Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Mutant's Prey
Instant
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.
Lionheart0115 on wolverine
1 month ago
Here's some tips to improve your deck. Id tone down your lands from 47 to 38-40 lands. Maybe add some bounce lands like Gruul Turf, Guildless Commons, Arid Archway fetch lands like Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Mountain Valley, Wooded Foothills Prismatic Vista Ect. Theres's way more, but I aint gonna list them all off. That way you'll have more ways to trigger your landfall and in the case of fetch lands, thin your deck out.
Some random cards id look into possibly adding would be Fight Rigging, Bear Umbra Mutant's Prey, Ancient Animus, Pounce, Prey Upon, Pit Fight Boxing Ring Rancor, Alpha Authority, Sticky Fingers, Fireshrieker, Whispersilk Cloak ect
Most of my recommendations either give you access to -fighting (Which would trigger Wolverines +1/+1 counter trigger even when if its not your turn. That way you wouldnt have to rely on someone attacking you and blocking) -Double strike (Since Wolverine doubles damage without saying "Double Strike", He would go from a 2/2 that doubles damage so 4/2 effectively. To a 2/2 that attacks twice and doubles damage, so effectively an 8/2) -Protection (You want him to be really hard to kill even though he has regeneration, plenty of removal still has "This creature cant be regenerated" slapped at the end of it. So Aura's that make Wolverine either even harder to target or respond to before he mops the floor with your opponents the better.
lagotripha on Modern Mono Green
2 years ago
If you want judge/denizen to be more reliable, you can grab some Oran-Rief, the Vastwood or lean into spells running Hall of Oracles/Inspiring Call. There are some great budget counters cards in the 1 mana slot - Experiment One, Generous Visitor, Willow Geist etc. Mutant's Prey offers light removal and Servant of the Scale/Swarm Shambler some survivability.
Other sources of cardraw exist - Brainstone is notable, as is Harmonize.
mobizque on Don't Let 'Em Breathe (counters)
3 years ago
There are many good creature options in green +1/+1 builds. Good list!
Maybe sideboard Mutant's Prey for matches where you need quicker removal?
nuperokaso on Simic counters
3 years ago
MOZNO ZARADIT
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Mutant's Prey ???
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Hydra's Growth - je to sice aura, takze kartova nevyhoda. Ale ak to nezodpovie, je to brutalne
VYHODIT:
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Hunt the Hunter - Toto funguje len proti zelenym priseram!
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Woodland Wanderer - v dvojfarbe ?
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Armory of Iroas - Pomale
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Tectonic Edge - nehral by som bezdovodne bezfarebnu manu ked si na malom budgete
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Gingerbread Cabin - Toto bude vzdy tapnute. Radsej daky dual.
morgud on Stompy Scales
3 years ago
Thanks for the suggestion! Similar to Mutant's Prey and Prey Upon
Although I'd probably play it safe with Nature's Way and Rabid Bite with so much deathtouch floating around. Another nice option is Ulvenwald Tracker if the opponent isn't running spot removal.
Gattison on Mutate
4 years ago
maybe some Titanic Brawls or Mutant's Preys? Maybe instead of Forced Adaptation or Travel Preparations?
rdean14 on Card creation challenge
4 years ago
Based on Alpha Brawl and Ram Through/Mutant's Prey/Rabid Bite/Ambuscade:
Ascendancy of Brawn
Sorcery
Put X +1/+1 counters on the creature you control with the highest power, then it deals damage equal to its power to each other creature.
I'd like a blue removal rare
Spell_Slam on He was a kickr boi, she said c u later boi
4 years ago
Hi rewwer !
Those lands are great additions I hadn't thought of!
In terms of cuts, I think I can make a few suggestions.
Gruul Locket for New Horizons, Explorer's Scope for Hunger of the Howlpack, Darksteel Pendant for Entourage of Trest, Brightwood Tracker for Horned Kavu, Bladed Pinions for Mutant's Prey, Reap and Sow for Rolling Thunder, Mwonvuli Acid-Moss for Hunt the Weak.
I try to make subsitutions that make sense with mana cost and\or function as much as possible.
I hope this helps. Thank you for the kind wishes and I hope you are also staying safe.
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