BUDGET BUILD no card is worth more than a $2.00

The mission is to abuse the transformed side of heliod's abilities. the deck is group hug/big mana creatures. We let our opponents draw cards for favor and mana reduction for our spells, then slap down big spells/creatures for win condition.

Most of the low mana creatures/spells are either meant to start your group hub draw engine or to stall for time with blockers and spot removal.

Heliod is going to be a removal magnet, especially if you starting popping off with big and scary stuff. to counter this, I added a healthy amount of protection/counter spells to reduce crackback.

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