Mutant's Prey

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Mutant's Prey

Instant

Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.

Lionheart0115 on wolverine

1 month ago

Here's some tips to improve your deck. Id tone down your lands from 47 to 38-40 lands. Maybe add some bounce lands like Gruul Turf, Guildless Commons, Arid Archway fetch lands like Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Mountain Valley, Wooded Foothills Prismatic Vista Ect. Theres's way more, but I aint gonna list them all off. That way you'll have more ways to trigger your landfall and in the case of fetch lands, thin your deck out.

Some random cards id look into possibly adding would be Fight Rigging, Bear Umbra Mutant's Prey, Ancient Animus, Pounce, Prey Upon, Pit Fight Boxing Ring Rancor, Alpha Authority, Sticky Fingers, Fireshrieker, Whispersilk Cloak ect

Most of my recommendations either give you access to -fighting (Which would trigger Wolverines +1/+1 counter trigger even when if its not your turn. That way you wouldnt have to rely on someone attacking you and blocking) -Double strike (Since Wolverine doubles damage without saying "Double Strike", He would go from a 2/2 that doubles damage so 4/2 effectively. To a 2/2 that attacks twice and doubles damage, so effectively an 8/2) -Protection (You want him to be really hard to kill even though he has regeneration, plenty of removal still has "This creature cant be regenerated" slapped at the end of it. So Aura's that make Wolverine either even harder to target or respond to before he mops the floor with your opponents the better.

lagotripha on Modern Mono Green

2 years ago

If you want judge/denizen to be more reliable, you can grab some Oran-Rief, the Vastwood or lean into spells running Hall of Oracles/Inspiring Call. There are some great budget counters cards in the 1 mana slot - Experiment One, Generous Visitor, Willow Geist etc. Mutant's Prey offers light removal and Servant of the Scale/Swarm Shambler some survivability.

Other sources of cardraw exist - Brainstone is notable, as is Harmonize.

mobizque on Don't Let 'Em Breathe (counters)

3 years ago

There are many good creature options in green +1/+1 builds. Good list!

Maybe sideboard Mutant's Prey for matches where you need quicker removal?

nuperokaso on Simic counters

3 years ago

MOZNO ZARADIT

VYHODIT:

morgud on Stompy Scales

3 years ago

Thanks for the suggestion! Similar to Mutant's Prey and Prey Upon

Although I'd probably play it safe with Nature's Way and Rabid Bite with so much deathtouch floating around. Another nice option is Ulvenwald Tracker if the opponent isn't running spot removal.

Gattison on Mutate

4 years ago

maybe some Titanic Brawls or Mutant's Preys? Maybe instead of Forced Adaptation or Travel Preparations?

rdean14 on Card creation challenge

4 years ago

Based on Alpha Brawl and Ram Through/Mutant's Prey/Rabid Bite/Ambuscade:

Ascendancy of Brawn

Sorcery

Put X +1/+1 counters on the creature you control with the highest power, then it deals damage equal to its power to each other creature.


I'd like a blue removal rare

Spell_Slam on He was a kickr boi, she said c u later boi

4 years ago

Hi rewwer !

Those lands are great additions I hadn't thought of!

In terms of cuts, I think I can make a few suggestions.

Gruul Locket for New Horizons, Explorer's Scope for Hunger of the Howlpack, Darksteel Pendant for Entourage of Trest, Brightwood Tracker for Horned Kavu, Bladed Pinions for Mutant's Prey, Reap and Sow for Rolling Thunder, Mwonvuli Acid-Moss for Hunt the Weak.

I try to make subsitutions that make sense with mana cost and\or function as much as possible.

I hope this helps. Thank you for the kind wishes and I hope you are also staying safe.

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