Disappearing Act

Disappearing Act

Instant

As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand.

Counter target spell.

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Set Rarity
Kaladesh (KLD) Uncommon

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Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pioneer Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Disappearing Act Discussion

elkion on

9 months ago

I think this deck is moving in an interesting direction! Here are some suggestions for the current controlling direction

Disappearing Act It's a counterspell that can get you value. If you have two of these and a Mystic Sanctuary you can counter every turn. Tragic Lesson can also help out with the Mystic Sanctuary toolbox/lock and you need some card draw anyways

Metallic Rebuke : If you want to keep going the artifact route, this could be a great counterspell. Shimmer Dragon is probably your best win con if you keep going with the artifacts. Might even be something with Silumgar's Scorn

Fae of Wishes : A great blocker if you need one, or you can tutor a wincon/silver bullet from your sideboard and make it so your opponent's removal is basically meaningless.

I also strongly recommend putting some number of Tempest Djinn in your main/side as it is such a powerhouse of a card for almost no $$$ and it shores up a big weakness for you, decks that go bigger than you and require you to just kill them.

I hate to say it but I think your whole energy package can go away, none of those cards are up to the format's power level. If you really wanna stick to Energy, check out Confiscation Coup and Aether Meltdown.

TheSeffMan on Derevi Combo

1 year ago

seuchansauce enchantment and artifact tutors are kind of a moot point here because the deck depends on creatures to make the combo go off. Almost all enchantments and artifacts are purely for card draw and utility. I do think I will be replacing Vedalken Orrery with something else, more than likely Spellseeker , the only issue being Spellseeker can't find the combo pieces Displace and Ghostly Flicker . The reason I'm not running cantrips is the same reason, they don't build a graveyard or provide body blockers to throw in front of attacks, stuff like Elvish Visionary , Mulldrifter , and Coiling Oracle do, and are recurrable with blinks and graveyard recursion. Familiar's Ruse does seem playable, as does Disappearing Act , so I might slot them in. Yavimaya Coast seems good as well, same as Adarkar Wastes . Thanks for the help!

Rocko822 on Budget Golos Maze's End

1 year ago

Here are a few cards I think would be good in the deck.

String of Disappearances

Ephemerate

Familiar's Ruse

Disappearing Act

Select for Inspection

Clutch of Currents

Archaeomancer

These are mostly just cheap boop spells which is the way I’m trying to build Golos.

SufferFromEDHD on Go Ninja Go!

1 year ago

Ninja tribal... dope! We have a lot of overlap with cards and strategy. Some cards that might be worthy of a spot: Draco , Runed Stalactite , Disappearing Act / Familiar's Ruse , Soldevi Excavations , Spellseeker .

zenozia on Tasigur, Golden Wealth Control

1 year ago

lots of good counterspell are missing Counterspell , Swan Song , Stubborn Denial

all the signet are generaly worth using to help fixing and ramping Simic Signet , Dimir Signet and Talisman of Dominance is a good mana rock

Brainstorm , Preordain , Ponder are good cantrip and in control deck are important to filter land in late game or to dig for important piece

Dark Petition and Beseech the Queen are budget tutor that help finding response

Languish kill a lot of creature and doesnt kill tas and so is Pernicious Deed which is a instant speed boardclear (really freaking good) most of the time doesnt kill tas

Wilderness Reclamation help to keep mana up for interaction

Biomancer's Familiar could be good but didnt test it yet

40 land seems a lot maybe drop to 35-36?

for cuts : Grim Flayer cost 8 buck and doesnt do real much , Exsanguinate is unfortunatelty sorcery speed and is tricky to use because it use pretty much all our mana to be worth and make it so we cant interact also it's 4 dollars, Scribe of the Mindful is bad Flood of Recollection is way better for what it does, Disappearing Act is bad Dissolve is better

SufferFromEDHD on

1 year ago

Awesome!

Your counterspells could get a boost from Disappearing Act and Familiar's Ruse for recycling EtB effects and Hinder is a strong political counter.

Vindicate and Anguished Unmaking are just useful tools to be considered.

ZorrosRage on Yuriko, The Emerging Shadow

1 year ago

with Etrata, the Silencer you have her do damage. Her ability goes on the stack. Then since she has attacked being unblocked you can still ninja her into before she has to be shuffled. Honestly with this ability she'd make a great commander in a ninja deck.

Disappearing Act can bounce a non ninja if your having issues keeping a board so there is that benefit

adbesserer on Yuriko, The Emerging Shadow

1 year ago

I'm not sure you can do that with Etrata, the Silencer, since I understand the moment she connects with an opponent you have all the effects as a single trigger on the stack, right? so if she exiles you must also shuffle I think Bident of Thassa is almost as good but because it is both an artifact and an enchantment it is doubly vulnerable. Its extra ability might be marginally useful but most of the time you won't want your enemies attacking you. Disappearing Act seems like a slightly worse Familiar's Ruse, could be added for redundancy if I feel I need more counterspells.

I see your deck has a slightly more competitive edge than mine, but I think you would benefit from more one-drops, to be able to drop yuriko ninjutsuing on turn two with more consistency. Also I'm taking note of Equilibrium, sounds good

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