|Commander / EDH||Legal|
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|Aether Revolt (AER)||Common|
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Countless Gears Renegade
Creature — Dwarf Artificer
Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colourless Servo artifact creature token.
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Countless Gears Renegade Discussion
5 days ago
Honestly I would drop the Mechanized Production I would put Animation Module in it's place. Either that or choose Servo's or Treasure as the win con for it and drop the other entirely. I would go Servo, add White for cards like Servo Exhibition, Countless Gears Renegade, and Sram's Expertise. Just rocket out a ton of Servo's and then drop The Mech to win. Drop out blue to just be a splash enough for The Mech and Tezzeret the Schemer. You could run Sphere of the Suns for color fix and an early target for The Mech.
1 month ago
To use Jace's first ability more useful, I'd integrate more creatures:
- You discard many cards, so you're able to integrate creatures with revolt like Countless Gears Renegade and Solemn Recruit (The first one gives you a token too).
- Aether Swooper or Aethersquall Ancient can exploit the energy counters you get from Glimmer of Genius.
- Aven Wind Guide and Intangible Virtue could boost your tokens. In my opinion, Intangible Virtue is better than Aven Wind Guide, but it isn't standard-legal.
- I for myself like Thopter Spy Network, but it isn't standard-legal too.
2 months ago
1: That's great. Consistently drawing your main card will be so much better.
2: They might work fine, for now, but eventually someone figures out that you have problems countering bunches of cheap spells. Like, say... turn 1 Monastery Swiftspear, followed by turn 2 Lightning Bolt and Lava Spike. When that, eventually, happens, just remember that cheaper counterspells exist :)
3: Dual colored, untapped lands are one of these surprisingly powerful things. It doesn't look like much, and arguably, the improvement from adding a single copy of Glacial Fortress is so minimal as to be almost non-existent (Planck deck-improvement). But if you have several, it adds up, and turns your deck out to run smoother, and about one turn faster.
4: I'm not denying the usefulness of herald, but it would be easy to find a stronger 6 cmc wincondition. One more little improvement: Angel of Invention instead of Serra Angel. If you exchanged Bishop's Soldier for 2 additional Countless Gears Renegade, it would be even better (more bodies making the buff even more useful).
Oh, and I didn't say your deck was crap. If it plays well in your local meta, then it's an ok deck.
5 months ago
- This deck should be standard. The only card that isn't in standard is Growing Ranks, and Anointed Procession is just as effective in standard, although it is a bit pricey. Some standard suggestions are Hope of Ghirapur, Countless Gears Renegade, and Toolcraft Exemplar. If you want to continue playing this in modern, I recommend Intangible Virtue, Soul Warden, and Soul's Attendant.
6 months ago
+1 Interesting deck idea. Not sure what suggestions might help unless you tell us what you're having issues with during playtesting.
A little bit of criticism I could give you would be that your Vessel of Volatilitys are too slow to be considered decent "mana ramp", I mean hell, if you wanted that mana in one turn it would be pointless.. you'd pay four mana just to get four mana.
Also, obviously having any Artifacts or Creatures other than big hitters in the deck can possibly hurt it since Indomitable Creativity is in the deck to be your win con. So, as nice as your four Artifacts are in the mainboard right now, they WILL get you killed on occasion.
But then, you could just bite the bullet and build around that fact. So personally, I would probably drop the Vessels, the Panharmonicons (since they dont even trigger ANY ETB effects for you until after you get a big hitter out) and the Browbeats for 8 more creatures that will also help you get out more servos. I would suggest something like Master Trinketeer or Countless Gears Renegade (Revolt would trigger off of many things, for instance Evolving Wilds or even your Indomitable Creativity). Would you be sacrificing the consistent win con of 'Creativity into Stompy Creature'? Yes, a bit.. But it would give you better consistency throughout the early-mid game, and give you more use out of your Inspiring Statuary.
6 months ago
Also, Cogworker's Puzzleknot is a bad mana ratio for servo generation compared to other options.
Lastly, I know its stupid expensive but 1 or 2 more copies of Metallic Mimic would definitely improve the deck as it is the best turn 2 play possible here.
7 months ago
8 creatures isn't enough for the deck, you want more token generators, Sacred Cat, Anointer Priest are solid options. Also Countless Gears Renegade and Regal Caracal would be very good here. I would drop Malfunction and Revoke Privileges they are expensive and natural card disadvantage.
Also your removal setup should be more like 4x Fatal Push, 1-2x Vraska's Contempt with Walk the Plank in the side m maybe you have too much right now. For that reason Impeccable Timing can also go in favor of the above mentioned creatures or for more Opt as 1 Opt is a bit useless.
The mana base also needs an update I would run something like this.
4x Evolving Wilds (triggers revolt which is important)
Of course you could just drop blue altogether as the deck can work in B/W, however blue gives you a better sideboard.
8 months ago
i would recommend adding 1 maybe even 2 more Angel of Invention in, that card is great in the deck and your only turn 5 play and if you are running 24 lands you can afford it mana wise. but that is if you want to stay mono white, if you splash black you could add Weaponcraft Enthusiast, Hidden Stockpile and Syndicate Trafficker. if you put in those you could even put in Countless Gears Renegade.