Hunt the Weak
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- if u give a manland a +1/+1 counter will it stay on after end step for the next time i activate it
- Ranger's Guile vs Hunt the Weak
- Does Hunt the Weak cause your attacker to tap or is this separate from the combat phase?
- If I play a sorcery or enchantment that says to “fight target creature” do the creatures keep their combat tricks?
Latest Decks as Commander
Hunt the Weak Discussion
10 months ago
Maybe Omen of the Dead instead of Disentomb because this deck likes enchantments and you can get the scry later. Hunter's Edge is better than Hunt the Weak unless you have an enrage trigger like that earlier comment or you want the creature to die. Both of those are unlikely. I wouldn't use either though, because they are too expensive. Prey Upon and Ram Through are way cheaper in terms of mana. These are just some good +1/+1 cards: Grakmaw, Skyclave Ravager, Enduring Scalelord, Conclave Mentor, Wildwood Scourge goes infinite with the scalelord, and AnafeNza is good for +1/+1 counters and locking down your opponent's graveyards.
11 months ago
Hey, nice Scroll Rack Invention :)
Some budget cards to consider adding:
- Sol Ring
- Command Tower
- Congregation at Dawn
- Forerunner of the Empire
- Quartzwood Crasher
- Ripjaw Raptor
- Garruk's Uprising
- Rhythm of the Wild
- Elemental Bond
- Orcish Lumberjack
- Faeburrow Elder
- Canopy Vista
- Cinder Glade
- Exotic Orchard
- Naya Panorama
Sol Ring and Command Tower are some staple budget cards in Commander. At TCGPlayer you can find Sol for less than $3 and Tower for less than $1. Congregation at Dawn is a good budget creature tutor with Gishath. Cast it the same turn you want play Gishath or the turn before to tutor for and arrange the top of your library with any three Dinos to cheat onto the battlefield. Forerunner of the Empire is a Dino tutor (puts the Dino on top of your library) and a repeatable enrage enabler when a Dino you control ETB.
Quartzwood Crasher is one of the better budget Dinos since it can be a repeatable source of Dino tokens since many other Dinos have trample especially with Ghalta. Crasher combines well with Garruk's Uprising which can be a repeatable draw source and can give all creatures you control trample. Ripjaw Raptor has a powerful enrage ability to draw a card when it takes damage. Rhythm of the Wild makes all creatures you cast uncounterable and it gives nontoken creatures when they ETB the option of haste or make it bigger with a +1/+1 counter.
With Orcish Lumberjack sacing a Forest you control can make four mana since you can tap the Forest for mana before you sac it which can be a quick way to ramp into Gishath or other Dinos. Farseek is two drop land ramp that can search for a dual land such as Stomping Ground, Canopy Vista, Cinder Glade. At TCGPlayer can get Vista and Glade for less than $2 each.
Cards to consider cutting:
- Timber Gorge
- Tranquil Expanse
- Gruul Guildgate
- Selesnya Guildgate
- Blossoming Sands
- Nissa's Pilgrimage
- Font of Fertility
- Hunt the Weak
- Insult / Injury
- Gruul Keyrune
- Burnished Hart
- Ravenous Daggertooth
- Raging Regisaur
- Radiant Destiny
- Overgrown Armasaur
- Kinjalli's Caller
- Zhur-Taa Druid
Good luck with your deck.
1 year ago
Another batch of cuttable creatures, the premise is simple either they don't progress counters plan or are too expensive for what they do: - Conclave Naturalists - Armorcraft Judge - Avatar of the Resolute - Nimbus Swimmer - Skatewing Spy - Tuskguard Captain - Blighted Woodland - AEtherize - Bow of Nylea - Uncage the Menagerie - AEtherspouts - Durable Handicraft - Hunt the Weak - Recross the Paths - Winding Way - Rhonas's Monument
1 year ago
Cool deck! You might like these: The Ozolith, Death's Presence, Cauldron of Souls, Pir, Imaginative Rascal, Spike Weaver, Hunter's Insight (flavor win!), Ancient Animus, Outmuscle, Hunt the Weak, Traverse the Ulvenwald, Mark of Sakiko, Ring of Kalonia, Forced Adaptation, Power Conduit, Drumhunter, Tome of Legends
1 year ago
Hey MPriest....its Pasic. Neat deck but i dont see the use of Thud only Deadbridge Goliath has a graveyard effect .... so instead consider Go for Blood, Hunt the Weak, Pit Fight or Savage Punch. No graveyard if thats what you want, but same damage and keep your creature.
1 year ago
Hi rewwer !
Those lands are great additions I hadn't thought of!
In terms of cuts, I think I can make a few suggestions.
Gruul Locket for New Horizons, Explorer's Scope for Hunger of the Howlpack, Darksteel Pendant for Entourage of Trest, Brightwood Tracker for Horned Kavu, Bladed Pinions for Mutant's Prey, Reap and Sow for Rolling Thunder, Mwonvuli Acid-Moss for Hunt the Weak.
I try to make subsitutions that make sense with mana cost and\or function as much as possible.
I hope this helps. Thank you for the kind wishes and I hope you are also staying safe.
1 year ago
Great start! You have pretty much all the good kicker cards. I think you could focus a bit more on the secondary theme of Hallar, which is +1/+1 counters. Hallar doesn't care where the counters come from, which means you don't actually need that many Kicker cards to make him deal tons of damage.
Hunger of the Howlpack is a great addition to the deck, being one of the most efficient counter-givers in Pauper.
Ivy Lane Denizen is a must have in this deck. You make plenty of tokens, which can either make Hallar massive or simply make your 1/1s into 2/2s, which is an incredible boost.
Longshot Squad gives most of your team reach. Aquastrand Spider also does it for a cost, but can also distribute counters. Spike Colony is a pretty beefy creature that can also give its counters to others. This can make combat very difficult for the opponent on top of all the synergy it gives naturally.
Horned Kavu is extremely useful in this deck, since it can re-buy so many of your ETB triggers for lots of value.
It's so hard to get card advantage in these colours. I would definitely play Entourage of Trest to try to keep up with Blue and Black decks. I also don't leave home without Rolling Thunder and Elven Cache in these colours as cards to catch you up in card advantage. You could also be running up to six cycling lands, namely Tranquil Thicket and Forgotten Cave. In terms of synergy, you could also go for Tishana's Wayfinder and Brazen Buccaneers.
1 year ago
EldraziOfRavnica I am gonna to make that change for Savage Stomp, thank you for that suggestion. I had Hunt the Weak, so I just through it in. Most of the ways this deck make lands into creatures, they become elementals. But Tribal Unity has under preformed every time, so I'm going to which it out.