Disappearing Act

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Uncommon

Combos Browse all

Disappearing Act

Instant

As an additional cost to cast Disappearing Act, return a permanent you control to its owner's hand.

Counter target spell.

Price & Acquistion Set Price Alerts

KLD

Ebay

Disappearing Act Discussion

SufferFromEDHD on Oloro and the Council's Judgement

1 month ago

Awesome!

Your counterspells could get a boost from Disappearing Act and Familiar's Ruse for recycling EtB effects and Hinder is a strong political counter.

Vindicate and Anguished Unmaking are just useful tools to be considered.

ZorrosRage on Yuriko, The Emerging Shadow

2 months ago

with Etrata, the Silencer you have her do damage. Her ability goes on the stack. Then since she has attacked being unblocked you can still ninja her into before she has to be shuffled. Honestly with this ability she'd make a great commander in a ninja deck.

Disappearing Act can bounce a non ninja if your having issues keeping a board so there is that benefit

adbesserer on Yuriko, The Emerging Shadow

2 months ago

I'm not sure you can do that with Etrata, the Silencer, since I understand the moment she connects with an opponent you have all the effects as a single trigger on the stack, right? so if she exiles you must also shuffle I think Bident of Thassa is almost as good but because it is both an artifact and an enchantment it is doubly vulnerable. Its extra ability might be marginally useful but most of the time you won't want your enemies attacking you. Disappearing Act seems like a slightly worse Familiar's Ruse, could be added for redundancy if I feel I need more counterspells.

I see your deck has a slightly more competitive edge than mine, but I think you would benefit from more one-drops, to be able to drop yuriko ninjutsuing on turn two with more consistency. Also I'm taking note of Equilibrium, sounds good

ZorrosRage on Yuriko, The Emerging Shadow

2 months ago

Trying to work on a deck myself a few suggestions

Soothsaying Library manipulation

Disappearing Act Bounce a ninja and counter a card.

Etrata, the Silencer Unblockable, removal, and Alt wincon. Can be ninja'd back to your hand after he does damage. His ability triggers then you don't have to shuffle him in your deck.

Bident of Thassa I think its better than Coastal Piracy

Please let me know what you think of the one I'm working on. Ninja Commander

Panas on Yuriko Ninja Academy

3 months ago

Oh man! This will be a challenge :p

As I said before, the biggest issue you will come across is how to get your ninjas back to be used with your unblockable creatures. Besides the suggestions I already gave you, a card like Paradoxical Outcome can help protect against boardwipes, draw cards, and bounce your ninjas in one tidy little package! :)

Deepfathom Skulker can be a good top-ender for your curve. Baral's Expertise is always fun and powerful as it allows flexibility on what you bounce (maybe a threat, maybe a ninja) and then you get something out for free. Disappearing Act is a redundant effect for Familiar's Ruse.

Your selection of evasive creatures is decent, but there's more more reliable ways of doing it in abilities like shadow (which you are already including) and horsemanship. Both of these are more reliable than flying for all intents and purposes. I do like the rogue synergy with Notorious Throng but it may still be a good idea to make some replacements with no-mbos such as Oona's Blackguard, Glen Elendra Liege, and Tetsuko Umezawa, Fugitive.

Think about including Prying Blade in your ramp package. It's better than it looks in a multiplayer format, and you have unblockable creatures to boot :)

I would look into Curse of the Swine, Evacuation and Devastation Tide as boardwipes, over the finale (albeit it being very powerful. The problem is, it will be harder for you to recover from a true boardwipe, and your opponents will be playing those most probably. If you want a harder form of removal, I'd look into Living Death. A card like Haunted Crossroads can also be very helpful at times.

That's all I have right now... Let me know what you think of these cards, and if you'd want to try some or all of them, or others out, we can work on making cuts for the replacements :)

Cheers!

Chobuzzness666 on Jeskai Thopter's Combo

6 months ago

I was told: Why there's no Disappearing Act in the deck?

The only answer I found is... Why not.. In addition to it's counterspell ability, this spell can be used to bounce back ether the Maverick or the Virtuoso. It can even bounce back a dying planeswalker... Since the fact of returning a permanent is part of it's casting cost... it can be use without target, so when it fizzle, the card is already back in hand.

_Delta_ on Azami, Lady of Scrolls Budget Deck (EDH)

7 months ago

I would cut the following: Syncopate, Spell Pierce, Disappearing Act, Divination, Silent Departure, Dispel, Aether Spellbomb and Tamiyo's Journal.

Consider adding some of these: Dissipate, Capsize, Into the Roil/Expel from Orazca, Wizard's Retort, Swan Song, Rite of Replication, Unwind, Myriad Landscape, Reliquary Tower, Thought Vessel, Disallow, Spell Swindle, Merchant Scroll, Muddle the Mixture, Aphetto Alchemist, Siren Stormtamer, and Gilded Lotus.

Here are the changes I would start with however, swap Syncopate for Disallow. Then Spell Pierce for Swan Song, Disappearing Act for Wizard's Retort, Divination for Dig Through Time or Preordain, swap Silent Departure for Into the Roil, Capsize, or Expel from Orazca, swap Dispel for Muddle the Mixture, Aether Spellbomb for Fellwar Stone or Sky Diamond (More mana rocks will help for what i'm suggesting below if you want to consider that route), and Tamiyo's Journal for Gilded Lotus (As you just don't have enough ways to make clue tokens, and it's kind of slow anyways. Instead focus on making lots of mana, tapping and untapping your creatures to draw lots of cards).

There is also of course Mind Over Matter and I have one myself, it is a very powerful card that pairs well with things like Temple Bell, Psychosis Crawler, even Azami, Lady of Scrolls. But admittedly it is quite expensive of course, I just thought I would make you aware of this card nonetheless. You listed the deck as budget, but I wasn't sure to what degree this means, whether that's no card over $10-$15 or what.

Dramatic Reversal is another one I highly recommend, it could be sweet if you pair this with an Isochron Scepter, and that's why cards like Long-Term Plans, Merchant Scroll, Mystical Tutor, Fabricate you could more often have these. Then you can either make a ton of mana, or perhaps even infinite if you have a bunch of mana rocks out and or Paradox Engine. You could win then by casting stuff like Blue Sun's Zenith, Stroke of Genius, among other things.

Depending on how much your willing to spend other ideas include: Rhystic Study, Mind Over Matter as previously mentioned, Patron Wizard, Jace, Vryn's Prodigy  Flip, Laboratory Maniac maybe could be good here, Maze of Ith, Riptide Laboratory, Nykthos, Shrine to Nyx, Tolaria West, Path of Ancestry, and Sensei's Divining Top (Just ordered one of these myself in fact last night, it is such a useful card that can be used in a lot of decks imo).

I know I suggested more to include than what I suggested to in turn remove, I can help more with this if you haven't solved it all yourself already once i'm done with exams in 3 days. In the meanwhile I recommend you visit the website edhrec.com wihich might be a lot of help to you if your not already familiar with it!

daseeker25 on Pact Swallowing

10 months ago

solarbeam I really like Disappearing Act since it helps bounce abyssal persecutor while countering a spell. Or demonic pact. With this setup I extremely rarely lose to demonic pact trigger. I need more 1-3 cmc blue/black good stuff to help the deck get rolling usually. Or a better tutor than diabolic tutor

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