Combos Browse all Suggest
- Mimic Vat + Myr Battlesphere + Time Sieve
- Eldrazi Displacer + Mana Echoes + Myr Battlesphere
- Fling + Myr Battlesphere
Tokens
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Myr Battlesphere
Artifact Creature — Myr Construct
When this enters, create four 1/1 colourless Myr artifact creature tokens.
Whenever this attacks, you may tap X untapped Myr you control. If you do, this gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Andramalech on
Westvale Atlas
1 month ago
I appreciate that bit of feedback, truly legendofa. It's for thoughts like that, that I have considered something like Chalice of the Void. If I do, I wonder it's applicability here and inclusion number. Also, thank you for your kind words and don't discredit your recommendation. Myr Battlesphere also serves as fodder for Ugin's Labyrinth, henceforth referred to as "Eugene's Maze".
legendofa on
Westvale Atlas
1 month ago
My first thought is whether this deck could support Myr Battlesphere, probably in the sideboard. It's a high-cost card that kind of messes with the deck's mana curve, but it provides immediate Abbey fodder, as well as a secondary attacker in case of Blood Moon and friends. There's a lot of incremental growth here, but unless I'm missing something, Affinity's Engineered Explosives or Energy's Wrath of the Skies could undo several turns of growth, and it doesn't feel especially quick to recover.
But that's just a minor point, and if I'm overlooking something, please let me know. This is a very clean deck based on an underappreciated card, and it's clear you put a lot of good work into it.
Venum on
Salsa Roja [Primer]
4 months ago
What are your thoughts on Sneak Attack for bringing big creatures on the field with ETB and then doubling(or more) with delina ?
I either use it for ramp with Rapacious Dragon or even Goldspan Dragon
Or it could be a token generator with Siege-Gang Commander or Myr Battlesphere mixed with Impact Tremors
does a LOT of damage.
As for the commander protection, i really like Trailblazer's Boots, pretty much making it unblockable and therefor, protecting it. Or even better, Whispersilk Cloak.
Let me know what you think !
wallisface on
11 months ago
Yeah Sliverguy420 is entirely correct. Myr Battlespheres ability is a trigger that only happens once when it attacks. You can’t stack up damage to create your infinite combo at all here.
Flarhoon13 on
Breya's House of Mirrors
1 year ago
May 3, 2024 I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.
June 14
Breya's House of Mirrors won. 14-11. Won a long game via Scrap Mastery. Really, though, it was Shorikai, Genesis Engine's card advantage and graveyard stocking. Sharuum the Hegemon reanimated Filigree Angel. Used Fabricate
to find Ashnod's Altar, Oswald Fiddlebender got Nim Deathmantle. and Sphinx Summoner had gotten a Myr Battlesphere all the way back on turn four .560
Combo kill 5
benstranger on
Preston: Blink and You’ll Miss It
1 year ago
This is a very good deck, I know because I also have a Preston deck, also titled Blink And You'll Miss It. Another good card draw blinky piece is Circuit Mender, as well as Combat Thresher. Sun Titan is also good recursion in a low cmc deck. I would also recommend Stonehorn Dignitary and Myr Battlesphere for disrupting game plans and another win con. Looks good though!
Profet93 on
Mono Black Affinity
1 year ago
Such high praise with a funny joke from you? You're too kind!
We live and we learn, all experiences to help us grow.
Skullclamp - Draw?
Genesis Chamber - Token production?
Whats the wincon, or is it too premature to ask? Speaking of wincons, I'm gonna throw some combos at you and see which if any stick.
Add Ashnod's Altar to the below combos...
Reassembling Skeleton + Pitiless Plunderer
Scrap Trawler + Sculpting Steel + Foundry Inspector
Wurmcoil Engine + Nim Deathmantle
Myr Battlesphere + Nim Deathmantle
Imotekh the Stormlord + Scrap Trawler + Myr Retriever
Imotekh the Stormlord + Nim Deathmantle
Imotekh the Stormlord + Junk Diver + Myr Retriever
And of course..... Grave Titan + Nim Deathmantle - This one is least likely given you are artifact central and zombies don't fit into that, but worth mentioning just in case.
A lot of the combo cards are synergistic with your deck so even if you choose not to combo with them, they can potentially still be of assistance.
Nicolbolas1990 on Commander think tank
1 year ago
My default commander is muldratha and inturn I've collected tons of graveyard/etb/recursion effects to compliment. From Time Sieve with several enablers Pentavus Myr Battlesphere Thopter Assembly Encroaching Mycosynth & Unctus, Grand Metatect, Horseshoe Crab, Paradise Mantle, Viridian Longbow but I'd include combos like gitrog and Dakmor Salvage because they enable strong combos and can work in combination with other peices like Crystal Vein or Dryad Arbor . Slime foot was also one of my original homebrew ing commander's finding a handful of cheeky combos that allowed him to swing well above his projected power level as well being a utility peice for mid and drawn out games. Plus has become a wincon on its own on occasion. Beledros is listed mainly cause of his ability would just make him a automatic solid choice.
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