Inventor's Apprentice

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Kaladesh Uncommon

Combos Browse all

Inventor's Apprentice

Creature — Human Artificer

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

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Inventor's Apprentice Discussion

stewa238 on Fury of the Gods

22 hours ago

Guardians I appreciate your suggestions, I like your suggestion about Noose Constrictor I think that will be a good add, but I am not sure about bringing in 4 Glorybringer's I already have two in the sideboard. I will have to disagree with you about Bloodlust Inciter however, this card really does a lot of work. On turn 2 it can give my Bloodrage Brawler the ability to swing in and turn three Rhonas the Indomitable swings in for 5. Honestly, this is the perfect card for this deck. I think I will switch out 2 Inventor's Apprentice's for 2 more Flameblade Adept's. Lastly, the Consulate Dreadnought's believe it or not, do work for me.

NewAgeDoom on Mono Red Improvise

3 days ago

I've kind of scrounged together a decklist out of what I could from Kaladesh/Aether Revolt to put together a Mono Red/Artifact flavored aggro deck. If anyone could give me some ideas of where I could go with it to make it a bit more competitive, that'd be much appreciated.

4 Sweatworks Brawler

4 Enraged Giant

3 Freejam Regent

4 Inventor's Apprentice

4 Bomat Courier

4 Ornithopter

4 Inventor's Goggles

4 Fireforger's Puzzleknot

4 Shock

4 Built to Smash

3 Incendiary Flow

19 Mountain

Wyrmweird on RW Humans

1 week ago

Heya, I'm working with a similar deck. I took out the creatures with a 1 toughness due to the amount of -1 counters about to hit standard. Glory-Bound Initiate and Combat Celebrant are exceptions, but Metallic Mimic and Expedition Envoy seems fragile. I don't think Inventor's Apprentice is worth it without mimic, but I could be way off. If exert turns out to be strong, I would favor exert cards over mimic, lieutenant (another 1 toughness creature), and apprentice. Or maybe the +1 counters work well enough to overcome the -1 counters that are going to be in standard.

I don't see enough ways to deal non-combat damage for Soul-Scar Mage to be utilized, but I can see using it in a deck with more damage spells.

Declaration in Stone seems to be a good card for white decks. Blessed Alliance is also a good white instant. Cast Out instead of Stasis Snare. By Force should be useful. Magma Spray instead of Shock against graveyard shenanigans.

Well, that's more or less how I'm changing my humans deck. It's mono white atm, but these red cards and exert make W/R a fun looking deck to build.

adanaz on Artificers Gonna Artifice

3 weeks ago

Thanks Aboard_The_Dragons_Smile. I don't know what I would cut for he Inventor's Apprentice. Any suggestions? All of the creatures in the deck have an upside, it's a difficult choice.

DanaBarrosReincarnate on R/B Aggro

1 month ago

i'm thinkin 3x more Fatal Push & another 1x Chandra, Torch of Defiance, sideboard the 4x Shock?

iunno

love the idea of this deck tho. scrounger plus Bomat Courier plus Inventor's Apprentice is a dope lineup. maybe take out the 2x Weldfast Engineer & 1x Mindwrack Demon for 3x Yahenni, Undying Partisan?

Kurremkarmerruk on Keeping Vigil

1 month ago

Oh, I had not thought of adding red as third color.

I like Lone Rider  Flip more than Trusty Companion, so that's an easy trade, but I'm not looking to add more red to the deck. There is one mountain for Arlinn Kord  Flip in case I don't hit Oath of Nissa early.

Inventor's Apprentice is also a good idea; for awhile I ran Militant Inquisitor which does something similar, but I'm sticking to green/white for the deck.

In the side deck, I'm going to add either Fumigate or Planar Outburst. Planar works slightly better because of Sylvan Advocate, but we'll see.

Thanks for the ideas! I may change it in the future and add that red.

RumAndCoke on Keeping Vigil

1 month ago

I'd recommend running more humans. Trusty Companion and Narnam Renegade are both pretty average creatures.

To replace them I'd recommend Lone Rider  Flip and Hanweir Garrison. You could also consider Inventor's Apprentice and Kari Zev, Skyship Raider.

As far as replacements for Nature's Way, I'd suggest Shock, Authority of the Consuls or Declaration in Stone. You don't have very much hard removal which is really important to have in the current meta.

I really think splashing more red in your deck will make it better overall. Hopefully some of these ideas help. +1 from me

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