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Roiling Vortex
Enchantment
At the beginning of each player's upkeep this deals 1 damage to them.
Whenever a player casts a spell, if no mana was spent to cast that spell, this deals 5 damage to that player.
: Your opponents can't gain life this turn.





_Kane_ on
Valgavoth, Harrower of souls (HF-1)
5 months ago
Hey, welcome to TappedOut.net! I would recommend listing you basic lands under one art image so the counts are more accurate. We can chat about the mana base another time.
Here are a few quick suggestions;
Sulfurous Springs - Replace Ash Barrens
Basilisk Collar - Lifelink to keep your HP at a healthy amount and deathtouch for a decent chump-blocker.
Razorkin Needlehead - Ping dmg on opp turns.
Blasphemous Edict - Board wipes are needed along with targeted removal.
Stormfist Crusader - Card draw
Roiling Vortex - This reads, "Yes, yes, and more please."
Scrawling Crawler - Yes, you have your opps drawing more cards, but they will pay for it with their life. You will also draw more cards. Taking advantage of the "symmetric" card draw by making it weighted in your favor.
Florian, Voldaren Scion - Card selection and Card draw.
Underworld Dreams - Ping dmg on opp turns.
Withering Torment - Enchantment removal is extremely rare in Rakdos Colors.
Ankh of Mishra - Ping dmg on opp turns.
Rug of Smothering - Ping dmg on opp turns.
Nightshade Harvester - Ping dmg on opp turns.
Magebane Lizard - Ping dmg on opp turns and keeps spell decks in check.
Cemetery Gatekeeper - Exile someone's fetch land from a GY. Then, whenever a player play a land you ping for 2 dmg.
Malakir Rebirth Flip - A tapped land with a great spell on the backside.
Reanimate - Any graveyard...
I believe you opened a Bloodthirsty Conqueror!!
Expensive:
Zo-Zu the Punisher - I may have one of these for trade. I'll check.
As far a cuts:
Vile Entomber - Easy cut.
Olivia, Crimson Bride I would lose the graveyard reanimator subtheme.
Valgavoth's Lair - With your deck only being in two colors and with no add value for the land being an enchantment (the extra card type becomes more of a risk than reward), I would cut this land.
Enchanter's Bane - Just not strong enough and the damage isn't on your opponents turns.
Mask of Griselbrand - Too expensive to cast/equip and requires the creature to die for the card draw to trigger.
Temple of the False God - Easy cut. The pay off isn't there and the number of times you won't be able to tap this land for mana isn't worth the upside.
Light Up the Stage - There is better card draw.
Braids, Arisen Nightmare - The group slug effect is nice, but a potential cut due to being non-targeted removal/group sacrifice.
Massacre Girl - Black has better board wipes that can't miss.
Ash Barrens - Easy cut for a land more suited to your deck build.
Bloodfell Caves - Easy cut for a land more suited to your deck build.
FormOverFunction on Is the only problem with …
8 months ago
Accidental lifegain is almost as good as accidental “no one can gain life” lol Roiling Vortex, Leyline of Punishment, and Rain of Gore are such glorious unexpected rescue cards.
wallisface on Duskmourn
9 months ago
DemonDragonJ it can definitely been interpreted as a bit of a grey-area, though historically red has always had both "damage cannot be prevented" and "players cannot gain life" effects, while black has the effect of _ "if a player would gain life, they lose that much instead"_.
From a gameplay perspective, black has almost no need for preventing lifegain as it typically wins on boardstate (which explains why these decks typically don’t play any such effects), whereas red normally wins by rapidly depleting its own resources, so needs effects like this to combat counterplay (which explains why we see a bunch of lifegain prevention being competively played in such decks - examples being Skullcrack and Roiling Vortex).
MrSilk on
Bridge to Sanctuary - Land Prison/Punishment
10 months ago
nuperokaso These are outstanding suggestions.
The Ornithopter is really just a free flying dork so its removable.
Board the Weatherlight is mostly there to snag Urborg, Tomb of Yawgmoth or Ensnaring Bridge depending on if I need to tutor for Karma (for the urborg + karma combo).. Or if my opponent is beating me down with creatures
Knight of the White Orchid or Loyal Warhound are great suggestions. I was also thinking about Weathered Wayfarer to do something similar
I also really like Roiling Vortex and its interaction with Personal Sanctuary.. I've never actually seen that card.
I would love to have more prison/lockdown pieces in here somewhere too.
In my notes "possible upcoming changes" that I made last time I looked into updating the list, I kind of noticed a few things in testing which back up what you're suggesting, but I never actually made the changes to the list.
Id love it if you made your own version of this decklist and shared it with me. I think it could be a really fun list to play! Thanks for the suggestions!
nuperokaso on
Bridge to Sanctuary - Land Prison/Punishment
10 months ago
- Don't play Ornithopter, it does nothing for your game plan.
- Roiling Vortex also works with Personal Sanctuary. You may want to add one or two.
- Board the Weatherlight doesn't work for you. Cards that you are interested in are not Historic.
- You have a lot of mana intense cards, and as such you need some mana acceleration. You may add some Knight of the White Orchid or Loyal Warhound. They work well with your Path to Exile. Or you may go the other way with acceleration - Gemstone Caverns decrease your hand size which is fine with Ensnaring Bridge.
legendofa on
1 year ago
Wait, that Sulfuric Vortex should be Roiling Vortex. Sulfuric has full life gain prevention, which also clashes with Raphael.
wallisface on burn deck help to refurbish
1 year ago
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Roiling Vortex has an activated ability that turns off lifegain - your opponent shouldn’t be gaining any life!
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your deck would be a LOT faster if you optimised it. You seem to be refusing that notion, but it’s true. Playtest your own brew against the meta burn list - i’m willing to bet they out-race you at least 75% of the time.
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you need to be aware that your deck is very “different from the competitive” - lots of small changes add up to a very different deck, and one that sounds quite underperforming.
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i’m not saying 'this is competitive because it's been used a million times', the established list is competitive because it’s able to compete against most of the most commonly seen decks in the meta - that’s the entire purpose of being “competitive”. It is not competitive to lose to the most commonly played decks.
9-lives on burn deck help to refurbish
1 year ago
Hmmm. wallisface there isn't a way I can make it any faster, haha! Even if I cut down to 60 and keep all of the fastest burn spells, it will still be the same speed as what I have now. Roiling Vortex isn only 1 life per turn. Most lifegain decks are gaining more than at least 1 life per turn. I have a problem because one of the decks I played against uses 10 life gain on a creature with flicker. Every time he flickers it, he gains 10 life. The only response was to kill the creature, which I might or might not be able to depending upon my card draw. My deck is very slightly different from the competitive, with the only thing missing is Monastery Swiftspear, or Goblin Guide, and possibly not having Eidolon of the Great Revel. The problem with the meta in tournaments is that everyone is expecting a certain deck to have certain cards in it. Then, they try to optimize their decks based on that. Nothing new happens until someone new comes along with a new deck type, and then that becomes competitive based on how well it performs. You can't just say 'this is competitive because it's been used a million times'.
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