Pyrotechnics

Pyrotechnics

Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.

Browse Alters

Trade

Have (0)
Want (1) KingSavage

Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Fate Reforged (FRF) Uncommon
Planechase (HOP) Uncommon
Eighth Edition (8ED) Uncommon
Seventh Edition (7ED) Uncommon
Classic Sixth Edition (6ED) Common
Anthologies (ATH) Common
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Legends (LEG) Common

Combos Browse all

Legality

Format Legality
Commander / EDH Legal
Penny Dreadful Legal
Noble Legal
Block Constructed Legal
Legacy Legal
Leviathan Legal
Magic Duels Legal
Modern Legal
Pioneer Legal
Pauper EDH Legal
1v1 Commander Legal
Unformat Legal
Pauper Legal
Tiny Leaders Legal
Frontier Legal
Highlander Legal
2019-10-04 Legal
Duel Commander Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Oathbreaker Legal
Casual Legal

Pyrotechnics Discussion

dc1066 on Om-nom-nath

4 years ago

As for the fifteen to cut, it's a hard ask to go through obviously, but pick instants and sorceries which won't win you the game like Summer Bloom, Nissa's Renewal, Pyrotechnics, Explore, Bathe in Dragonfire, then thin out the middle cost creatures like say Volcanic Rambler, Subterranean Shambler, Fire Elemental, Bramble Creeper, Magmaw, Flamecore Elemental and you are most of the way there

nobu_the_bard on WOW tell me this ain't ...

4 years ago

I figured from the way you phrased things you'd been away for awhile. I had the same experience some months ago so was hoping to get across what to do about the suckers. Also why most of my linked cards are "classic" cards, was hoping you might recognize them. :)

The redirection rule also only happens on resolution. They don't know if you're going to redirect the damage when you cast Pyrotechnics or Earthquake or whatever. They have to decide if they're going to respond without knowing that. The redirection rule allowed them keep old noncombat damage spells/abilities relevant; they didn't have to print new versions of every one to name planeswalkers as a target.

Planeswalkers are typically high value "win condition" cards. They are intended to make a big splash in most cases.

There are a couple of kill spells that do name them now like Hero's Downfall, but they are not very numerous yet. Stuff like Boomerang and such still bounces them too (they're permanents).

-> Incidentally you didn't choose an answer. I think Epochalyptik most precisely answered the actual question that was asked.