Use Geralf's ability to create as many flying zombies as possible. Toughness matters. Lots of walls. Subthemes include; stealing creatures, removal, control, and lots of card draw. I have a few creatures that allow me to untap a permanent, ideally I can sometimes untap Geralf to use his ability twice, otherwise I can untap a rock or a land. I'm sure there are some cards I could use to help this deck perform better, Propoganda would be one I think. I thought about Quietus Spike and Nim Deathmantle. I also need a Cyclonic Rift.

Suggestions

Updates Add

Comments

99% Casual

Competitive