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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Harbinger of the Seas
Creature — Merfolk Wizard
Nonbasic lands are Islands.
Asder on
UB faerie tribal
2 weeks ago
If you're doing a sideboard Bitterblossom is good in general, but especially against control. If you want to lower your curve to get under midrange decks Faerie Mastermind is a good option, if you can find space for a playset they like hanging out with each other and triggering together.
Heres some quickfire staples worth considering I haven't seen anyone mention yet: Fatal Push, Counterspell, Infernal Grasp, Harbinger of the Seas, Stern Scolding, Thoughtseize, Sheoldred's Edict
TheoryCrafter on
Feather, the Redeemed
1 month ago
Here are the cards I would recommend replacing:
Myth Realized -> Leonin Lightscribe: I wouldn't put MR in a deck unless it was a Saga deck where I can move lore counters with Nesting Grounds so I could retrigger the chapters. Between your Commander and numerous creatures to pump up other creatures, I don't think MR is necessary.
Rile -> Maximum Velocity: Rile is the kind of card you put in a deck where a high number of creatures have the enrage mechanic like Ranging Raptors. Not to mention casting Rile on Mirrorwing Dragon or Zada, Herdron Grinder at the worst time could cause you to boardwipe yourself. Maximum Velocity has the ability to be reused.
Storm Kiln Artist -> Anax and Cymede: A&C has the advantage of bulking up other creatures as well as itself. You may lose out on the treasure tokens, but unless your planning to add Hellkite Tyrant at a later date, your deck already has a pretty close to 50/50 on red and white Mana costs.
Knight with the White Orchid -> Chromatic Lantern: costs generic mana to and 1 less to cast.
Talisman of Conviction -> Thought Vessel: losing the colored mana, but gaining a backup plan for unlimited hand sizes in case someone hits you with Blood Moon or Harbinger of the Seas.
I hope this helps. Thank you for reading me out. If are interested in ideas not related to the maybe board let me know. Happy Hunting!
KayneMarco on
Lands Don’t Matter…They Kill
3 months ago
cgishter: appreciate the input. Will give reasonings behind card choices here. Koth is in here for his -3 and ult. I can still use his +2 and simply not search my library. His ult works with all the non basic mountains in the deck and with the amount of mountains in the deck, 4 damage per is worth it. Same with Valakut. I am very aware there are no basics in the deck and it’s by design which brings me to
Blood Moon and Harbinger of the Seas are pretty much non existent in my group. We don’t run a lot of stax or control decks.
I used to have Nahiri's Lithoforming in the deck but it was weeded out as the weakest link when wanting to run something else.
And I’m running Tiller Engine over Amulet of Vigor not just for the untap effect but the tap down effect as well incase I can swing to take someone out if I can’t win with the landfall and sac effects.
Boardwipes are a part of my group which is why I run a fair amount of recursion in it.
Right now I’ve been pleased with how the deck runs. It’s not a highly competitive deck nor is it meant to be but it can push some crazy damage in a single turn with how the deck is designed to win. I’ve been able to hit the 60 damage mark in a single turn just from sacking and playing lands.
Cloudy2024 on
Fish are friends... not food!!!
3 months ago
Harbinger of the Seas is INSANE in this deck!
zapyourtumor on
Mono Blue Delver (Tempo)
4 months ago
Its nice to see old cards being played but sadly there is a lot of outdated tech here.
Consider is better than Opt with snaps
Not running at least 3 CS is probably trolling
Tamiyo, Inquisitive Student Flip is an option, although it definitely slower than delver. So is murktide.
For a tempo deck, you want cheap and efficient interaction, which 3 cryptic notably is not. Probably need 1 mana counters like Spell Snare Spell Pierce Stern Scolding in some split between main and side. Scolding in particular is usually sideboard material however since monoblue has garbage removal its probably good to mainboard 1-2 copies.
Fading Hope is probably? better than snag although I have a soft spot for snag.
I recommend some Subtlety and more FoNs over shoal. And probably extra fons in the side too.
The only advantage of monoblue over izzet or dimir is that Harbinger of the Seas becomes better so I'd put at least 2 in the side. And running fetches for deck thinning is not worth the 1 life.
Probably want more utility lands like Sink into Stupor Flip, Otawara, Soaring City, Castle Vantress. The mdfc lands also pitch to your pitch spells.
What exactly are you siding in Commandeer against? Same with redirect, clique and shackles. And you have zero grave hate in the sideboard. In monoblue you don't have many options, so something like Soul-Guide Lantern, Surgical Extraction, Grafdigger's Cage. the first two are probably better. Hurkyl's Recall is ok vs affinity. Dress Down is good against several decks right now. I have no idea what monoblue should run vs energy and similar decks, there may not be anything better than Engineered Explosives or Ratchet Bomb. Maybe titi is good enough if you can turbo flip it.
Overall a lot of suggestions but I think in general I'd go something like this for the maindeck:
-4 opt -3 cryptic -1 redirect -4 vapor snag -1 disrupting shoal -1 snapcaster mage
+4 consider +2 counterspell +2 fading hope +1 spell snare +2 stern scolding +1 spell pierce +1 force of negation +1 subtlety
-6 fetches
+1 otawara +2 sink into stupor +1 castle vantress +2 island
zapyourtumor on
Squirrels, Squirrels, Squirrels! (Squirrel Prison)
5 months ago
dowsing shaman looks way too slow
You could try running Arbor Elf + Utopia Sprawl package to more reliably get 3 mana on t2 (can be 4 mana if you get both)
Sphere maindeck is a little crazy but I suppose its a meta choice if you see a lot of tron and storm.
Are you casting bmoon out of the side off nothing but birds? why not Harbinger of the Seas
Lastly orb of dreams is just garbage, more bridge or trinisphere or chalice or anything else is better
legendofa on Commander bracket recommendation
9 months ago
Femme_Fatale How about Harbinger of the Seas for mass land denial, and your call on Quicksilver Fountain.
wallisface on
Kamarupa’s Challenge
11 months ago
My thoughts as a rough draft
- 4x Darkslick Shores
- 3x Oboro, Palace in the Clouds
- 4x Polluted Delta
- 4x Swamp
- 2x Undercity Sewers
- 4x Verdant Catacombs
-
2x Watery Grave

-
4x Fatal Push
- 4x Damnation
- 4x Preordain
- 4x Counterspell
- 4x Drown in the Loch
- 3x Spell Pierce
-
4x Bloodghast
- 2x Harbinger of the Seas
- 3x Tamiyo, Inquisitive Student Flip
I feel like Bloodghast plays soo well as a wincon alongside Oboro that it felt like the direction to push in. Everything else is ensuring we get enough time to flood the board and create misery.



