Delighted Halfling

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Quest Magic Legal
Tiny Leaders Legal
Vintage Legal

Delighted Halfling

Creature — Halfling Citizen

: Add .

: Add one mana of any colour. Spend this mana only to cast a legendary spell, and that spell can't be countered.

Craeter on The Conjunction of the Spheres

3 weeks ago

Profet93 I opted to remove Delighted Halfling because the colored mana for only Legendary is not so useful here since there are a lot of non Legendary spells that need colored mana. Also there are other Ramp tools in here, and the low cost interferes with Cascade and things like The Prismatic Bridge  Flip.

The Scion and Giselda are both good in here since they get cheated out for 5 mana and have big value. Giselda doubles as a wincon but also protection, and the Scion can give all those effects to the Rainbow cards.

NV_1980 on Sigarda, Font of Blessings

1 month ago

Hi, I was curious about this deck so I played a few test-games with it. Mostly I was wondering whether it had enough momentum. After five test-games I found that it might be a bit lacking on this front. This is not surprising since it doesn't carry that many ramp/mana source cards. In terms of additional draw, it could also use some work.

For mana/ramp, I'd recommend Delighted Halfling, Birds of Paradise, Burgeoning, Exploration, Nature's Lore and/or Three Visits. For additional draw/filtering, perhaps cards like Mirri's Guile, Scroll Rack, Sensei's Divining Top or Sylvan Library.

It's also easier to share abilities between creatures when you include Odric, Lunarch Marshal. Good luck with this brew.

anbrx on The Princess and the Frog

2 months ago

This deck looks incredibly slow. You have only 1 piece of Turn 1 ramp in Mox Diamond. In its current state you are essentially starting the game on Turn 3, rather than Turn 1. With as many tapped lands as you are running, this clock will likely be even slower. After drawing several test hands with this list, I am yet to draw a good playable hand.

I would recommend trying to find room for at least some of the following: Birds of Paradise, Delighted Halfling, Llanowar Elves, Elvish Mystic, Fyndhorn Elves, Deathrite Shaman, Avacyn's Pilgrim, Elves of Deep Shadow. These additions will speed up the deck and allow you to actually play the game before turn 4.

I would also recommend trying to get some targeted removal in there. Cards such as Nature's Claim, Assassin's Trophy, Abrupt Decay, Swords to Plowshares.

You may also want some solid one-card wind conditions such as Craterhoof Behemoth, Overwhelming Stampede, or Triumph of the Hordes

rwn1971 on Buttercup: Princess Bride

2 months ago

So i did a thing and decided to buy a non budget card and got Delighted Halfling cause i love this creature and i love to screw with blue :) .

DawnsRayofLight on Squirrel Combos

5 months ago

Ygra, Eater of All goes infinite with camelia and Experimental Confectioner

Using the above to explain my adds:

ADD (16)

Ygra, Eater of All

Krark-Clan Ironworks

Basking Broodscale

Mazirek, Kraul Death Priest

Ivy Lane Denizen

Delighted Halfling

Elvish Mystic

Birds of Paradise

Elves of Deep Shadow

Experimental Confectioner

Dosan the Falling Leaf

Phyrexian Altar/Blasting Stationfoil

Birthing Ritual

Braids, Arisen Nightmare

Fiend Artisan

Lively Dirge:helps to get cheap combo pieces

DROPS (need to drop a single card too to get to 100) 17

4x lands (this deck looks like it can run fine off of 30 if you add 4-5 0-1 cmc ramp pieces)

Bitterblossom

Prosperous Innkeeper

Song of the Dryads

Chitterspitter

Cauldron Familiar (unless I am missing the combo piece for it in the list)

Craterhoof Behemoth: may be a bit win more. don't see it doing much

Gala Greeters: meh card

Gilded Goose: meh

Tireless Provisioner: could stay or go

Toski, Bearer of Secrets: don't know how aggro this deck is, seems more combo oriented

Damnation: probably between MHM and fallout you have enough wipes

Nature's Claim: good removal but probably good on that

Woe Strider probably fine on sac outlets

May consider Protean Hulk piles as well

Vandoren4 on The Brood x Blade (Combo Core)

5 months ago

Hey! I just saw your reply from yesterday, so here are a few things that I noticed before playtesting this deck (will add more after)

  1. Endless One is great, but if you can spare 1G, I would replace it with Goldvein Hydra because it has trample and haste

  2. you may want to consider replacing the Stonecoil Serpent with Walking Ballista (it's not very good if you don't assemble the combo though)

  3. Arbor Elf. just Arbor Elf. it would increase the power so much because of the Utopia Sprawl so that if you don't get the combo, you have a ton of mana, but if you DO have the combo, you can get it out super fast

  4. this works super well with mono green, but if you wanted to, you could also add white for Rosie Cotton of South Lane and cards like Surge of Salvation. I think Blade of the Bloodchief is really good, but you need to spend 2 mana on the broodscale, then 1 on bloodchief, then 1 to equip the blade, then 2 more to adapt the broodscale. if you were to use Rosie Cotton, you would need 2 for the broodscale, then 3 for rosie cotton. it's not a huge save on resources but it's better to only need 5 total mana rather than 6. in my opinion it's better to have that extra mana available for a protection spell because its modern. (it should be noted that it will increase the cost by a lot because of the fetchlands)

  5. i'm just now seeing the Cavern of Souls, which might be why the Endless One is in there (naming Eldrazi with the cavern,) but I honestly don't think it's necessary. I would replace them with lands that can be sacrificed to draw cards. again, its a bit different from my version because I'm running 1 Delighted Halfling to cast Rosie Cotton, but I honestly don't think you need that much protection from counterspells. if you REALLY need protection, take a look at Tyvar's

sorry for the essay, I'm gonna playtest it now :)

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