|Commander / EDH||Legal|
Printings View all
|Masters Edition IV (ME4)||Rare|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
At the beginning of your upkeep, sacrifice Conversion unless you pay .
All Mountains are Plains.
5 months ago
Thanks for the feedback! Much appreciated!
At the moment, i'm having a bit of an identity crisis with what I want the deck to do. At the moment my win conditions are basically life gain, but I can't choose if I want to tax my opponents to stall/pillowfort more, or just go full life gain. At the moment, I updated the deck to my current IRL deck, but you'll see i removed Conversion . It worked very well in my current playgroup, but I took it out to narrow down how I feel with the deck. At the moment I think Lapse of Certainty isn't that good in the deck simply because I have multiple cards to win and it's not a combo deck that has to happen right away. I'll definitely keep it in mind though. Thanks again!
6 months ago
It seems to me that this deck's greatest vulnerability is interacting with opponents' attempts to break up your gameplan, either through killing your pillow-fort elements or messing with your win conditions. I see that you already have Dawn Charm and Teferi's Protection , but something like Lapse of Certainty might be nice extra insurance to have. Lapse doesn't get rid of the offending spell forever, but it does buy you one more turn to brace for an alpha strike, buffer your life total, or get some redundancy onto the battlefield. It has to be more useful than Conversion , which is cute but extremely narrow.
7 months ago
I will say, land destruction is my least favorite mechanic. I understand why it exists, and in some cases it is necissary. that said, blink-riders in standard was one of the few times that I ended up taking over a year long break from magic.
oddly, land hate wans't always (or even primarily) red. black and blue had some solid hozing abilities right at the start.
Erosion and Psychic Venom were punishing as hell for early game, and while it may not destroy the land, Phantasmal Terrain does mess with mana bases pretty well. Evil Presence and Blight helped round out Sinkhole for black. red had Stone Rain, Boil, Flashfires, and Fissure. blue had Volcanic Eruption and Acid Rain, (to counter act green's Tsunami, or Desert Twister). White had color hate for days with Drought and Conversion to name a few
oddly enough, the color pie was really into opposing color hate and ally color help at the start.
I don't think it was really until urza's block that red came to the forefront. and what a forefront it was. Wake of Destruction. as in, "see that mono colored deck over there? END THEM."
8 months ago
How strict are you being on including only 3rd (Revised) edition cards? The other White Knight-like cards, Order of the White Shield, Order of Leitbur, and Silver Knight, came later than the third (Revised) edition. All are great, though.
Some more good ones:
Eye for an Eye to turn a loss into a tie or otherwise prevent a crushing blow from being one-sided
Righteousness for a fantastic combat trick - "Look. My Mesa Pegasus just ate a dragon!"
Lance as a great ability for cheap
Wrath of God to reset the battlefield
Resurrection as a perfect card to follow a board sweep
Death Ward as another - Doesn't help against Wrath, though.
11 months ago
Thank you for your suggestions.
Back to Basics I am not opposed to this card, if someone manages to pull it off. Relying heavily on nonbasic lands has to come with risks.
Identity Crisis is completely legit, it will ruin someone's day but I am guessing if you target an opponent with it they had something going that needed to be stopped.
Conversion I don't see anyone actually playing this, it is so bad. It could definitely be on this list.
Do you mean Persecute? Again, I can't imagine anyone actually playing this, but it would match our ban criteria.
This is a group list, so I can't make changes without consulting the founding members. Right now the card being debated is Paradox Engine.
1 year ago
2 years ago
Perpetual, thanks for the help! I see what you mean, but elesh norn is a little expensive for what she is. Conversion is really nice, though, thanks. I also can't bring in Perish because that would require me to change my whole deck to fit in esper colors.
2 years ago
What Winterblast said: If you aren't a mill deck, it is best to avoid mill cards. For one thing, there are too many reanimator/recursion decks out there to risk filling someone's graveyard. I would pull Altar of the Brood for pretty much anything useful, though if your main problem is Prossh, I might look into Elesh Norn, Grand Cenobite, since it prevents him from having low end creatures to sac. Or you could go with Angel of Jubilation to eliminate his ability to sac in the first place.
Considering the preponderance of red and green in your meta, I would look into some good old-fashioned color hate. No one ever expects cards like Conversion to hit the field these days. You could add black to your deck, and bring in Perish. But be wary of any of your fellow players finding Omen of Fire.
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