Enchantress's Presence

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Enchantress's Presence

Enchantment

Whenever you cast an enchantment spell, draw a card.

legendofa on Shielded

1 week ago

capwner That's an interesting one. Need to see how well the deck can support Contamination. I like it, but that might be a side board option. Black doesn't look super popular in the meta lists (not that I'm trying for meta, I'm just messing around), so definitely will have its place.

I'll also take a look at the ramp enchantments. Enchantress's Presence is pure gold here. Still testing and tweaking.

capwner on Shielded

1 week ago

Looks like it's coming together well! I was thinking about this deck earlier, I was wondering if Contamination might work somehow to provide another lock. Maybe paired with another enchantment that can make dudes such as Squirrel Nest? I would also try to go up on Enchantress's Presence that card is gas for you and maybe some Wild Growth/Fertile Ground to round it out?

EDIT - isn't contamination already just really sweet with Umbilicus for the same reasons as solitary? lol

CommanderNeyo on Mist-taken! Super Budget $14TCG $35CK

9 months ago

Some good, cheap ramp are Wild Growth and Utopia Sprawl (which you can often find under a dollar). If you ever decide to push the budget some, Sanctum Weaver is great! Other possible cards could be Jukai Naturalist and Starfield Mystic.

I highly recommend more card draw, so you don't run out of gas. Enchantress's Presence, Mesa Enchantress, Satyr Enchanter, Eidolon of Blossoms, and Verduran Enchantress are all great (and, again, if you want to push the budget include Setessan Champion, Kor Spiritdancer, or Sram, Senior Edificer, all of which you can sometimes find under a dollar).

kamarupa on WG enchantments

1 year ago

I have deck like this. You might find it worth reviewing, though I included blue in mine: Manic Enchantress. It's pretty funny, too, as it's a self-mill by card draw deck. I win with a slightly cheaper paper version more often than my friends would like.

My advice for your deck is to cut 2x Sythis (Legendary) and instead include 2xEnchantress's Presence and to include something like Rancor to provide you Yavimaya Enchantress some evasion. I'd also strong recommend Hall of Heliod's Generosity.

kamarupa on Enchanted Spring Cleaning - Bant

1 year ago

I love Sterling Grove in my enchantment deck, Manic Enchantress. If you can add a few more enchantments, I'd also suggest 1-2 Sythis, Harvest's Hand and 1-2 Enchantress's Presence in place of Serum Visions. What can I say other than, 'I just love drawing tons of cards?'

Crow_Umbra on The Aura Auteur [Retired]

2 years ago

Thank you, Profet93, I appreciate it. I've played quite a few different iterations of Aura or Enchantress decks over the past 10 years, so this was definitely a fresh twist on an archetype that I thought I was basically done with. To answer your questions:

  1. I chose to go with more of the "When an enchantment ETBs, draw a card", combat damage, or Creature cast/ETB draw route. In my early play-testing, I felt that I didn't have a high enough concentration of enchantments to run the usual suite of Enchantress draw effects (Mesa Enchantress, Verduran Enchantress, Enchantress's Presence, etc). Some of the older Enchantress/Aura decks ran 20-30 enchantments, so it felt more consistent with that type of concentration.

  2. I do have a copy of Replenish from some of my earlier jaunts down Enchantress/Aura Voltron lane. On a similar note as the Enchantress type draw, I felt that I didn't have enough of a concentration of Enchantments to run it, especially since this deck is much more creature heavy, and Aura Roles are most commonly going to be the types of Enchantments I have on board. In the games I've had so far, I haven't really felt I needed it, but I know it's there if I ever wanted to give it a spot.

  3. Tajuru Preserver is definitely a meta call, and kind of a pet card/inside joke with my best friend that got me into MtG. One of my first ever decks was a janky Bogles/Aura Voltron deck that evolved into a Heroic/Aura Voltron deck, circa 2013-14, when we were in college. My friend plays mostly Black, and always ran plenty of edict removal, so Fleshbag Marauder was the bane of my existence back then, until I started slotting in Tajuru Preserver. Since I still encounter plenty of edict based removal in my meta, mostly because of him, I wanted to have a means of having some buffer against that. There were a few games with this deck where someone got a Dictate of Erebos online earlier than expected, & this deck quickly folded to it until relevant removal popped up.

  4. I've liked Archetype of Courage the times I've played it, but I'm sure the deck could be fine without it. My meta leans a bit more aggro and go-wide, so being able to be the only with First Strike has helped in some games for offensive & defensive purposes.

Load more