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Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Smuggler's Share
Enchantment
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn. (It's a colourless artifact with ", Sacrifice this: Add one mana of any colour.)





DadHumanPraetor on
Aurelia, the Warleader
2 months ago
I used to run a similar build. I always ran out of cards. Cards like Jeska's Will Firemane Commando Esper Sentinel Dawn of a New Age Trouble in Pairs The One Ring didn’t exist. Even Smuggler's Share Tocasia's Welcome Welcoming Vampire and Rumor Gatherer weren’t around yet, so I had to depend on Mangara, the Diplomat Sword of Fire and Ice Mask of Memory Mentor of the Meek I also ran Enlightened Tutor and Open the Armory to find the helm. I wonder how this deck would fare against a typical commander deck, which has a lot more ramp draw and removal
NV_1980 on
Enchanted I'm Sure
2 months ago
Hi there,
This looks excellent! Would Greater Auramancy make sense in here? I've found Grasp of Fate to be really excellent at stopping opponents' key cards (simultaneously), although that sometimes unites them against you of course). Also curious whether you've left out Smuggler's Share intentionally (and if so, what your reasoning for that was). I would definitely recommend Burgeoning, as in play-groups of 4 or more this grants you much more of an advantage than Exploration does, though it wouldn't hurt to have both in here either. How would you feel about Counterbalance? Obviously it depends on luck, but in my experience it can really prove its worth from time to time. And that look of dread on opponents' faces whenever they cast something and they don't know whether you'll be able to retaliate ... glorious :) Aside from that, wonder what your take on Archmage Ascension and As Foretold would be in a deck like this.
Keep up the great builds!
NV_1980 on
Caesar, Mardu Dressing
5 months ago
In a combat-focussed token deck, maybe include Cathars' Crusade to make your army ridiculously powerful in a very easy way. The deck in its current form also doesn't contain a lot of draw-options, which might slow you down compared to other decks. Maybe a card like Phyrexian Arena or Smuggler's Share or something could help on that front. Good luck with the deck.
AstroAA on
[EDH][Primer] Giada's Angel Harem ~{FOILED}~
11 months ago
RiotRunner789, you are 100% correct - the quest for perfection is never complete.
I just feel a certain way about some cards for no apparent reason, and Smuggler's Share is one of those cards I just feel iffy on. I don't really have a good reason as to why - I just don't really like it for whatever reason.
I thought about Well of Lost Dreams. Honestly I kind of like it more than Dawn of Hope as you could potentially pay 1:1 instead of 2:1. However it comes with the downside of being two more mana. Honestly though thinking about it I may end up swapping the two. You might've convinced me.
As for Court of Grace, I just don't vibe with the Monarch mechanic. I don't really have a good reason as to why, I just don't. I could consider it as you're right - protecting the Monarch title is easier with a bunch of fat flying angels. I'll consider it.
As for Reconnaissance, you might've just convinced me to put it into another deck I run, Adeline, Resplendent Cathar. I had been considering it for some time, but I completely forgot about the cleanup step after damage is dealt. I didn't even consider using it then, haha. Unsure about it for Giada, but definitely for Adeline.
RiotRunner789 on
[EDH][Primer] Giada's Angel Harem ~{FOILED}~
11 months ago
Because you mentioned card advantage, have you considered the following?
Smuggler's Share:Anytime an opponent draws an extra card is often. Plus, the random treasure every now and then.
Well of Lost Dreams: You have Dawn of Hope and the well is similiar but has a much higher ceiling. Big beater and mana open can easily net 4+ cards.
Court of Grace: On theme and keeping the monarch is easier with a bunch of fliers. Will at least replace itself and give evasive chump blockers.
An unrelated card to card advantage would also be Reconnaissance. It's purely for combat but allows you to swing with impunity with every creature every turn. Unfavorable block? Untap and back out. It also grants pseudo vigilance since you can untap and remove from combat after damage with zero downside.
Like the deck. Honestly looks good as is but alas, we are never finished tinkering.
CriticalZER0 on
Kynaios and Tiro, Embodiment of EDH (Group Hug)
1 year ago
RadRobertK, That card seems really powerful, I need to get one! It might serve as a replacement for Smuggler's Share.
NV_1980 on
Angel tribal EDH
1 year ago
Fun Angel-tribal deck! I like how you've gone all in with this strategy :) I have some suggestions but I'm not sure how much you want to spend on this, so just let me know if I'm going over the top.
Let's start with your mana. Right now, you've got 31 lands and one ramp-artifact. This is really on the low side, consdering the average amount of mana you need to spend for most of your creatures. I'd really recommend some mana-rocks like Arcane Signet, Caged Sun, Gilded Lotus, Pearl Medallion and definitely Sol Ring. Some more ramp like Archaeomancer's Map, Land Tax and Weathered Wayfarer. Lastly, I know it's expensive, but if you can get a cheap Urza's Incubator somewhere, go for it; would be awesome in here. Any of these suggestions (and there are cheaper alternatives to most) would increase the speed of your deck.
Next, let's talk opportunities this deck offers to draw additional cards. You've got five options, of which three are repeatable (because they're permanents :)). Some additional ideas on this: Archivist of Oghma, Endless Atlas, Mind's Eye and Smuggler's Share. Like with the stuff mentioned for mana, all of these would increase your deck's pacing.
To strengthen your angelic forces, you could consider Adarkar Valkyrie (which is awesome at resurrecting any Angels you lost during combat or even better, an opponent's creature lost in battle!), Angelic Arbiter (cast or attack, your opponents must choose), Battle Angels of Tyr (expensive card but insanely powerful balance-bringers in case you're behind with card-draw, mana or life) and Platinum Angel (as long as it's got indestructible and hexproof, opponents will have a very hard time snatching victory from you).
In case you're looking for more ideas, here's my Angel tribal deck, enjoy!
skoobysnackz on
Foods and Doods
1 year ago
Hey! Thanks for the recommendations Coward_Token! I know Delney doesn't double Merry or Welcoming Vampire's triggers but it still does synergize with almost two thirds of the creatures in the deck so I think its still worth it. I like the Monologue Tax, though Lotho, Corrupt Shirriff arguably does it better, still redundancy might not be a bad thing. I think Smuggler's Share is really interesting, but maybe too easy to play around the part that gives me the treasures? I love Revel in Riches, had it in and Admiral Beckett Brass deck a while back so it could definitely be a worthy inclusion. Not sure the rest do more than anything I already have but I'll do some testing and then decide. I really appreciate the suggestions!
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