Raucous Theater

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Raucous Theater

Land — Swamp Mountain

(: Add or .)

Raucous Theater enters the battlefield tapped.

When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Cloudy2024 on we ball

2 months ago

have you thought of Raucous Theater instead of a triome?

Cloudy2024 on Altar of Despair

3 months ago

Raucous Theater is good

Crow_Umbra on Terror Forming Terraforming [Primer]

6 months ago

Thanks enraged. I hadn't really considered the Surveil lands for this deck since I don't really utilize the graveyard much beyond being a spot to hold sacrificed lands. I use Raucous Theater in my Terra, Herald of Hopefoil deck as a more selective means of setting up specific creatures in my yard for combos and whatnot.

Wrenn and Seven is cool for sure, but I'm being a bit more selective about my 5 cmc slot since I see anything in that slot as a direct competition with casting my commander. I have a copy in my binders that I could slot in if needed.

MTGBurgeoning on Magar the Horrible

8 months ago

Thanks for commenting! Soooo, no barriers??? Okay, if that's the case, we begin with Urborg, Tomb of Yawgmoth and Cabal Coffers. The burst black mana production can pay for multiple 1 and B activation costs of Magar. As long as we're upgrading the land base, other considerations include the less costly Fabled Passage, Raucous Theater and Blazemire Verge, the pricier Bloodstained Mire and Prismatic Vista, and the reach-for-the-sky Ancient Tomb and Badlands. As for spells, there aren't too many pricy Magar-friendly spells that I can recommend here, which is one of the great investment advantages of piloting a Magar build. A lot of the most impactful Magar-assisted spells are bulk rares and mythic rares. However, I'm sure it wouldn't hurt the overall synergy of the deck by including Jeska's Will and Demonic Tutor. Those two cards would make Magar very, very happy. One less costly spell that I want to add is Call Forth the Tempest, but a copy has not crossed my path yet. Another consideration, although I do not recommend it, is Wheel of Fortune. I do not recommend it because I prefer to NOT put so many additional cards in the hands of my opponents, regardless of how much it may wreck in-game and in-the-moment strategies by opponents. Aside from these Magar-friendly cards, the only other cards I would offer as considerations are support cards like Bone Miser, Deflecting Swat, and Deadly Rollick. Once you complete your build, I would LOVE to see what you have! Happy brewing!!

nuperokaso on Brian Stacks' Anvil (E)

1 year ago

fluffyeel on What do you have that I cannot obtain?

1 year ago

Stealing things and caging is fun: I've seen a lot of degenerate things with Mairsil. That said, I have a few small suggestions: