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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Vial Smasher the Fierce
Legendary Creature — Goblin Berserker
Whenever you cast the first spell each turn, tjos deals damage equal to the spell's converted mana cost/mana value to an opponent chosen at random.
Partner (You can have two commanders if both have partner.)



















NV_1980 on
[2025] Party Hardy with Rakdos! Primer [1.1]
1 month ago
Hi, I love this build; it's obviously something you've been working on for quite a while, considering what you're telling about the deck's origin. Rakdos has long been my favorite Rakdos (pun intended) commander, and some of the cards I've been using (lately) that I didn't find in your build would be examples like:
- Bloodletter of Aclazotz: I know that it's rather expensive, but I can tell from experiencing his impact on the battlefield that he's worth it. He's basically a bad-ass combatant with a stronger version of Wound Reflection incorporated in him.
- Descent into Avernus: great value; especially with Rakdos on the battlefield.
- Neheb, the Eternal: if ANY creature would want to party with the lord of pain, I think it would be this guy. He basically feeds off of the pain that Rakdos requires to show his true potential, and that energy can be put to good use. :)
- Vial Smasher the Fierce: his ability is just about the embodiment of chaos, so sounds very well suited to party with Rakdos.
Keep up the good work and enjoy this build! Ow, and here's mine in case you're interesed: The Portal of Pain.
builderboy7 on How does Deflecting Palm work …
4 months ago
I had a game a few days ago where my opponent cast an. Epic Experiment where =10, in the game with Zaffai, Thunder Conductor on the battlefield. I was the last player so I cast Deflecting Palm electing that the next time Zaffai, Thunder Conductor
would deal damage to me it would be dealt to my opponent. However, if there were multiple opponents, would I have to cast Deflecting Palm choosing for the next time an effect like Vial Smasher the Fierce or Zaffai, Thunder Conductor
without knowing if it would randomly select me?
debuf on debuf
1 year ago
Funnily enough, I have two, possibly three of the cards mentioned in the deck already.
Delirium & Backlash I already have in the deck.
Pain Magnification might be in my maybe board.
I might use Vial Smasher the Fierce as my commander, do you know any more commanders like it?
Last_Laugh on debuf
1 year ago
Pain Magnification, Kardur, Doomscourge, Vial Smasher the Fierce, Delirium, Backlash, The Ruinous Power, Balor, Emberwilde Captain, and Unquenchable Fury all come to mind as possibilities.
Last_Laugh on Last_Laugh
1 year ago
debuf I can try to help. Did you have a commander in mind already? If not, are the colors that come to mind for the strategy you're describing. Kardur, Doomscourge, Queen Marchesa, Isshin, Two Heavens as One, or even Vial Smasher the Fierce w/ someone white all come to mind depending on what route you go.
treeforcorvus on
Mardu Vehicles Commander
1 year ago
This deck looks really cool! I really love how incredibly affordable your deck is. For a few more dollars you can add amazing improvements that will significantly improve your deck's power. There's two cards, however, that are a must:
First, Sunforger will cast ANY instant you run, allowing answers straight from your deck AND enables Vial Smasher the Fierce if used outside your turn. Path of Mettle Flip is a decent repellant, but only if you flip it. More likely it will be an inconsistent killer or chip damage, which will only antagonize your foes, and worse it doesn't synergize with either Partner. Sunforger also makes Akiri and Jor kadeen happy, and its versatility will serve you more accurately.
Second, Mistveil Plains (searchable by Oreskos Explorer btw) pairs spectacularly with Sunforger, allowing you to recycle spent instants. Spectacular.
I recommend these replacements, which give big improvements:
- Mercadian Bazaar and Subterranean Hangar perform better than Dwarven Hold and Bottomless Vault, and are cheaper to boot!
- Terramorphic Expanse for 1 plains: better mana fixing means less mulligans. You only have 1 card that casts for W (Skullclamp), which makes Terra Expanse's versatility a superior pick.
- Clifftop Retreat for Battlefield Forge: you have nothing that requires glass.
- Isolated Chapel instead of Caves of Koilos: same as above.
- Molten Slagheap instead of Icatian Store: you still have enough plains.
- Conspiracy Theorist repaces Underworld Rage-Hound: Theorist give its 2nd option to most discard you make, can be buffed by Olivia, is cheaper to enable & is more durable than the Hound.
- Demonic Collusion or Increasing Ambition instead of Diabolic Tutor: the first synergizes with your discard theme & the second one gives more searches in a more flexible mana cost.
- Phyrexian Arena instead of Dark Tutelage. Unless your pod runs only wheel decks, Arena is far superior.
- Greasefang, Okiba Boss replaces Pyre Zombie (not enough synergy, too expensive*).
*First of all, Sun Titan and Teshar, Ancestor's Apostle will almost always better targets to reanimate. Second, compare Pyre Zombie to Torment of Hailfire: For 7BB (the cost of return/cast/sac), you'd get 7 instances of "Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card". While Hailfire is a prohibitively expensive card, it still highlights how inefficient Pyre Zombie is without your reanimators. Considering the # of vehicles you run, Greasefang is much better.
Mattio38 on
Dihada, Binder of Wills
1 year ago
Huge update! Included 8 extra legendary creatures and a total of 16 extra legendary permanents. Thanks a lot again for your help awesomedude20 you've inspired me a lot. Now let's hope the mailman arrives soon so I can test this Dihada 2.0!
Dangerwillrobinson79 apologies for the late reply. It must have been one or more episodes from either The Command Zone or EDHRecast because I actually follow only those two. It's a topic that pops up every now and then in several episodes. Bottom line is to just add more instants and creatures with activitated abilities to be more part of the game during other players' turn. For example, replace a basic Swamp for a Castle Locthwain. To have the castle enter untapped shouldn't be too hard and if ever you don't have to spend all your mana it could draw you a card. Simple example, but big benefit.
Funny is that with this huge update of the deck I've removed several instants and replaced it for other cardtypes. For example Generous Gift was cut for Loran of the Third Path and Swords to Plowshares had to make room for Drakuseth, Maw of Flames. So I guess I still need lessons in adding more instants -.-'
I've also checked your Di-Had-a'nuf deck and I like how it's really quite a different take on her but awesome nevertheless! I especially like your Gix, Yawgmoth Praetor and Vial Smasher the Fierce. Those might find their way into my Dihada aswell one day! Thank you
griffstick on Creatures that do Damage Over …
2 years ago
- Tor Wauki the Younger
- Guttersnipe
- Chandra's Incinerator
- Creeping Bloodsucker
- Kessig Flamebreather
- Brash Taunter
- Firebrand Archer
- Thermo-Alchemist
- Electrostatic Field
- Sin Prodder
- Tunneling Geopede
- Tor Wauki the Younger
- Lightning Reaver
- Drakuseth, Maw of Flames
- Syr Konrad, the Grim
- Zo-Zu the Punisher
- Vial Smasher the Fierce
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