
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Street Spasm
Instant
Street Spasm deals X damage to target creature without flying you don't control.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")







FormOverFunction on Raggadragga, Goreguts Boss 7 or …
3 months ago
Dwarven Catapult, Street Spasm, and things like that would be fun to whittle down a creature’s defense before you give the creature it’s blocking trample.
Balaam__ on Balaam__
9 months ago
I combed through the first Ravnica sets and found a few more legendofa, along with a bunch of probably not’s.
•Prophetic Prism (the Gatecrash printing, idk the abbreviation)
•Alive / Well (the Well part, obviously)
•Wear / Tear (the Wear part, obviously)
Probably Not’s
•All the Keyrunes. Again, I have no idea what the WotC-invented lore is, so I’m not sure if these keyrunes are small objects being held and looked at in the first person, or if they’re something entirely different. In any case, there are no hands shown so I doubt these qualify.
•Azorius Keyrune, Golgari Keyrune, Izzet Keyrune, Rakdos Keyrune, Selesnya Keyrune, Boros Keyrune, Dimir Keyrune, Gruul Keyrune, Orzhov Keyrune, Simic Keyrune
•Faerie Impostor hand, but I think the angle is too low to be any kind of FPP.
•Giant Growth definitely first person, but no hands, only shadow.
•Street Spasm I think that round portion under the hand is the top of a helmet, so not first person, but it could possibly be a big shoulder pauldron or something so I’m not 100% sure.
•Hands of Binding might qualify, but the angle is a bit off.
•Naturalize the angle is also too far removed from FPP I think.
Optimator on
5 years ago
All owned:
Braid of Fire - Molten Disaster - Chain Reaction - Magmaquake - Viashino Heretic - Wildfire - Pyrohemia - Violent Eruption - Starstorm - Pyrokinesis - Street Spasm - Rolling Thunder - Boil - Arc Lightning - Steam Blast - Breath of Darigaaz - Slagstorm - Flame Jab - Pyroclasm - Flamebreak - Volcanic Fallout
Guttersnipe - Quicksmith Rebel - Mad Prophet - Harsh Mentor - Charmbreaker Devils - Ryusei, the Falling Star - Izzet Chemister - Lobber Crew - War Elemental - Angrath's Marauders - Ash Zealot
Rwhr2d2 on
Izzet of the guilds?
7 years ago
Izzet Boilerworks
Steam Vents if it is in your budget
Chromatic Lantern
Street Spasm is another boardwipe.
Izzet Chronarch
Conjured Currency
Djinn Illuminatus
Followed Footsteps
Hypersonic Dragon
Invoke the Firemind
Mercurial Chemister
Niv-Mizzet, Dracogenius and Niv-Mizzet, the Firemind
Stitch in Time
geekoftheages on
Expect to get Wrecked by the Perfect Insect
8 years ago
So I made a bunch of changes to this deck after some disappointing games last night and hurried visit to my LGS this evening. In my initial plays i found that not being able to cast The Locust God quickly enough is really devastating to the way the deck plays. I dont want to be discarding a ton of card just to be able to find land to play him where i dont get any value from the wheel. To remedy this i added a bunch of the cheaper (value wise) mana rocks. Obviously there are much better ones available but for the time being they are out of my reach. This problem will also be alleviated once i can upgrade the mana base, again a budget issue.
The next change was to add more wheel effects that will allow me to draw many cards at once, and remove some of the counter spells that were too situational to be of much use anyway and i was finding that i didnt have the mana left over to be able to cast them on my opponents turn anyway.
The last change was simply a straight switch of Street Spasm with Earthquake which is clearly better.
Noticed a couple of cards which i'd like to hear opinions on. Found a Staff of Nin which would allow me an extra draw at my upkeep but feel it has quite a high mana cost for it. And also Farsight Mask which seems like a great card against aggro decks. Any advice?
TastyPawns on
Vial Smasher Thrasios Tempo / Burn / Ramp
8 years ago
That's an interesting idea, An artifact deck would work well with improvise, affinity & Vial Smasher, Paradox engine could make for some very interesting turns as well
This list is more focused on delve and x costed spells like Clan Defiance and Rakdos's Return, the artifact route may be better however. This isn't a hyper competitive list, but is more tuned for the power level of the decks in our play group.
Blasphemous Act Should probably definitely be included in this list over Street Spasm.
Magicalswift on Ruling question (2 of them)
8 years ago
So let's says that my commander Marath, Will of the Wild who has a mana cost of was sent back to the commander zone once and now has a cost of if i have Krosan Warchief on the field does it reduce the mana cost of my commander by 1 or not ??
With a card like Street Spasm what is the meaning of the like which is the damage done and what does the other mean