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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Disappear
Enchantment — Aura
Enchant creature
(Blue): Return enchanted creature and Disappear to their owners' hands.
gavriel1136 on Check Out My Pet Rock Collection
3 years ago
The first thing I noticed were that you don't have much protection for Jhoira, which means less interaction. Here are some cards that can bounce/flicker her to save her: Seal of Removal, Voyager Staff, Aether Spellbomb, Salvager of Ruin, Phantom Wings, Disappear. These are good because they stay on the field, and cost little or no mana to activate, so they can be a deterrent for others to attack.
Remove->Replace
Prophetic Prism- Everflowing Chalice
Chromatic Sphere- Voyager Staff
Brudiclad, Telchor Engineer- Mirrodin Besieged (You don't make many or big enough tokens to justify him being here)
Chromatic Star- Esperzoa
Preordain- Another Land
king-saproling on Etrata, the bouncer
4 years ago
Cool deck! You might like these: Nephalia Smuggler, Helm of the Host, Vedalken Mastermind, Dimir Infiltrator, Clutch of the Undercity, Sanctum of Eternity, Archaeomancer, Merchant Scroll, Kaho, Minamo Historian, Escape Routes, Disappear, Night Dealings
hienisms on Kykar the Enchantress
4 years ago
I think you need more Red spells: Molten Disaster , Sunbird's Invocation , Bitter Feud , Dictate of the Twin Gods , Crown of Flames / Ghitu Firebreathing , Words of War .
Also consider: Seal of Cleansing , Angelic Renewal , Cage of Hands , Disappear , Enduring Renewal , Fool's Demise , Flickering Ward , Sunken Hope , Words of Wind
Kr0v4x on Edric, the Mastermind - Dominating the Leaderboard
7 years ago
Thanks for the feedback. I will make sure to include Disallow and create a cardchoice section to explain my thought process behind cards like Disappear and Assault Suit sometime.
Regarding the manacurve and exclosure of 1-cost beaters, this is to avoid my opponents to view me as a threat early on and fosters my political play-style. I might have to change this in the future, but up to now it leaves me in an favorable position.
Daedalus19876 on Edric, the Mastermind - Dominating the Leaderboard
7 years ago
Your curve is really high for an Edric deck: I'd take out some of the 2-or-3-cost beaters and replace them with 1-costed flying-or-unblockable creatures. The dream is to have 3 creatures able to attack on T3 to give yourself an Ancestral Recall. This would also heavily increase your number of flyers, so Hurricane should come out.
You have no Sol Ring, and that is an atrocity :)
I find Disappear, Vortex Elemental, Assault Suit, Insidious Will, and Spell Crumple to be subpar here. Also, Disallow is strictly better than Voidslime these days, though of course you could run both, haha.
Happy deckbuilding!
DaringApprentice on LEEEROY JEEENNNKIN (Shu yun sub 50 budget)
7 years ago
Nice deck, Shu Yun is pretty awesome, as a card and as a character: http://magic.wizards.com/en/articles/archive/magic-story/khanfall-2015-02-18.
With the amount of low CMC spells this deck seems to be running, Mindmoil could be a good card for getting new options into your hand each time you cast a spell. Charmbreaker Devils is amazing with an instant and sorcery deck.
Divine Reckoning, Increasing Devotion, and Momentary Blink with Flashback and Nomads' Assembly, Distortion Strike, and Taigams Strike with Rebound are good ways to be able to cast a spell multiple times.
Agoraphobia, Disappear, Volrath's Curse, Cage of Hands, Gossamer Chains, Shimmering Wings, and Shackles are enchantments that you can return to your hand to cast multiple times.
Brave the Sands could be useful in letting your creatures block two creatures at a time.
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