Knowledge Exploitation


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Morningtide (MOR) Rare

Combos Browse all

Knowledge Exploitation

Tribal Sorcery — Rogue

Prowl (3)(Blue) (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Search target opponent's library for an instant or sorcery card. You may play that card without paying its mana cost. Then that player shuffles his or her library.

Knowledge Exploitation Discussion

Solelyselesnya on Yuriko Turn and Burn - cEDH

1 week ago

Thanks a lot MadCatMax! Glad to hear you like the deck. Its so much fun to pilot.

Knowledge Exploitation is spicy tech. My gut tells me that in the right meta, it could do some real work. Especially if you are facing off against an Edric deck chock-full of turn spells.

I'll be the first to admit that Sakashima the Impostor is on the slower end of where the deck wants to be.. It can sometimes provide a burst of triggers to burn out the table, but like you said, often you are already winning at that point. I'm less inclined to run Arcane Adaptation since we have been getting more ninjas printed and it doesn't do anything if the dorks you have out are already ninjas like Universal Automaton and its ilk. Especially in my list, because I run several 0-powered creatures that wouldn't trigger Yuriko even if they connect with an opponent. I do think it could be playable in other lists though. It gets better if you aren't running the Ornithopter squad.

MadCatMax on Yuriko Turn and Burn - cEDH

2 weeks ago

Honestly the best Yuriko deck I have seen

I actually built it but I switched out Sakashima the Impostor with Arcane Adaptation - the impostor only felt good when you are ahead and the arcane adaptation would still give you more Yuriko triggers

I also used Knowledge Exploitation instead of Capture of Jingzhou which actual feels really good and can be a 4cmc extra turn spell and versatile


Spairut on Rogue's Unblockable deck

7 months ago

I think Invisible Stalker is much better than Inkfathom Infiltrator because the stalker has a lot more evasiĆ³n , not being able to be targeted by any burn spell or removal unless it is a Wrath of God , basically it wont die unless you block with it because you're desperate to survive (you cant block with inkfathom infiltrator).

Slither Blade is better than Prickly Boggart , 1 more thoughtness and is truly unblockable

Maybe Frogtosser Banneret ?

You can try cards with changeling .

You may add something for late game that gets bonuses from tribals decks like Door of Destinies , Coat of Arms , Adaptive Automaton , Metallic Mimic , Stoneforge Masterwork (i think this one is the best because most of your creatures are unblockable and is very fast , and if you add Invisible Stalker it is almost impossible to get rid of it , while the infathom will probably die instantly when you equip the artifact to it)

Knowledge Exploitation for sideboard

doctorstrangedays on Sprite Might: Faerie Swarm

9 months ago

Hey triproberts12! Thank you very much for taking a look at the deck and for offering your suggestions. You are right, I think I can use more faeries and early ramp. I will see about acquiring copies of Notorious Throng and Knowledge Exploitation and see how they do. Tree of Perdition is a pet card of mine, but maybe it is time to see it go. Thanks for pointing out the math for Cryptic Gateway , that is definitely getting taken out for Faerie Artisans . This deck has gone through a lot of revisions. It started out as a half faerie / half trickery (steal or copy your stuff) shenanigans, because I didn't think I could get there and close out games with just the faeries. Rite of Replication was one of those cards and I usually always copy something fun from somebody else. I slowly baked in more removal over time (a meta call) strictly to get rid of fliers and big threats so I could push through damage. Maybe I should scale some of that back. Thanks again for your suggestions! I am definitely going to take all that you said into consideration when I tinker with it today and try and tune it to be more consistent.

triproberts12 on Sprite Might: Faerie Swarm

9 months ago

You could use more Faeries. Typically, you want to go for a minimum of 30 tribe members in a tribal EDH deck. You might also want Muddle the Mixture , Dimir Infiltrator , and Shred Memory to grab your Oona's Blackguard and Bitterblossom , seeing as the deck really ticks with those two cards in play. Along those lines, Notorious Throng and Knowledge Exploitation are also good. You also need more early-game ramp. Talisman of Dominance and Dimir Signet seem like givens.

As for what to cut, Cryptic Gateway doesn't make a whole lot of sense. It's a 5 mana artifact that lets you tap two creatures to play a card with a maximum CMC of 4. Likewise, I love Rite of Replication as a card, but what are you copying that's worth the mana? Followed Footsteps seems awfully mediocre, and Tree of Perdition doesn't seem to go great with a deck that's going to be slowly draining the opponents over a number of turns. You also seem to be pretty heavy on creature removal. Do you really need Cast Down, Doom Blade, Murder, Go For the Throat, Tragic Slip, and Imprisoned in the Moon with three Wraths and Control Magic?

carpecanum on Do you believe in fae after love?

11 months ago

Massive mana and possible wincon Azor's Gateway  Flip

Knowledge Exploitation

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Knowledge Exploitation occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%