few heavy hitters like 1 more Oversoul of Dusk or Wolfir Silverheart . Or if you can find some of these Kitchen Finks Knight of Autumn Wilt-Leaf Cavaliers .

Third, too many basic lands. With that many same color sources it will be harder to cast the multicolored spells. Many games live or die by the stability of the mana base. The obvious but very pricey choice is Windswept Heath wich is nice with Knight of the Reliquary , or Temple Garden . Cheaper alternatives are Sunpetal Grove and Canopy Vista , cheapest is Selesnya Guildgate . Whatever you pick, you need more color stability.

2 more Dromoka's Command would be nice too, filling the removal/defense slot. Shapers' Sanctuary will often be a dead card if you opponent doesn't target your creatures, you could replace it with 2 more Shield of the Oversoul .

You don't need to go big money to make a nice Selesnya Midrange get competitive.

SharpRaptor on Elf Tribal

2 months ago

As mentioned in previous discussions, there is little reason for this deck to be green white. The only card which is white other than the commander currently are Journey to Nowhere , and then there are 2 cards which are hybrid mana in Mercy Killing and Wilt-Leaf Cavaliers . Both of these are either easily replaced, or are mostly cut-able anyway.

Your choices from there mostly depend on which way you would like the deck to go.

In G/B your best option Nath of the Gilt-Leaf as this allows you to be an elf deck that can have board and hand control, with black removal and other tutor based options. This will be a good midrange option that allows you to grind out games and stop others going off by ripping their hands apart.

In G/U you end up with more combo options. The easily best is Momir Vig, Simic Visionary but its also the most combo based and complicated. Other than that you have Edric, Spymaster of Trest which can help you keep cards flowing. Tishana, Voice of Thunder is also another way to draw a lot of cards, but isn't actually an elf herself.

legendofa on Riding Weird Stuff

7 months ago

Hmm. Everything I'm coming up with has green. Tooth and Nail, Steel Leaf Champion, Wilt-Leaf Cavaliers... Would Vectis Dominator count?

KingMoney on mono green deck i think it's good

1 year ago

Heres my list of suggestions

  1. Curve the deck to 60 cards

  2. Drop Predator Ooze because Path to Exile

  3. Drop Wilt-Leaf Cavaliers, its above curve, but Leatherback Baloth should be the top of the curve, so I'd get rid of it

  4. Strength of the Pack is way too expensive for a deck like this

  5. Nykthos, Shrine to Nyx would be fairly good for dumping your hand due to the amount of devotion in the deck

  6. Aspect of Hydra is bonkers in mono-green decks like this

  7. Since you have no removal, I'd add Dismember

  8. I'd consider Experiment One because it can get big, fast

Aleboth93 on Knights, fast and hard.

1 year ago

Suggestions: Lone Rider  Flip, Odric, Lunarch Marshal, Wilt-Leaf Cavaliers and why not Stoneforge Masterwork.

Anyway the deck is good, +1 from me :)

bigreid57 on G/W Cheapies

1 year ago

Love the deck. Is this a place for Assault Formation? Pump action + makes Wilt-Leaf Cavaliers, Qasali Ambusher, Grizzled Leotau and Brimaz, King of Oreskos better for the same CC.

Wirox on Zoolander

2 years ago

A deck very similar to yours was my first deck as well and I've been playing it for some time so I know this a that.You should try to be as aggressive as possible, so try to avoid slow creatures that do not make much pressure from the very beginning. That's why I'd cut Elvish Visionarys, Predator Oozes and Wilt-Leaf Cavaliers. Now that you no longer have so many 3-drops, you can lower your land count to 20.

You definitely need more one-drop creatures so you don't waste your first turn. Dryad Militant is good for the stats itself and its ability is just a nice bonus which can disrupts many strategies. I'd recommend running 3. The 8th one-drop could be Kessig Prowler  Flip - Dryad Militant's ability is redundant in multiplies and Kessig Prowler  Flip's transform can help you in case the game takes too long and you've ran out of fuel.

Strangleroot Geist is another great aggressive creature. Because of haste it makes much pressure on the opponent, can be a big surprise and its Undying ability makes you less vulnerable to removal - I'd definitely run 4!

I think you should also play more boosts. Fourth Vines of Vastwood is a good idea. Remaining slots can be filled with either Blossoming Defense/Groundswell or just Giant Growths if you want a more budget option (although the first one is definitely not expensive as well).

Garruk's Companions can be later replaced by Avatar of the Resolutes which are strictly better. They have reach and can get bigger thanks to Experiment One and Strangleroot Geist.

Arorsthrar on Conclave Carnage

2 years ago

I think the deck has a good basis using Brave the Elements to sneak past any blockers. However, if you want to have a reasonable chance winning against some of the top modern decks, you're going to need to have:A)More impactful creaturesB)More ways to interactC)A tighter list overall (more 4-ofs)

Of the mainboard, the only cards I think are decent are: Dryad Militant, Fleecemane Lion, Loxodon Smiter, and Wilt-Leaf Liege. It seems you're on a budget, but I think there are a few cheap G/W creatures that would greatly improve your list. I would use Qasali Pridemage over Elvish Hexhunter. They are very similar, except the Exalted on Qasali Pridemage and no need to tap it makes it considerably better. Loyal Pegasus, Selesnya Guildmage, Topplegeist, Watchwolf, and Wilt-Leaf Cavaliers are simply too slow, to unreliable, and too unimpactful for modern. There is definitely an allure to having creatures that are both G/W, but you have to consider the individual power of your cards as well. I'd strongly encourage playing some number of Selfless Spirit, though they are somewhat expensive. Advent of the Wurm is also a card I highly suggest if you're on a budget. This card creates a huge surprise for your opponent and gives you some more late game, especially if Collected Company is out of your budget. Soldier of the Pantheon, Scavenging Ooze, Boon Satyr, and Experiment One are also potential options for good creatures.

As far as ways to interact with you're opponent, Blessed Alliance, Selesnya Charm, Celestial Flare, and Oblivion Ring are decent options if Path to Exile is out of your budget. I highly suggest cutting all of the enchantments to make room for these cards. The only enchantment I'd consider keeping is Shield of the Oversoul which could surprise an unprepared opponent and steal you the game.

As far as sideboard goes, try cards like Lone Missionary, Rest in Peace, Spirit of the Labyrinth, Kataki, War's Wage, Aegis of the Gods, and other "hate bear" creatures.

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