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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Harbinger of the Seas
Creature — Merfolk Wizard
Nonbasic lands are Islands.
KayneMarco on
Lands Don’t Matter…They Kill
3 weeks ago
cgishter: appreciate the input. Will give reasonings behind card choices here. Koth is in here for his -3 and ult. I can still use his +2 and simply not search my library. His ult works with all the non basic mountains in the deck and with the amount of mountains in the deck, 4 damage per is worth it. Same with Valakut. I am very aware there are no basics in the deck and it’s by design which brings me to
Blood Moon and Harbinger of the Seas are pretty much non existent in my group. We don’t run a lot of stax or control decks.
I used to have Nahiri's Lithoforming in the deck but it was weeded out as the weakest link when wanting to run something else.
And I’m running Tiller Engine over Amulet of Vigor not just for the untap effect but the tap down effect as well incase I can swing to take someone out if I can’t win with the landfall and sac effects.
Boardwipes are a part of my group which is why I run a fair amount of recursion in it.
Right now I’ve been pleased with how the deck runs. It’s not a highly competitive deck nor is it meant to be but it can push some crazy damage in a single turn with how the deck is designed to win. I’ve been able to hit the 60 damage mark in a single turn just from sacking and playing lands.
Cloudy2024 on
Fish are friends... not food!!!
3 weeks ago
Harbinger of the Seas is INSANE in this deck!
zapyourtumor on
Mono Blue Delver (Tempo)
1 month ago
Its nice to see old cards being played but sadly there is a lot of outdated tech here.
Consider is better than Opt with snaps
Not running at least 3 CS is probably trolling
Tamiyo, Inquisitive Student Flip is an option, although it definitely slower than delver. So is murktide.
For a tempo deck, you want cheap and efficient interaction, which 3 cryptic notably is not. Probably need 1 mana counters like Spell Snare Spell Pierce Stern Scolding in some split between main and side. Scolding in particular is usually sideboard material however since monoblue has garbage removal its probably good to mainboard 1-2 copies.
Fading Hope is probably? better than snag although I have a soft spot for snag.
I recommend some Subtlety and more FoNs over shoal. And probably extra fons in the side too.
The only advantage of monoblue over izzet or dimir is that Harbinger of the Seas becomes better so I'd put at least 2 in the side. And running fetches for deck thinning is not worth the 1 life.
Probably want more utility lands like Sink into Stupor Flip, Otawara, Soaring City, Castle Vantress. The mdfc lands also pitch to your pitch spells.
What exactly are you siding in Commandeer against? Same with redirect, clique and shackles. And you have zero grave hate in the sideboard. In monoblue you don't have many options, so something like Soul-Guide Lantern, Surgical Extraction, Grafdigger's Cage. the first two are probably better. Hurkyl's Recall is ok vs affinity. Dress Down is good against several decks right now. I have no idea what monoblue should run vs energy and similar decks, there may not be anything better than Engineered Explosives or Ratchet Bomb. Maybe titi is good enough if you can turbo flip it.
Overall a lot of suggestions but I think in general I'd go something like this for the maindeck:
-4 opt -3 cryptic -1 redirect -4 vapor snag -1 disrupting shoal -1 snapcaster mage
+4 consider +2 counterspell +2 fading hope +1 spell snare +2 stern scolding +1 spell pierce +1 force of negation +1 subtlety
-6 fetches
+1 otawara +2 sink into stupor +1 castle vantress +2 island
zapyourtumor on
Squirrels, Squirrels, Squirrels! (Squirrel Prison)
1 month ago
dowsing shaman looks way too slow
You could try running Arbor Elf + Utopia Sprawl package to more reliably get 3 mana on t2 (can be 4 mana if you get both)
Sphere maindeck is a little crazy but I suppose its a meta choice if you see a lot of tron and storm.
Are you casting bmoon out of the side off nothing but birds? why not Harbinger of the Seas
Lastly orb of dreams is just garbage, more bridge or trinisphere or chalice or anything else is better
legendofa on Commander bracket recommendation
6 months ago
Femme_Fatale How about Harbinger of the Seas for mass land denial, and your call on Quicksilver Fountain.
wallisface on
Kamarupa’s Challenge
8 months ago
My thoughts as a rough draft
- 4x Darkslick Shores
- 3x Oboro, Palace in the Clouds
- 4x Polluted Delta
- 4x Swamp
- 2x Undercity Sewers
- 4x Verdant Catacombs
-
2x Watery Grave

-
4x Fatal Push
- 4x Damnation
- 4x Preordain
- 4x Counterspell
- 4x Drown in the Loch
- 3x Spell Pierce
-
4x Bloodghast
- 2x Harbinger of the Seas
- 3x Tamiyo, Inquisitive Student Flip
I feel like Bloodghast plays soo well as a wincon alongside Oboro that it felt like the direction to push in. Everything else is ensuring we get enough time to flood the board and create misery.
kamarupa on
You Go Squirrel
9 months ago
This deck won 2 of 3 in 1v1v1 this week against mono-black aristocrats and mono-blue merfolk/mono black Waste Not. (We play that a player can change decks after winning or losing twice) It lost the first match to Harbinger of the Seas as I only had non-basic lands in play (though it was mono-black aristocrats that got the win). In the second match, Valley Rotcaller quickly whittled away both opponents' life totals. The third match turned into a real grind as mono-black kept a Tainted Remedy in play despite repeated removals on my part while also removing our own Tainted Remedys. In total, TR was cast 6 times, 3 each from two decks. In the end, though, Squirrels were victorious. It was quite funny when in the end, the mono-black Waste Not deck was finally able to cast Gray Merchant of Asphodel to almost no effect and still lost.
Xica on
Madcap Control
1 year ago
...oh and arguably since Harbinger of the Seas is better blood moon, than blood moon, it should be present in your list.
Mana denial is a great way to hamstrung greedy goodstuff decks and prevent them from overloading your counterspells in a single turn.




