Deekah, Fractal Theorist
Legendary Creature — Human Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's converted mana cost/mana value.
: Target creature token can't be blocked this turn.
|Want (2)||swatdog , Azvac|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Deekah, Fractal Theorist Discussion
2 weeks ago
Some honest advice, the list seems like it is trying to do too much, it looks like a tempo build but tokens wants to put out as many tokens as fast as possible, blue offers you some other protection you can use in the form of counterspells and white can give them some protection like Teferi's Protection. You could still make due with some of the above suggestions and add some instant and sorcery token generators like Entreat the Angels, though your general would prefer you to run more creatures that can generate tokens.
2 months ago
Hey, you're welcome, nice changes.
Is the +1/+1 counter theme worth it here? Bane is a good card in multiplayer, but it doesn't need a +1/+1 counter theme to be good, it just happens to use +1/+1 counters. Champion of Lambholt also uses counters, but she gets counters from creating creature tokens, interaction with Twincasters. Fractals also have counters, but that's just how they're created, the additional +1/+1 counter theme isn't really helping Fractals. +1/+1 counters don't have interaction with making token copies of creatures since the token copy doesn't get the counters when it's created.
A good counter interaction here is Primal Empathy + Fathom Mage , but how consistent is it that you get both these cards without having tutors to get them? Not sure if Fathom is worth playing as a draw source when it wants a more expanded counter theme to get the most out of it. Empathy, you don't have a consistent high power creature to take advantage of the draw.
Fae Offering has a good token effect with Twincasters, but only if you can trigger it which consistently seems too difficult here. Khalni Ambush Flip, fight is good with Hornet Nest , but I don't think I would play a card that all it does is fight just to have this interaction. You don't really have powerful enough creatures until later in the game that can fight an opponents creature, kill it while also having your creature survive.
Some budget changes to consider based on my last comment:
- Tireless Provisioner --> Rishkar, Peema Renegade
- Meloku the Clouded Mirror --> Deekah, Fractal Theorist
- Kodama of the East Tree --> Managorger Hydra
- Champion of Lambholt --> Master Biomancer
- Spawnwrithe --> Fae Offering
- Risen Reef --> Fathom Mage
- Double Major --> Khalni Ambush Flip
- Fierce Empath --> Nissa's Expedition
- Mystic Reflection --> Turn Aside
- Reconnaissance Mission --> Eureka Moment
5 months ago
I understand you've taking this as more of a spellslinging Voltron kind of build, but you might enjoy running a copy of Sentinel Tower or Aetherflux Reservoir . Getting two triggers from each cast can add up really fast for both.
Just my own opinion, if you want to look at my own list you can find it here Veyran's Non-Stop, Trigger Induced, Anxiety Attack.