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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Liquimetal Torque
Artifact
: Gain .
: Target permanent becomes an artifact in addition to its other types until end of turn.
builderboy7 on What happens with toph, the …
3 weeks ago
I'm aware that Toph, the First Metalbender can earthbend herself with something like a Liquimetal Torque turning herself into an artifact. However, would Toph, the First Metalbender remain a 0/0 land creature with 2 +1/+1 counters even after the turn has concluded? Or would she not have the land card type and just be a 0/0 creature with 2 +1/+1 counters on it?
Makin.Bacon.Pancakes on
Squee's Weak Mom's Daretti
2 months ago
- Sculpting Steel or Mirage Mirror
- Mirrorworks utility, kinda a win harder card
- Meteor Golem better than spine?
- The One Ring is very pricey
- Trash for Treasure sorcery Daretti minus
- Voltaic Key or Manifold Key if youre leaning into the untap mechanic for your combos you may want more
- Forsaken Monument just good utility
- Tezzeret, Cruel Captain could be fun
- Inventors' Fair
- Urza's Power Plant, Urza's Mine, Urza's Tower are all kinda cheap
- Liquimetal Torque might make some more combos available
- Threefold Thunderhulk works well with pentivus and walking ballista
doc_frank_18 on
Evil Toph,
2 months ago
Take out Rust Goliath and put in Oswald Fiddlebender..... Take out White Lotus Tile and put in Liquimetal Coating...... Take out Omnath, Locus of Mana and put in Liquimetal Torque
NV_1980 on
my krenko (+shinys)
10 months ago
Any time zagtastic! I think Grenzo could replace Goblin Chainwhirler, as his major advantage is his ETB ability, which can only be used once (vs. Grenzo's triggered ability, which can be used whenever it's triggered). When it comes to Idol of Oblivion, I'd probably scrap Liquimetal Torque for it. As a mana rock it's ok, but turning other stuff into artifacts really only benefits very few of your other cards. Compared to Idol, which will almost certainly provide with additional draw each turn (without downsides), it shouldn't be a contest.
KongMing on
Splicey and Dicey
1 year ago
Liquimetal Coating and Liquimetal Torque could be used to turn a nonartifact permanent into an artifact in response to it being destroyed by combat damage or some other effect in order to trigger Ich-Tekik's ability. They also help some of your nonartifact cards benefit from your artifact anthems and other effects.
DreadKhan on
Jor Kadeen, the Prevailer Home Brew Deck
1 year ago
I'm not sure if you're interested in adjusting this at some point, but I often get ideas when I look over decks/test them out (and like the list enough to get a bit invested in it), so here's a few ideas I had, maybe something will spark your interest! Also, you're at 99 cards atm, if you add 1 more the deck will show as legal in Commander.
I have some decks that mix Voltron/Aggro, I have rarely been unhappy with Berserkers' Onslaught, even if you already have First Strike getting Double Strike also doubles everything on your board's power while attacking (you'll still have First Strike while blocking, which is still very useful imho). True Conviction is a White version with a bit more upside, but it's 6 mana, I think you could run both to get that Double Strike Anthem out more often. Scavenged Brawler is a weird new card that offers two uses, if you cast it it's a 4/4 artifact creature with a heap of upsides, but imagine using that on Jor! Vigilance and First Strike are AMAZING together. With your Average MV I wonder if Detective's Phoenix is worth a look? Haste and Flying for only is amazing later game, especially with an 8 power Commander! Rite of the Raging Storm is a weird card that synergizes with your Commander (an 8/1 is actually intimidating IMHO, and if you can give it Double Strike, it gets ugly...). Gisela, Blade of Goldnight is an interesting late game card, the effect is stronger than it looks, and it stacks with Double Strike. Two-Handed Axe and Inquisitor's Flail are nice equipment with First Strike.
If you like The Prydwn, maybe Parhelion II? If Jor is online it's 8 mana to swing for 22 by itself (well, with it's two Vigilance angels that each get +3), this also plays well with any power double effects. It is a LOT of mana fwiw, but it's a decent closer that only needs a pilot to work.
This is going to sound a bit crazy, but have you ever considered Harmonious Archon? This has big synergies with Jor (and any other anthems you have), maybe not ideal if you have opponents who have larger armies of smaller tokens? Oh, if people do tend to swarm you maybe Brave the Sands would help? It's very good with First Strike, as well as Jor's ability.
Liquimetal Torque is a neat mana rock that can help you get a problem card off the board (artifacts are more often removed), and with your Commander you could use this to gain access to an extra artifact to turn on The Prevailer in a pinch, I think that's enough use cases to matter. I have had fun with Torque + Gorilla Shaman, Viashino Heretic, and Devout Witness as permanents that can repeatedly remove problematic cards without generating too much salt. Since they're also creatures they offer you upside of being capable of swinging with +3 in a pinch. Great with Double Strike obviously!
Bonders' Enclave and War Room
are pretty handy in a Boros list, especially with a Commander that turns on the Enclave. Enclave is pretty cheap ATM, War Room seems to get reprinted a lot so if it's too much it'll probably go down at some point.
Oh, just remembered, have you got a Transmogrifying Wand kicking around? This is an artifact that will stick around after you've removed 3 creatures with it, the only real drawback in my experience is that it costs 3 up front, though in practice this is often an upside because you can play it out whenever for Metalcraft, then use it to Ox a problem creature.
Profet93 on
The Capitoline Triad, or the Chronikoid
1 year ago
I agree with the previous user's suggestion of Basalt Monolith
. It's ramp on it's own and combos with Rings of Brighthearth +2 mana to make . Basalt also combos with forsaken monument
Everflowing Chalice (4 counters) + rings + Voltaic Key = . Voltaic key is also useful for politics or ramping with artifact such as the below....
Mana Vault - Ramp
Liquimetal Torque - Ramp which can make something an artifact for politics.
Cloud Key/Semblance Anvil - Ramp. Cloud key also synergizes with Mystic Forge and Sensei's Divining Top
to draw your entire deck. All pieces are helpful on their own.
Blinkmoth Urn - Ramp, combine it with Blinkmoth Well for only you to benefit. Well also acts as a political tool.
Neotrup on Another question about card:Nadu, Winged …
1 year ago
If your opponent uses a single effect to target all 6 Nadus, such as Cauldron of Souls all six of them will trigger their six instances of it's ability, for a total of 36 triggers. If they only target 1 Nadu, such as with Liquimetal Torque, it will trigger all six instances of it's ability, but no other Nadu will trigger, so only 6 triggers total.
| Have (1) | Azdranax |
| Want (1) | Butcher1981 |



