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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Rules Q&A
Rush of Blood
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
jarncards on
BEHOLD YOUR DEATH
7 months ago
Unless you absolutely just want to stay on theme, which is fine, I have some considerations for you
Blast-Furnace Hellkite is expensive, but basically the best dragon, you've seen the horrors of Terror of Mount Velus as well, so consider at least one of them. Obsidian Charmaw is also amazing at punishing nonbasic land use.
Consider throwing in some more rituals in addition to Seething Song, for stormscale scion/dragonstorm. Its overpowered but Past in Flames
and Underworld Breach can be absurd with that.
You have almost no draw. Some dragons can help with that, or there's always wheels
I'd dump Metallic Mimic in favor of Bloodline Pretender unless you really need the lord effect since he counts a dragon no matter what zone he is in. Taurean Mauler is also nuts.
Always consider Boompile and Nevinyrral's Disk in red. you dont have any other way to handle enchantments, and they help you survive to the late game, which is important when most of your stuff is very expensive and you dont happen to have your cost reducers.
Draconic Roar and Spit Flame really weak for commander in general. maybe look at Mizzium Mortars instead.
If sarkhan ever gets big enough to be a threat something like Two-Handed Axe , Temur Battle Rage , Rush of Blood, or Fatal Frenzy can be deadly
lcarl3035 on
3 years ago
Rush of Blood, Exponential Growth, and Choose Your Weapon. I have a similar deck that you can look at and compare cards. On A Roll (with the Boulder)
SirHipHopHippo on
The Maraxus Molotov
3 years ago
I could probably cut either Rush of Blood or Fatal Frenzy however I would need to replace one with Fiendish Duo because I want both Maraxus's combat to be double damage and the flings to be double damage and I want the damage doublers to only work against my opponents and not myself.
I've thought about cutting Exhibition Magician for Wily Goblin but I do like the versatility of being able to make a citizen in case I'm up against an Aristocrat deck running group hug sac cards like Dictate of Erebos. I think it's a safer cards for sticky situations, treasures can't block either
While Lightning Greaves is very good, I don't think it's that good in fling decks. Being in a situation where Maraxus is my only creature will likely come up and then I will not be able to move Greaves off of him when I go to fling him. The same can be said for when I draw new equipment, if Maraxus is on board equipped with Greaves I cannot equip new equipment to him unless I have another creature to move Greaves onto. Shroud and Fling strategies just don't add up for me, which is why I'm stoked to have Champion's Helm
I like Laelia, the Blade Reforged maybe I will try and squeeze that in. I like that it has haste too. Imposing Grandeur seems fun too, I am still not sold on it though because I always end up holding my flings in my hand for the right moments and it's not a guarantee that I will draw a new fling effect after a wheel, that's why I prefer the exile top card of library draw effects, or the treasure making draw cards.
I think I am going to cut Urabrask, Heretic Praetor for either Laelia, the Blade Reforged or for Goblin Engineer
I like when people win with Brash Taunter and build around it, it feels out of place for this deck and theme though. I feel like if someone's going to include it they basically build around it or at least build around that theme of damaging their own creatures.
Malignus over Cavalier of Flame.
I used to have another version of this deck that had Bloodforged Battle-Axe, since it makes so many copies it can really pump Maraxus. I also used to run Neheb, the Eternal so I could Fling Maraxus pre combat, and then recast and reequip post combat with ease and without tapping lands.
That are your thoughts in adding those cards somehow?
again, thank you for all the suggestions.
IHATENAMES on
The Maraxus Molotov
3 years ago
Ideas on cuts.
3drop slot is huge. 27 3 drops. That is a third of the deck.
Rush of Blood Fatal Frenzy are one off effects I'd suggest a dmg doubler in the deck and that covers their effect and more.
Exhibition Magician for curve I'd cut it and run either Wily Goblin if you want simular effect or a fun card
Tenza, Godo's Maul good card solid include but perhaps Lightning Greaves instead or As another hasty card.
Plundering Barbarian there are better versions of cards if you want the treasure or the removal.
Outpost Siege might not be pulling enough weight here exile 1 card per turn. I doubtyou will use the other mode most games. Imposing Grandeur is a 1 time draw spell. Or Laelia, the Blade Reforged for card draw with body perhaps.
Urabrask, Heretic Praetor worth trying but I'm not a fan. Seems like it's a hate piece that puts a target on your head without doing much. I haven't play tested it but that's my thoughts.
Brash Taunter seems dec include idea
Cavalier of Flame could be plan b sac with some pumps for team. Or...Malignus good maybe fun yes.
Curve needs a peek but it'll probably perform decent!
Still_In_Exile on
Riku beat down
3 years ago
Chaos Warp is a little over your budget, but a solid addition.
Growth Spiral is fun to copy.
Crop Rotation fetches non-basics.
Hunter's Insight is great card-draw.
Your elves should give you the mana for Hunting Pack.
Increasing Vengeance or any other copy effect is always fun to copy.
Sprouting Vines is great for grabbing your basics.
Unleash Fury is a straight upgrade (costs 1 mana less, and no sacrifice) Fatal Frenzy and Rush of Blood.
Mirari is a replacement for Riku’s first ability if he gets to expensive to cast.
Swarm Intelligence is a nice bonus if you end up running enough instant/sorcery to make it worthwhile.
Wilderness Reclamation is a little over-budget as well, but a great investment for this type of deck.
These suggestions all come from my Kalamax, the commander-damage, hence the instant heavy suggestions. And the commander himself could be fun in this deck as well.
amazingdan on
The Inferno Counts to 20: Budget + Sideboard Swap
4 years ago
This is a pretty fun concept, I'm a fan! Big smashy dragons are always fun :). I think Irencrag Feat could help a lot as a way to either slam down your Inferno a turn or two earlier than usual and as a way to generate a ton of red mana to sink into its activated ability. Irencrag Feat with Inferno on the battlefield and Unleash Fury in hand (or Rush of Blood with an extra mana/attack from somewhere else) is enough mana to pump Inferno three times, double its power, and spend the last two mana floating from Irencrag to push its power to twenty! I see Mutagenic Growth in the maybeboard which I'm assuming is to keep this deck budget but it should definitely go into any optimized version of the deck. Pyretic Ritual is also starting to get on the pricy side but would be an excellent inclusion, probably over something like Dragonlord's Servant.
Commander_Olim on
Inferno Of The Body Count
4 years ago
DBCooper Thanks for the upvote and suggestions! Rush of Blood was actually in the list originally, but got cut at the last minute, as far as the equipment goes, I actually thought that the "Whenever it's power becomes 20" clause meant that all of the power needed to come from its ability, and equipment didn't count. But thanks for clearing that up! I will put these in.
DBCooper on
Inferno Of The Body Count
4 years ago
Blackblade Reforged, Hero's Blade, and Ring of Valkas help get your inferno’s power to 20 quickly and consistently. Rush of Blood is also worth considering.
Great deck!
